Project Zomboid

Project Zomboid

A Basic Capacity mod (Vanilla & Brita)
34 Comments
JuanRuiiz 14 May @ 4:34pm 
The death stranding
莫名某某  [author] 19 Dec, 2024 @ 3:33am 
@Racoon I will try it when the B42 officially comes out, but not anytime soon. I am not professional, and it may take longer to learn the system under the new framework.
Racoon 19 Dec, 2024 @ 3:13am 
i mean later when brita come out :steamhappy:
Racoon 19 Dec, 2024 @ 3:12am 
would you be make this able to use it on B42 PLEASEEE PLEASEEEEEEEE
莫名某某  [author] 16 Dec, 2024 @ 9:26pm 
@Boris_Volkov19 So I see, you should load ABC_Brita after ABC_Vanilla_game_only. To avoid conflicts, I added separate body locations for shell holders, but only in the Vanilla_game_only section of the code.
L0RD V0LK0V 16 Dec, 2024 @ 7:31am 
I went through and checked again and i can only equip the boot sheath, D3M rig, mess kits, battle belt and basic thigh/arm protection. Only the w/pouch variants, shell holders and drop leg items are unusable.
莫名某某  [author] 16 Dec, 2024 @ 2:06am 
@Boris_Volkov19 mod works fine for me. All the clothes I modified were used as bags. It is normal for their type to be "container", which is the definition of the original backpack
L0RD V0LK0V 16 Dec, 2024 @ 12:06am 
I cant equip any of the items. They spawn on zombies just fine but i cant wera them. The debug item list says they're 'container' instead of 'clothing'. My load order contains both parts after Brita as stated in the description.
Racoon 10 Dec, 2024 @ 12:38am 
works awesome with inventory tetris with inventory editor
Racoon 1 Dec, 2024 @ 6:06pm 
this is amazing. I can't live without it
莫名某某  [author] 14 Oct, 2024 @ 3:41am 
Why so many people ask me about UI.:steamfacepalm:
This is MOD:Equipment UI - Paper Doll Equipment Interface - CONTROLLER SUPPORTED!
Rustler1979 13 Oct, 2024 @ 9:54pm 
how do you open the menu i cant seem to find out how to open it
TurnoilVivity 28 Sep, 2024 @ 11:09am 
how do you actually open up that UI
Hasa 23 Sep, 2024 @ 9:50am 
wo very nice :steamthumbsup::steamthumbsup::steamthumbsup:
莫名某某  [author] 16 Sep, 2024 @ 6:45am 
I am trying to rewrite this mod to use a version use the Item Tweaker API. But there are some problems: the Item Tweaker API is unable to remove the ClothingItemExtraOption code for items. This will result in me not being able to tell the difference between a single leg and a double leg bag. They will convert just as they did before I modified them, even with a different capacity.
I am still learning the lua language, so there is no way at the moment.
If anyone has a solution to this problem, please let me know in the discussion.
莫名某某  [author] 15 Sep, 2024 @ 5:02am 
Add extra shoulder bags (use mod added shoulder bag slot)
Add original shoulder bag to mod extra shoulder bag making recipe.
Many other mods have modified the original shoulder bag. I chose to add a standalone extra version (enhanced weight loss to 50%). Use the shoulder bag slot I added. You can make my version of the original shoulder bag.
莫名某某  [author] 15 Sep, 2024 @ 1:02am 
@Ayhari
No NPC mods have been tested. Whether my mod works or not depends on how the restrictions you're talking about are imposed.
But there shouldn't be a conflict, because the way my mod works has been used by tons of other clothing mods. No incompatibilities were found.
vVDeathgunVv 15 Sep, 2024 @ 12:50am 
oh! sorry I forgot to ask, do you know if this may conflict and/or work for NPCs? As far as I know NPCs can just carry one container (fanny, backpack, stachel, etc,,,) this is just for aesthetics :3

Thx again! (thinking on using the NPCs mod again)
vVDeathgunVv 15 Sep, 2024 @ 12:47am 
thank you so much for your effort! ^^
莫名某某  [author] 14 Sep, 2024 @ 3:01am 
Major update!
Split the original mod into two parts only Vanilla and brita plus
The MOD ID has changed and needs to be enabled again.
Fixed a bug where some stickers were missing from the backpack when equipping the hunting vest
Add some brita gear that was not previously added
John Toby Simon 13 Sep, 2024 @ 8:52am 
请继续加油,没有冒犯的评论:spiffo:
John Toby Simon 13 Sep, 2024 @ 8:51am 
好mod:deadrat:
莫名某某  [author] 13 Sep, 2024 @ 8:51am 
@John Toby Simon
Sorry, this is my first time creating a mod. Inexperienced, I found the problem after the update and am trying to correct it. I will temporarily roll back the mod to the original version.
John Toby Simon 13 Sep, 2024 @ 8:47am 
3次...
莫名某某  [author] 13 Sep, 2024 @ 7:33am 
修复了单腿/双腿腿包能互相转换的漏洞。
重新平衡了部分背包容量。
添加了单枪套到双枪套的升级配方。

Fixed a bug where single/double leg packs could convert to each other.
Rebalanced some of the backpack capacity.
Added single holster to double holster upgrade formula.
CX330 13 Sep, 2024 @ 2:08am 
有意思的mod,加油
:0 12 Sep, 2024 @ 8:50am 
肯塔基超人扛着十个包健步如飞(・o・)
Quilava 12 Sep, 2024 @ 7:28am 
Mod of the week, right here. IT LOOT GOBLIN TIME :angry_seagull:
NopeBoss 12 Sep, 2024 @ 12:57am 
this actually makes sense, it may be a little OP but I run with 10 backpacks on me anyway so this is very good for Brita
vVDeathgunVv 11 Sep, 2024 @ 11:20pm 
done and done! ^^ thx again and good luck with all your projects c:
莫名某某  [author] 11 Sep, 2024 @ 11:18pm 
@Ayhari
Yes, thanks for your reminder, I will add the hint to the description. Your subscription and :steamthumbsup:A are the greatest support for me. If I have time, I will try to add more features.
vVDeathgunVv 11 Sep, 2024 @ 11:11pm 
Oh yeah! I'm definitely going to use this one ^^ I have anexisting issue where either I use elbow bands or wathc which gets a bit annoying lol. The RE2mod is an old one. And whenever I use jackets and vests they visually disappear though they still in my inventory.

I'm thinking on using yours for more of a camping single player session so thanks for the tip! <3

I asume yours have to be on the bottom load order from Brita's ..?...

Thx again!
莫名某某  [author] 11 Sep, 2024 @ 11:06pm 
@Ayhari
I assume you're using Resident Evil Item development? Or not. But my mod only modifies items in Brita's Armor Pack. And overlay files are added entirely manually. So it won't fix your issues, and it won't affect anything other than Brita's Armor Pack and the original hunting vest (except the visual piercing).
But with this mod I have expanded the backpack positions of the upper arm, forearm, chest hanger, satchel, leg bag, etc. (with Brita's Armor Pack). So you can try using my mod modified Brita backpack instead of some of the features of Resident Evil Item development.
vVDeathgunVv 11 Sep, 2024 @ 10:41pm 
hoi there! ^^ quick quesiton. I'm not too tech sabby but I understand this mod may fix a problem I have since a while ago? I use the police badge from the RE2 mod and unfortunately all "fanny" front and back disappear when using certain clothing and/or equipment. So for example when I use the police bulletproof vest the badge will disappear from my inventory. T_T Can you tell me if this is fixing that issue? Thanks so much!