Space Simulation Toolkit

Space Simulation Toolkit

T72 and Bradley made with AI
23 Comments
Gobinheimer 17 Apr @ 5:01pm 
How do you make this from AI?
ProdiJy2000 7 Mar @ 5:40pm 
Can you make the metal stronger and more resistant.
Also I liked it so much. I gave a bunch of awards
christian 5 Jan @ 3:09am 
tank simulation toolkit
- spike viper
purple47 1 Jan @ 5:18pm 
thanks
potatoman 30 Dec, 2024 @ 6:52pm 
how do you publish the saves?
purple47 30 Dec, 2024 @ 4:09pm 
there's an official wiki?
moritz12345  [author] 30 Dec, 2024 @ 8:20am 
i think in the official wiki was an document where the standard variables where written. so i copy and paste them
purple47 27 Dec, 2024 @ 4:23pm 
did you manually type out the variables to the ai?
moritz12345  [author] 23 Dec, 2024 @ 9:10am 
@regengd check the discussion area, i just posted it there because its too long to post here
regengd 22 Dec, 2024 @ 1:09am 
can I get the prompt you typed for the ai?
moritz12345  [author] 11 Dec, 2024 @ 3:23am 
O3 Lightning, bro if you read my comment you would have seen that i manipulated the material properties with the ai
I Love bananas 29 Nov, 2024 @ 9:00pm 
can it run on 200k
I Love bananas 29 Nov, 2024 @ 8:52pm 
how do i spawn it?
(ps im new to the game)
DeafSoulsGuy78 26 Nov, 2024 @ 3:30pm 
cool
fullautoSherman 26 Nov, 2024 @ 11:37am 
amazing job
qbzephyr 25 Nov, 2024 @ 5:52pm 
sim size?
UraniumBun 25 Oct, 2024 @ 6:49am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3353917998 i use plastic as flesh stone as bone at water as blood
moritz12345  [author] 25 Oct, 2024 @ 6:16am 
please send me (but how?). Yeah i need some other material for the cahracters itself
UraniumBun 25 Oct, 2024 @ 4:33am 
i actually dont know i like it but i feel like the characters is to small i can send a screen shot and show how i did it
moritz12345  [author] 24 Oct, 2024 @ 11:37pm 
Do you find this one better or the first one in terms of simulation quality?
UraniumBun 24 Oct, 2024 @ 11:21am 
who ate all the pecan sandies? good addon:steamthumbsup:
moritz12345  [author] 24 Oct, 2024 @ 4:10am 
So this was an experiment from me, if OpenAI (chat GTP) would understand the values and variables of the game and I think it did an pretty good job. Atleast with the armor and the penetrator. I didnt get it to work for explosives so i kept my values for this.

For clarification how i used it: (cannot write it here because of the letter limit)
I wrote: Which game i played and i copied in all variables and how they change with different values and i copied the standart values for stone and wrote: the stone behaves to brittle and doesnt have enough stopping power. It should behave like RHA. Same game for Metal: Metal is too wobbly and should behave like an DU penetrator