Total War: ATTILA

Total War: ATTILA

AGE OF ANTHEMIUS - BETA
233 Comments
marechalCAMBRONNE 13 hours ago 
I will try another campaign and note my war weariness evolution. See ya!
El Dean Winchester 12 Sep @ 10:09pm 
noice bro.....long live the emperor,death to the Ricimer Cowards rats
Kublaioi  [author] 9 Sep @ 4:43pm 
@marechalCAMBRONNE

Losing settlements can increase war weariness. Did you both gain back and lose settlements repeatedly? Additionally, civil wars should be pretty manageable by turn 29. Try making friends more and declaring war less. You will find that some of the barbarian factions around you can actually be tamed through diplomacy.

@Nick

I was thinking of doing something like this eventually, so it's definitely possible in the future, at least once the WRE and ERE have their 2.0 reskins completed.

@LastRoman

This topic was discussed by the team in June and eventually cast aside. We are currently focusing on the Anthemius aspect of Rome rather than Ricimer. I can't say anything else until further development takes place.
LastRoman 9 Sep @ 2:03pm 
Dear creators of the mod, I'm kindly ask you to add Flavius Ricimer's Rome to play as. It would be historical to play as him and I really want to. Please. I've messaged you months before and you told me that you will add this possibility.:westernromanempire:
marechalCAMBRONNE 9 Sep @ 1:17pm 
@kublaioi

Yeah I managed to survive until turn 29 when I rage quitted when a full on civil war exploded due to war weariness.

I was playing the WRE of cource. I won more than I lost but I never managed to gain peace with far away enemies. But even my victories didn't make my war weariness go down significantly. It was truly one of my most intesting game until war weariness destroyed me during my purging of the balkans
Nick 9 Sep @ 11:16am 
Tank you for this great work! Will it be possible to just use the reskin in the future?
Kublaioi  [author] 8 Sep @ 5:24pm 
@marechalCAMBRONNE

How many turns until you noticed that the war weariness was overbearing? Playing as what faction? Have you been at total peace any time in the campaign yet? Do you lose battles often/lose settlements?
marechalCAMBRONNE 8 Sep @ 5:18pm 
@kublaioi

Yes my games were in august!
Kublaioi  [author] 7 Sep @ 6:29pm 
@marechalCAMBRONNE

I can't answer the other two questions, but

1) The intensity of the war weariness system was heavily regressed back in June of this year (see patch notes). Are you still having issues?
marechalCAMBRONNE 6 Sep @ 11:02am 
I can't use discord with the settings of my network...what a shame.

As you answer rapidly here, I have some queries for you!

1) How do you plan to solve the war weariness problem?
2) Is there a way as the WRE to annex the diocese without war in case the WRE make some progress?
3) As the Diocese (I'm itching to try Syagrius when the new version come out) is there a way to become the WRE?
Kublaioi  [author] 4 Sep @ 7:11pm 
@bb 80

I don't think this is the priority yet.

@Hazzard

You can try testing this out yourself.

@giorgioguagnini

Do you mean starting units such as the numeri and protectores domestici? You need to follow the technology trees and construct recruitment buildings in order to unlock all of the units.

@heX_

Steppe factions are not the priority at the moment.

@marechalCAMBRONNE

Join the Discord in the Steam description! The team is very active there. I will tell you now that a 2.0 reskin is well underway for the Western Roman Empire, as well as work for the Goths, and that there are other ideas floating around in regards to campaign and unit balancing.
marechalCAMBRONNE 4 Sep @ 6:16pm 
any news about this gem of a mod?
Andr 31 Aug @ 1:43pm 
i love you guys
heX_ 27 Aug @ 5:04am 
Any chances of playable On-Ogurs in campaign?
giorgioguagnini 24 Aug @ 9:09am 
everything works fine but the units... i only start with and can recruit the regular vanilla ones... anyone can help? amazing mod btw :)
Hazzard 22 Aug @ 4:45am 
Does this work with the Multiplayer Campaign?
bb 80 20 Aug @ 6:53am 
After around 500AD barbarian superpowers started to appear. ERE got crushed like it was nothing.
twistzzy 14 Aug @ 7:36am 
I mean redo the look of the city, like anno 1051 or 1212,I want to know what you mean by history, whether it is as historical as [fote] or semi-historical like 【Kingdom of Heaven】
bb 80 14 Aug @ 7:10am 
Sorry, for asking again. I don't want to bug you!
Do you have a plan for annexing the Roman dioceses by the WRE?
Tercio 11 Aug @ 10:43pm 
I'm back, to save Rome again!
nice mod!
marechalCAMBRONNE 9 Aug @ 6:50pm 
* ricimer of course.
marechalCAMBRONNE 9 Aug @ 5:58pm 
@mario

Thank a lot. This is the scenario I was waiting for. And with really great modding too, the event are cool, the army seems to be realist for a late roman army.

My game was awesome until war weariness broke it: Anthemius managed to repel a Vandal invasion and sign peace with them while my caesar killed Odoacer in the most desesperate fight I ever saw on Attila. I annexed all northern italy but 1 city I was forced to leave to my momentary allies the burgundian. While one of my 2 stacks held the line in Italia against the Wisigoths, Anthemius fought the Ostrogoths in illyria and survided a 2 stacks nomad invasion. I was preparing to beseige Sirmium when my war weariness broke my empire.
ipfreely35 9 Aug @ 1:59pm 
Hi just downloaded the mod, amazing work but i have exactly the same problem as jduke in windows 11. the game is unplayable as just keeps freezing up every 10 to 15 seconds as if graphics issue. my pc can run the latest TW's on max graphics so think its something to do with windows 11..
bb 80 9 Aug @ 6:53am 
Yeah, already thought so. Thanks for confirming
Mario  [author] 8 Aug @ 10:32am 
@marechalCAMBRONNE War weariness being reworked, don't worry!

@bb 80 Likely not! Mods that edit the startpos usually don't play nice with each other.

@twistzzy Not sure what you mean by reset the city - do you mean rebuild? Plenty of events (already included for Anthemius) being planned, though they'll follow an authentically alt-historical rather than historical basis. Justinian and the Carolingians are centuries in advance, so no plans at all for them. We'd recommend checking out the Age of Justinian mod for that!
marechalCAMBRONNE 4 Aug @ 12:10pm 
Love the mod. Only the war weariness is a problem for me.
bb 80 1 Aug @ 11:33pm 
Hi, love your mod!
do you know if it can be combined with the rome rebirth mod II?
twistzzy 28 Jul @ 8:22am 
Will you reset the city? Could you do historical events? Will you do a mod for decades or until Justinian or Carolingian?
Mario  [author] 27 Jul @ 1:17am 
@jduke I've not tested with Win 11, but if you could play around with it, that'll help us understand any issues. If I had to guess, try testing different graphics settings, and see if that helps at all.

@MaCe We'll be toning down war weariness a little next update - the mod is meant to be difficult, with a realistic interpretation of Anthemius' struggle, but that sounds more game breaking than entertaining. Try not to get yourself into wars across the map, since and vanquish your foes as quickly as possible - lest some may try and end the reign of Anthemius' before it's time...
jduke 20 Jul @ 10:28am 
I tried to start a discussion, but will ask the q here. I played this mod in Win 10 - all good. Tried to play it in Win 11 - no go. The game with this mod starts and stops as if the graphics engine can't handle it. Does anyone have this problem? Do I need something else in Win 11 to run it?
MaCe 18 Jul @ 5:29pm 
War weariness absolutely kills that mod. I have stabilized Italy completely. each region with 100% happiness and no active fights for many rounds. But because I can't stop the wars with 10 nations, the war weariness increased every round more and more till the point every general rebelled against me, and there was no way to get new loyal generals. Even your own family is your enemy. This is absolutely bullshit, I am sorry.
Brolly 17 Jul @ 9:45am 
Western Rome is unplayable.
dawid.tarlowski 15 Jul @ 3:29pm 
what is the recommended difficulty level for this mod ?
Kublaioi  [author] 7 Jul @ 5:54pm 
@ALG

That's right. It could also be that @jebirome80 may not be unlocking the buildings necessary for other units as well, so make sure you're following the military section of the technology tree
ALG 7 Jul @ 4:53pm 
@jebirome80 I assume it's because they are AOR units, you have to own their province of origin to recrute them in campaign.
jebirome80 6 Jul @ 7:18pm 
A lot of roman unit does not appear to me in campaign but appear in costem combat
Mario  [author] 1 Jul @ 1:43am 
@jeffreylmwong
Yes!! Next major update will be West Germanic faction reskins.
jeffreylmwong 30 Jun @ 9:39pm 
i tried to use other reskin for goths and franks but unit texture are missing
jeffreylmwong 30 Jun @ 9:39pm 
will there be update on germanic kingdom roaster and reskin
Kublaioi  [author] 30 Jun @ 12:44pm 
@Chaboiassassins

The team has discussed this and decided that it wouldn't be a good system for the player's purposes. Instead, the campaign itself will be rebalanced to ensure difficulty (specifically roster changes and economy).

@przemekjaworski1

This issue will be handled.

@Greedogre

I'll look into this as well.
Greedogre 26 Jun @ 10:50pm 
nobel javlinman of subei is missing their melee weapon
przemekjaworski1 24 Jun @ 10:57am 
realy cavalry is sucks, schola palatina vs. 1 javelins and half of my men dead
Frankie 24 Jun @ 3:47am 
The debuff of melee attack make even settlement defend battle hard to win.

Diplomacy is the key, pay gold to drag different fractions in the war with you. Focus on 1 front until the supply line research finished.

It's a Nice and challenging mod!
Greedogre 23 Jun @ 5:06pm 
my current very hard save was destory by a random plage, my only army was plaged, when in a mod with little margin, it would be great to reduce this random event.
przemekjaworski1 23 Jun @ 10:28am 
great mod but it feels cavlry is weak, even rear charge dont break units, any mods for it?
Chaboiassassins 22 Jun @ 6:03pm 
only thing the mod is missing is population system
Cicer Vopiscus  [author] 22 Jun @ 1:27am 
Patch has been released everyone, remember to force an update!

Fixed numerous bugs, generals now have proper unit portraits, unit stats have been mildly re-balanced, war weariness has been toned way down, and some bonus barbarian units have been added as a little taste test for you guys!
jebirome80 21 Jun @ 7:05pm 
Your roman unit are the best of the best bro! Mod of year 2025
bechtolsheima 19 Jun @ 1:01pm 
Great mod guys it feels really immersive and love the updates. Obviouskyit still needs some tweaks and updates but I had a great deal of fun so far. Keep up the good work
bb 80 16 Jun @ 11:43am 
Hi, really like your mod. As the WRE is there a way to annex the dioceses?