Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






As usual, if you encounter errors or unexpected situations, verify file integrity and force steam to reinstall this mod and the framework as Steam may have failed to properly update or install your version.
- Chemburst
- Blinding Luminescence
- Disorienting Screech
- Startling Screech
If you get errors or NPCs are still consistently casting those abilities without a nearby enemy target, verify file integrity and/or force Steam to redownload this mod and the EBSG Framework
Anyway thanks for the help. Keep up the great work.
The only other mods that updated in that time frame are:
Det's Xenotypes - Half-foot
Rimworld: Soundscape Enhanced (Sound mod)
New Anomaly Threats (Anomaly mod)
XML Extensions (Used for a research mod)
No Version Warning (Removes version warning tags)
Alpha Genes (Since this and EBS are both gene mods maybe this is related)
Regrowth 2 (Terrain mod)
House Sanguin 1.6 (Faction)
Vehicle Framework
So other than perhaps Alpha Genes interfering somehow, I don't know what else it would be. This isn't my whole mod list by any means, but it was working fine yesterday. I'm going to run a test with just EBSA and see if its working.