Stellaris

Stellaris

Crisis Among Us - 3.13 Version
8 kommentarer
Archaeon  [ophavsmand] 21. sep. 2024 kl. 4:25 
@Dunno How about you finish your religion mod before you start throwing shade mfw
Dragatus 18. sep. 2024 kl. 21:19 
@Dunno It's not achievement compatible. The only mods that are achievement compatible are purely graphical ones. Anything that has any, even the tiniest effect on gameplay will break achievements.
countlessCritters 18. sep. 2024 kl. 13:17 
@Dunno if a mod touches gameplay at all, assume it's not ironman compatible.
Dunno 18. sep. 2024 kl. 6:52 
Is this ironman compatible? It broke my savegame and now I cant get achievements
StygianCoins 18. sep. 2024 kl. 0:20 
Dr. Nolegs 15. sep. 2024 kl. 13:37 
Found a small oversight, you can check Pre-FTL Empires for being Crisis Empires, I Don't think Pre-Industrial Glorps can in fact become the crisis!
Archaeon  [ophavsmand] 15. sep. 2024 kl. 3:00 
@lithobraker Yep, spotted why, made a silly typo, should be fixed now
Lithobraker 14. sep. 2024 kl. 13:01 
It looks like enabling this mod also makes Menacing Destroyers and Cruisers available from game start, regardless of civics or ethics. This seems unintentional, and I'm not sure if the AI will build them, but players certainly can.