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Rapporter et oversættelsesproblem
For example, if a unit has cell "man_animation" (in the table "land_units") animation set as "rome_man_sword_shield_javelin_horse", but the horse has the cell "animation" (in table "mounts") set as "rome_mount_horse_spear_shield", this error has a chance of occurring.
Can be changed by changing the mount to an existing entry with the right animation, *or* by going into the table "mounts" and adding a new mount entry with the appropriate animation, going into the table "mount_variants" and adding a new entry with the same name as your new mount in the first column with the desired variantmesh listed in the second column ("display_key").
I hope this helps!