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"Yes there are plans, but it may take time since i'm busy at school and work :/
This mod is dead.
Tried every combination of options I had, and removing tank crews is the only thing that brings the skin of the new Panzer IV (for Wermacht [Ostheer]).
Relic's deranged idea that 'heavy' means 'impenetrable half the time' is insane.
But that reliability isn't the Jackson being bad, it's heavy tanks being insanely good.
I think what it comes down to is I just believe the ability for USF to essentially retain veterancy for tanks is an unfair consolation. If there was a mod to rebalance all heavy tanks back into reality, I would be all for that one too.
And also, looking at your stats, all you've been playing are comp-stomps and in the majority of those game you played Ostheer. Getting out of the tank has a delay, which I assume you did not know because you never played USF. If your tank is near death it's pointless trying to let the crew escape because the tank dies before the crew can even get out. And besides, you are left with a dead tank and a (possibly experienced) crew if you do manage to escape.
The popcap problem is true, I will admit that, but I've barely if ever seen people do it in MP.
PS sorry for my english, and ty for your feedback :D.
einfach nur killer! beste!!!!!!!!!!!!!!!!