Total War: WARHAMMER III

Total War: WARHAMMER III

Dawi-Zharr Daemachina ( Vanilla 6.X.X ) ( MCT ) ( STANDALONE )
59 Comments
Goldberg 15 Jun @ 8:33am 
Hello D3erpy! Once again, what a huge mod, love it, thank you :) I was wondering, isn't it a bit "weird" that in battle, units are not centred on the the triangular selector below them ?

Also, is that me or the ability of K'daai Strider "Focused Strike" has its visual effects a bit buggy ? (I see projectiles falling down but I don't see any explosion effect if it might have any).
bwburman 23 Mar @ 11:27am 
Love it. The Kdai Strider/Inferno really remind me of one of the Cybrid mechs from Starsiege (god I’m getting old!). I think it was the “Executioner” mech.
Samfire30 7 Mar @ 7:43pm 
those leged gun demon machins give me some metal gear 4 and rising revenge vibes with the gecos
Daverin2112 26 Dec, 2024 @ 4:15am 
Oh, woah. Guess I shall wait!
_D3rpyN3wb_  [author] 25 Dec, 2024 @ 11:08pm 
@Daverin2112 haven't tried buildign a colossus yet since another modder is building one atm (awpanda :D), I'll buff their hp a bit when I'm done adding sum additional units to the greenskins
Daverin2112 25 Dec, 2024 @ 7:05pm 
In that same vein... any designs for the "AT-AT"/superwalker to the "AT-ST"/chickenwalker Striders? It'd prolly kinda just be an oversized Destroyer, but still. Colossal bull shooting lasers from eyes??? Consider the possibilities, lol.
Daverin2112 25 Dec, 2024 @ 7:03pm 
As ever Derpy, you seem reluctant to let your creations have HP, lol. I at least can understand a bit, tho, as these are some mobile artillery pieces.

This is really cool, and seems to be the mecha line to match your tanks; now we really GDI, lol. With extra daemons.
_D3rpyN3wb_  [author] 24 Dec, 2024 @ 2:47pm 
@Michael I plan to keep this separate

@DASSBEAR thanks! will be adding it to the description

@Vlad Draculea oh lol forgot the siege trait, and wait it doesnt 0-0? i'll double check
Michael 21 Dec, 2024 @ 8:30am 
Are the units from this mod going to be included in your gunpowder units (requires asset pack)
mod?
novikasky 4 Nov, 2024 @ 8:46pm 
한글화도 부탁해용 ㅠㅠㅠ
DASSBEAR 4 Nov, 2024 @ 9:37am 
Mod spotlight for this great mod along with 3 other mods https://youtu.be/x-0ryM7pUpg?si=SxpYzzZYFqheFlFh
Vlad Draculea 3 Nov, 2024 @ 5:42am 
the default 1 daemachina capacity also doesn't contribute to total k'daai capacity btw, so whole game ur actually behind on potential manufactory options
DarkRite 2 Nov, 2024 @ 3:41pm 
I think the units need slightly more hp, and fire resist. I'd say 6k hp for the two units of 24, so 250 hp per entity, the flamer maybe slightly more at 300 per entity. The single entities should maybe be 7k hp with the ror still at 8k. Then give them like 20 to 35 fire resist, since most things in the Chaos dwarf roster have fire resist. Other than those brief observations, I think they're pretty cool, and it's nice that you put them in their own cap category.
Vlad Draculea 1 Nov, 2024 @ 8:20am 
@_D3rpyN3wb_ "@skooma I wish the AI would recruit custom units ngl"

maybe its bugged or only works if modded units use vanilla buildings because ai actually can, theres this necromancy mod that even has a special stance to dig for more skeletons (resource used to recruit mod's units) and ai actually makes use of it
Vlad Draculea 1 Nov, 2024 @ 7:17am 
classified as siege monsters but no siege attacker trait?
scipio 1 Nov, 2024 @ 3:36am 
@ksarper do you see the literal coolest thing ever and go "actually no"
DASSBEAR 31 Oct, 2024 @ 8:55pm 
@_D3rpyN3wb_ covering these in a mod spotlight monday great work as always! I'm looking for modders to interview and was wondering if you would be interested?
cigarette wife 31 Oct, 2024 @ 12:03pm 
cringe as fuck
super_mario 30 Oct, 2024 @ 6:59pm 
Oh my God dude these are fucking amazing
Josh.G 30 Oct, 2024 @ 2:48pm 
Question stands, how many factions do you plan to upgrade like this?
YurBabyGurl 30 Oct, 2024 @ 10:20am 
AT AT OF ZHARR NAGGRUND
Vlad Draculea 30 Oct, 2024 @ 8:46am 
will be compatible with 5.3?
R4ampage 29 Oct, 2024 @ 12:42pm 
Gotta say I absolutely love how you push the boundaries with ever mod you make it's really awesome to see!
LotLP 28 Oct, 2024 @ 7:06am 
Extremely cool mod, I was really hoping for more K'daai units with ranged, but the ashfiend cannons seem so much better than the ashfiend flamers at range, the difference is a little insane. I thought the ashfiend flamers would do well against groups, but they don't seem to have any AoE at all? Or even shoot flames to begin with.

Despite that I will use these units because they are badass. Thanks for all the cool mods!
Fargus404 28 Oct, 2024 @ 5:54am 
Guys help me, I have a problem the game does not see mods at all (I checked the boxes in the launcher) I reinstalled the game, deleted the mods did not help
Magnetcross 27 Oct, 2024 @ 10:43pm 
The Dawi making AT-STs now lmao
Stan L Parable 27 Oct, 2024 @ 7:13pm 
next mod coming up,

dawi ex machina xD
Modern Spartan 27 Oct, 2024 @ 5:59pm 
I dont care where it is, if that will exist im HAPPY to wait 😊
Tag_Ur_It--> 27 Oct, 2024 @ 5:59pm 
Tried them out, honestly not bad. Nice balance but still strong as chaos dwarfs should be. Honestly this shit is 10/10
I Darkstar X 27 Oct, 2024 @ 1:51pm 
goofy af love it
Rel Bobster 27 Oct, 2024 @ 10:17am 
close enough welcome to the game biovores from the tyranids of warhammer 40k
TheGrandSirPiggy 27 Oct, 2024 @ 9:16am 
This mod yo reminded me what we could have had! Please, consider making a mod turning Astragoth into his mecha form, instead of the weird and akward baby carrier he currently has!
That would make the chaos dwarfs perfect!
Bighammer40 27 Oct, 2024 @ 7:47am 
That is so cool how you used the animations
ondrej.stonis 27 Oct, 2024 @ 6:38am 
is this compatible with the rest of the chaos dwarfs mod you made ?
lubuthegodofwar14 26 Oct, 2024 @ 7:51pm 
when you put this with the tank mod and the helicopter one... man chaos dwarves are invincible at that point
United Arab Amiright Fellas? 26 Oct, 2024 @ 6:05pm 
good god i love your mods man
archaontheeverhosen 26 Oct, 2024 @ 5:29pm 
finally dawi zharr AT ST
_D3rpyN3wb_  [author] 26 Oct, 2024 @ 4:21pm 
@Rotisserie Chimkin 😩👌 thanks again man! i dont think this will be DLC though since its not any mention of being loreful lol

@Modern Spartan I think that will be on the main mod (hashut's Gunpowder) still adding a kdaii related unit there

@Petite Prince wait for the sale :WH3_greasus_rofl:, think the chaos dwarf got good value imo

@Tag_Ur_It--> Initial release:WH3_skragHapp:, let me know though!

@skooma I wish the AI would recruit custom units ngl

@maxwillbub43 No idea yet 😶‍🌫️
Love Life or Die 26 Oct, 2024 @ 4:14pm 
sweet
gruesome.deadpan822 26 Oct, 2024 @ 3:44pm 
silly lil guys

10/10 would recommend
diggingdwarf26 26 Oct, 2024 @ 3:20pm 
really fkn cool one again
melta 26 Oct, 2024 @ 1:44pm 
Give me more demons to rip and tear.:DominaMurmillo:
melta 26 Oct, 2024 @ 1:43pm 
I love mods like this to give AI factions more units/weapons/tools to mount a worthy challenge, but I have still yet to see a great Dawi Zharr legion arise from the Dark Lands. My Kroq-Gar hunting pack of saurus veterans needs a mightier challenge to prove themselves to the Old Ones!
The Wriggler 26 Oct, 2024 @ 12:49pm 
Mmmm egg... (This is amazing btw, I've been really hoping someone would expand the K'daai a bit and this is far better than what I anticipated.)
Maxwilbub 26 Oct, 2024 @ 12:49pm 
Great work! are you going to do similar ones for dwarves or empire?
Rincewind322 26 Oct, 2024 @ 12:29pm 
Get in the K'Daai, Shinji, or Zhatan will have to do it again
Tag_Ur_It--> 26 Oct, 2024 @ 12:09pm 
Are,,,are these balanced? They look amazing
Sigmar 26 Oct, 2024 @ 11:54am 
Utterly insane work
Petite Prince 26 Oct, 2024 @ 11:10am 
@_D3rpyN3wb_ Dude... I promised myself I wouldnt throw money at CA for this mess,
never mind. What matters is that through more and more and more nice shiny things for Chaos SHORTS you tempt like a demon in hours of trial... and I will finally give in...
Modern Spartan 26 Oct, 2024 @ 9:43am 
A Necrofex style mech with an arm cannon wouldn't hurt either :steamhappy: