Crusader Kings III

Crusader Kings III

Golden Dominion (Alpha)
295 kommentarer
Bovino 17. aug. kl. 15:07 
also you should add plutocracy to other republics and I don't know if this is a decision but add one to make a plutocracy.
Bovino 17. aug. kl. 15:06 
what songs do you use?
qwerty 15. aug. kl. 6:05 
Hi, not sure if it's supposed to happen, but on succession the new Doge will often only receive the capital only - the rest is split amongst the family of the previous ruler. Is that a bug or supposed to happen?
Emil  [ophavsmand] 6. aug. kl. 11:22 
Good idea! :)
srelect 6. aug. kl. 9:59 
I would love to see the Republic of Ragusa as a formable kingdom
georgiaboy4 16. juli kl. 10:35 
Thanks for this mod!
Etherealizer 15. juli kl. 2:48 
This is a great mod. I hope you stay motivated to continue it.
Nesserino 14. juli kl. 7:54 
Is there already an event for the nobility rebellion that made Novgorod into a Republic in this mod? If not there should be an event or a decision for it

Also consider changing the name for slavic Plutocratic realms from "Most Serene Republic" to something more appropriate like "Veche Republic"
Mr. Bones 11. juli kl. 20:27 
Love that you expanded this mod to include Pisa and Genoa
owenza777 7. juli kl. 21:40 
CTD for me. Does this have any requirements other than Roads to Power?
Iwen 6. juli kl. 14:21 
Funny thing happened where I got elected for a title while I'm an entirely different feudal kingdom (I did a crusader kingdom splitoff,) which I gave to a merchant family to turn it back into a republic. I was the only heir of the previous Doge, which made me eligible as a "ruler heir" candidate for the election. The main fix would be to simply forbid any current non-republican rulers I assume.

With this, all the other land-holding families became feudal dukes of their titles.
So now there's "Jarl Antoni Ricardsson of en Bas Family Palace."

+ would it be possible to have a system where current Lord-Mayors are eligible to be given plutocratic family titles? Kind of odd that they're established in a republic, but never gain such titles so they're just stuck as counts. What I mean is: when a new plutocratic family has to come in, it should first consider already landed plutocratic rulers for noble families + estates.
Donal77 6. juli kl. 2:56 
Yes I am, after I revoked a baron's title my estate disappeared.
Emil  [ophavsmand] 4. juli kl. 10:46 
Are you experiencing that issue on a fresh save?
Donal77 4. juli kl. 6:32 
Is there any way to get your estate back after it disappears?
Emil  [ophavsmand] 4. juli kl. 0:40 
Sure, I'll take a look at that. That makes sense.
Iwen 3. juli kl. 19:07 
Would it be possible to have the duchy of the capital (if it exists) be transferred to the successor upon election? Sort of like how in Byzantium, Thrace always goes with the emperor.

The successor does get the capital city of the republic, but the duchy with it (in this case, Barcelona) doesn't go to the new doge. Kinda messes up the insides of the realm although it's not mechanic-breaking.
chronicterror 3. juli kl. 10:46 
could you check if the mod is the reason for the lack of skill in the sedentary ruler?
https://ibb.co/j9K8L4Xd
https://ibb.co/Jj3y5m63
Emil  [ophavsmand] 2. juli kl. 1:24 
I'm glad to hear that.
chronicterror 1. juli kl. 17:57 
played for a long period of time, did not notice the bug with the disappearance of the estate. It seems that the fix worked as it should. thank you author.
Emil  [ophavsmand] 1. juli kl. 16:48 
Yeah, it's a bit hardcoded by PDX. I did try to encourage it a bit more. I recommend giving land to landless patricians, then they will marry a lot more.
Iwen 1. juli kl. 15:38 
Yep it's fixed! Another thing that seems to be happening (that I've reported before) is how patricians don't really like to get married, so still kinda an issue. So they end up having their lines die out and I get all their stuff. I do have mods on so I might try running without it to see what happens.
Emil  [ophavsmand] 1. juli kl. 3:20 
I uploaded an update that fixes it for the most common occurance of losing the domicile. Let me know, if you still experience this at times.
Emil  [ophavsmand] 1. juli kl. 3:13 
Thanks, I'm working on a fix.
chronicterror 30. juni kl. 17:09 
https://ibb.co/spQ9yjpp - here the estate is still in place

https://ibb.co/dwNgqqYT - here after the title was taken away, the estate disappeared
chronicterror 30. juni kl. 17:04 
I tried playing for the Republic of Visby in 1178. I noticed that when I take away the title from the baron, my estate disappears. I read your comments and see that I am not the only one with this problem.
Iwen 30. juni kl. 16:32 
Tested it again, with my modset and without.

The best place to see it is Novgorod, since only a bit after game start the palace title just vanishes. Not sure why. I also tested Venice and tried doing a war, and as soon as I won the war and got new land the palace title again disappeared. I'm not sure if this is possible right now (since I don't mod) but I would imagine remerging the titles might fix it?
Iwen 30. juni kl. 15:48 
It was; I had started as Haesteinn and gone from there to form the plutocracy. Noticed it on some of the other nobles in my realm. I'll try to run another game to see if it persists.
Emil  [ophavsmand] 29. juni kl. 9:37 
Is this on a fresh save?
Iwen 29. juni kl. 9:09 
Everything seems to be fine, although domiciles disappearing does occur.
I'm doing a Isle of Man republic, and they keep their merchant family title, but the palace title disappears for some of the patricians (and me) whilst others still have it.
Emil  [ophavsmand] 28. juni kl. 13:46 
I uploaded a temporary fix for domiciles.
Let me know if you experience any issues.
Emil  [ophavsmand] 27. juni kl. 6:59 
Not yet.
VONCHADSABURG 24. juni kl. 21:18 
yo did you ever get any work from paradox regarding the issue
Dedelblute3 21. juni kl. 21:00 
Addendum to my previous thing, reloading seems to have fixed it. Still not sure why it happened tho
Dedelblute3 21. juni kl. 20:00 
Got a different bug than the weird domicile thing; For some reason (not sure why, perhaps mod conflict but it's not exactly an easy situation to test) after gaining the Latin Empire through a splintered crusade I led as a plutocratic Isle of Mann I was no longer able to negotiate trade deals with anyone, which wasn't really an issue considering trade comes through domicile income and well domiciles are broken but it takes a lot of the rp out of it.
Emil  [ophavsmand] 2. juni kl. 3:50 
I know, it doesn't work with latest version. The mod should work if you rollback to 1.15.
smirkyshadow 1. juni kl. 14:39 
The estates broke :(
Emil  [ophavsmand] 1. juni kl. 4:47 
Worst-case: It would require a change to the core game code.
Best-case: It would require overwriting a huge amount of core game-script, without any guarantee of it working stable.

Thank you for kindly offering your help, but I'm attempting to get in contact with Paradox regarding the issue. :steamthumbsup:
Nesserino 31. maj kl. 15:45 
I could try to help if possible? I'm a modder working on my own big CK project and I would love a functional republics mod so that I can go in and fix the Novgorod Veche republic they added to 1178, which always dissolves in a matter of months basically, rather than dominating its region and defending against the mongols as they did historically

Of course, I could cheese it and make it just an elective monarchy, but what fun is that?
Emil  [ophavsmand] 30. maj kl. 4:41 
I'm afraid the scope of the changes is more impactful than I initially expected, they pose a significant challenge in making the mod work with 1.16+.
Emil  [ophavsmand] 29. maj kl. 14:13 
Sure, I will look into it. :)

The recent update did change quite a lot to how domiciles function behind the scenes, I have to redo some functionality.
Gringo 24. maj kl. 8:13 
pls update mod for a new version ^_^
Lil' Remi 20. maj kl. 20:14 
Does this work with multiplayer?
Emil  [ophavsmand] 19. maj kl. 11:00 
Nope, not yet.
Cole 18. maj kl. 19:42 
@Emil has this been updated to 1.16
smirkyshadow 16. maj kl. 20:07 
did estates get removed from this mod is that a bug?
jksherrell 25. apr. kl. 12:18 
I see above that you mentioned working on compatibility is there any plans for AGOT patch?
J0KeRzW!lD 2. apr. kl. 10:17 
Any chance this and Dynamic Trade Routes can combine in the near future? This would be epic for the community if these two could get updated together.
boobs in profile pic 2. apr. kl. 5:15 
is it just me or can you only choose your oldest family member as the doge candidate?
mihalkov.1978 23. mar. kl. 22:27 
I solved the problem by taking the files from the mod folder and dragging them to the folder with ck3, but this installation process will not affect the gameplay?
Emil  [ophavsmand] 23. mar. kl. 14:16 
@mihalkov.1978 You most likely have a mod conflict.