XCOM 2
[WOTC] Eclipsezr Map Plots
38 Comments
dabeek 12 Sep @ 2:29pm 
Also Skyrise is great thematically, but if the evac is super far from the objective, it takes like 9 years to get your guys to evac. Diagonal skybridges might fix this to allow somewhat more direct paths
dabeek 9 Sep @ 8:25am 
I had a beach map and a couple other maps that didn't have any ambience audio playing. Not sure if it's related to this mod or if it's a conflict but if anyone else is having this problem please comment
CommandoWaos 25 Jul @ 1:51pm 
por alguna razon el mod aun descargado me aparece como si faltara cuando cargo una partida
Kinsect 24 Jul @ 6:41pm 
Thanks for taking in my SeaSide beach Request ^^
Kaybern 20 Jul @ 1:18pm 
So does this have all your individual maps bundled into it? or should i sub to everything in the map pack collection?
Jestimac 20 Jul @ 11:41am 
I got the same issue about the message about the mod missing when it is in fact loaded. I did use the "remove missing mod" and resave the campaign and this seems to work well.
It is indeed strange.
Message to Eclipsezr. Congratulations for all your mods. Nobody would consider a serious campaign without the added flavor brought by your maps and plots.
eclipsezr  [author] 20 Jul @ 9:23am 
@UchihaDrew & everyone else pardon for issue.Seem editing name on steam after update causes issues, did it beforehand now.If it continues best to delete mod
-while you are on avenger
-No mission pop up so no map spawn & Subscribe back.
Mod works but hopefully annoying pop up dissapear on your current campaign.
"Remove Missing Mods for WotC" is good recommendation @XpanD
UchihaDrew 20 Jul @ 8:34am 
It didn't work, sadly. :(
XpanD 20 Jul @ 8:12am 
The old ID was [WOTC]EclipsezrMapPlots, but I don't know what changing that will do to your mod list. I'd close AML before making the change, maybe export a profile first also.
UchihaDrew 20 Jul @ 8:04am 
I have the same issue, but after poking around in the files I was able to open the mod-file in a text editor, so I/we could manually alter the ID if we knew what the old one was.
Does anyone have that old Id or know of a way to find out what it was?
XpanD 20 Jul @ 4:18am 
Issue is being looked into, the mod ID changed somehow which is causing XCOM to see the new update as a separate mod.
DaViper 20 Jul @ 4:01am 
This issue is related to both this and the EU map mod. Both updated, and as of a couple minutes ago, that mod was updated, but the error persists, so I'm guessing what was done wrong with one mod, happened to both of em'.
Eclipsezr is really good about updating, so I'm betting within a short bit, this will be resolved.
XpanD 20 Jul @ 1:38am 
...oh, people are mentioning that apparently the mod's internal name changed? I thought it was AML complaining about Steam doing something silly.

You can use "Remove Missing Mods for WotC" to remove the warning (load old save, make a new save using the unbind button in the save menu, reload that save and continue), but it may be good to wait for the mod dev to comment first. (in case it gets reverted)
tiktaalik 20 Jul @ 1:24am 
Same here.
Prinz Evgen 20 Jul @ 1:09am 
Игра пишет, что данная модификация отсутствует, хотя мод подключён
XpanD 20 Jul @ 12:22am 
Try the nuclear option: Close game/AML, unsub from within Steam or a browser, close Steam, wait for it to close fully, open Steam, resubscribe, go to Library > Downloads, keep an eye on that for 10 minutes or so until it finally starts downloading again. That has always worked for me when it's being this stubborn.
Hillhome 19 Jul @ 11:42pm 
I'm getting a load notice suddenly that this mod is not installed even though it is (and I've used it for quite a while). Unsub/Resub didn't help nor did deleting it, unsub, resub, renable.

I'm a bit stumped on what else to do honestly.
樱风今天吃什么 19 Jul @ 8:04am 
I'm not sure if it's this mod or the beta mod, but a long window on the sewer map won't be damaged when soldiers shoot or pass through it....
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3529536822
Tedster 7 Jul @ 6:56pm 
Sewers are back on by default in LWOTC 1.2, I did some OPTC magic to merge them into the Subway map type.
david.kahil1 6 Jul @ 3:41am 
rubeye do you have the sewer as alienbase for lwotc mod, sewers are turned of by default in lwotc at at least that is what is says in the alienbase mod
rubyeye 20 Jun @ 2:34am 
I play LWOTC (ver. 1.2) and encountered a crash related to an Underground / Sewer map mission. I tested multiple times and the game would shutdown before the mission could render - so it's a bug. Simply had to abort the mission and the game continues fine...just FYI!

Otherwise, this mod seems to be working great with other maps, so far.
eclipsezr  [author] 22 Jan @ 1:50pm 
@Count BlingBlangula You can have both d:
Or remove other one anytime.This one is better though.
Count BlingBlangula 22 Jan @ 1:27am 
should i stop using the original forest if i want to use this?
Dragon32 7 Jan @ 11:02am 
@Crazy_Nurse69
That's probably where the snow and ice assets come from if nothing else
Crazy_Nurse69 6 Jan @ 10:15pm 
Can this be played without Alien hunters DLC?
Adanearo 30 Dec, 2024 @ 11:48pm 
Awesome
Gguy 28 Oct, 2024 @ 4:24pm 
Love your work, my friend!
Joelzoom 26 Oct, 2024 @ 8:43pm 
Love new maps brother
Kavi 26 Oct, 2024 @ 1:40pm 
Tested, approved.
Alecthelm 26 Oct, 2024 @ 7:27am 
you kicked Ass as usual, thx dude!
RakkoHug~<3 24 Oct, 2024 @ 7:50am 
Thank you very much!
Soul 23 Oct, 2024 @ 6:18am 
Keeping the game fresh as always man,keep up the good work I'll always download it!
Maj. Crimes 23 Oct, 2024 @ 4:31am 
Appreciate it
Kei 23 Oct, 2024 @ 3:02am 
Thanks a Lot!
Alexandr 22 Oct, 2024 @ 11:00pm 
As always, amazing work!
RustyDios 22 Oct, 2024 @ 10:11pm 
Always amazing quality work. New maps bring new life to all missions!
Stukov81-T.TV 22 Oct, 2024 @ 9:02pm 
Superstar
Vaultwulf 22 Oct, 2024 @ 7:15pm 
Instant subscription! Looking forward to trying this out! :steamthumbsup: :steamthis: