VTOL VR
Smiles' Easy Coop
7 comentarios
Smiles  [autor] 6 OCT 2024 a las 22:17 
Two new missions have undergone internal testing and are ready to play.

Mission #3 - Bomber Intercept: Practice close intercepts, and air-to-air combat
Mission #4 - Search and Rescue: Fly in hurricane storm and practice using TGP, plus crosswinds.
Smiles  [autor] 5 OCT 2024 a las 22:37 
Thanks! And fingers crossed a friend gets VR. If theres a special mission idea you want to fly with a friend just ask and I will see if I can fit it in.

Missions are still fully solo-able, including just made with basic co-op or two-seaters in mind.
Vergil Sparda 5 OCT 2024 a las 6:35 
Subscribing to this in hopes that one day, i'll have an old friend buy VR and this game. Hopes and dreams...
Smiles  [autor] 4 OCT 2024 a las 21:12 
Thanks to player feedback, Mission #1 (Nakatomi Plaza Heist) has been made significantly easier.
Smiles  [autor] 4 OCT 2024 a las 14:24 
Mission #2, Island Boat Defense, has been tested internally and is ready to play. This one introduces Gun Boats, Rocket Boats, and the Drone Carrier.

Usually I'll only introduce one or two new enemies a time, but Gun Boats and Rocket Boats are almost identical. And the user was already introduced to Drones in Mission #1 (Nakatomi Plaza Heist), so cognitive load should be lower.

Mission #3, Bomber Intercept, is still in progress. It is published but not fully tested (the mission description and briefing note this).
Smiles  [autor] 2 OCT 2024 a las 23:19 
Mission #1, Nakatomi Plaza Heist, has completed preliminary testing and is ready for feedback. Let me know what you think.
Smiles  [autor] 2 OCT 2024 a las 16:45 
Thanks to all the subscribers, even though it's a fresh launch! Stay tuned, I'm actively working on more missions with my wingman. Open to feedback too.

Currently my plan is to include enemy briefings for every enemy in the game, and introduce them one or two at a time. Each mission will have a briefing that will try and have you use your head and improve as a player.

The core balance is around 2 players, though I am going to explore making missions scale to more players. I also intend to create optional trickier objectives for more experienced players to play.

The core vision is a more experienced player using these missions to help teach newbies.