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his range is absolute bullshit with 16 bajillion comboextenders, this mod makes me want to throw myself infront a train ngl.
@Lord Tman :
(also i noticed that he has a.. rather high amount of hitstun (like at least +20 on his fast frame aerials), and some other moves being around +30 or so, which leads to DI basically not mattering since theyre stunned for so long that you can just catch up anyway)
(this has been random imbalance-pointing-out part.. uh.. something idk)
nah you're good gang thank you for pointing it out
I just got back on playing the game and trynna re learn some stuff on modding huhu
so in other words it's literally wait but with a hitbox (pretty good one at that), meaning that unless the opponent is in range to land an f4 after a parry, it's unpunishable (and also can backstep so theres that too)
(..hope this didnt come across as rude or anythin, just wanted ta bring up the riskless framekill that is point blank)
(rest of the mod is indeed rather cool)
Yeah I agree, I'm gonna do a sprite overhaul or somethin when I'm done fixing, adding, and removing stuff.
At the meantime enjoy the character and thank you <3
(and also slight correction of myself on the normals being mostly useless, somehow forgot that he indeed does have a few that are fast with good range so theyre pretty decent in neutral at least)
suggestion for the latter would be maybe buffing the damage on his normals a little and tone it down (also a little) on his specials?