Team Fortress 2

Team Fortress 2

Dusk Duster (Style: Sunset)
27 Comments
KIRIESHEK 2 hours ago 
Lol, you really added it. Thank you so much :steamhappy:
Eingi 14 hours ago 
Thank you so much! It looks really awesome! :steamhappy:
Earl de Darkwood  [author] 14 hours ago 
And here it is !
KIRIESHEK 4 Oct @ 1:43am 
I would like you to add a no bullet style
Eingi 14 Aug @ 7:22am 
Thank you!
Earl de Darkwood  [author] 14 Aug @ 7:19am 
Hey, we are planning on making a style with no bullet, but it needs some small model edit for it to look nice, we are going to upload it privately, the extra style, and see if Valve are fine with it, I will keep you informed
Eingi 14 Aug @ 7:15am 
Hello, are there plans on adding "No Bullets" style or straight be removing the belt since summer update added bullet belt bodygroup?
Earl de Darkwood  [author] 19 Dec, 2024 @ 10:50pm 
Yeah sure you can go ahead for the mod, not an issue at all
Zeugziumy 19 Dec, 2024 @ 2:07pm 
Oops, I had the wrong style on those images, here's on the Twilights style:

Team: Old / New
RED: https://i.imgur.com/WW2LrHt.png / https://i.imgur.com/68DX7ea.png
BLU: https://i.imgur.com/MmHgd6C.png / https://i.imgur.com/g6cyihs.png
Zeugziumy 19 Dec, 2024 @ 1:39pm 
Also, hey again. I came back home and did my loadouts with both the new and old textures with the same exact pose, for easier comparison:

Team: Old / New
RED: https://i.imgur.com/AzizdKa.png / https://i.imgur.com/4fc74gN.png
BLU: https://i.imgur.com/mVQv7cc.png / https://i.imgur.com/2uc9zmr.png

I will be honest, I think I'm getting more used to the new textures, but yeah, my point still stands overall in other cases of other items. Hopefully it wasn't me being too picky, but I appreciate the conversation nonetheless.

I also would like to know if it's okay to you if I upload a mod to Gamebanana with the old textures, for those who prefer. I was also thinking in making a project of archiving old materials / models of items, now that I know how to download specific depots on Steam. Things like the old Cool Breeze and stuff. Anything after the Steampipe distribution system came out, since I can't download depots before that.
Zeugziumy 19 Dec, 2024 @ 3:20am 
Thanks for the responses, my man. I guess it's a matter of just getting used to the new look. People in general dislike changes to things they like, sometimes even when the change is for the better.

It's up to you if you would like to avoid late edits or not to future items, but, as for my stance, I generally don't support the idea. I think other games with "Skins" tend to avoid even glaring fixes since the whole concept of people may already have invested in that appearance may dislike the update.

Kinda cool to see my set made on HLMV made by someone else, haha. Good luck to your future additions to the game.
Earl de Darkwood  [author] 19 Dec, 2024 @ 12:06am 
https://i.imgur.com/2Mxn5QK.png Here's a picture of your loadout with the new textures, the dark part of the coat are now closer to the Wikicap stylization etc
Earl de Darkwood  [author] 18 Dec, 2024 @ 11:38pm 
I will keep your reasoning in mind for next time and avoid late edits, for now I do rather keep the new version, which objectively suits the texturing style of tf2 clothing a bit more, but I do understand that it’s down to personal preference and you really enjoyed the past version
Earl de Darkwood  [author] 18 Dec, 2024 @ 11:38pm 
Don’t worry I understand your concern and point of view, but I did actually fix a few things on the texture as well, which include normal maps, messed up ambient occlusion and some other maps, I tried to make it clear on the mail I sent to Valve, I included the edits I did and a picture of the before/ after, and made sure the colors weren’t edited much, I specified the edits on the lowered texture noise too (No edit were made on the paintable part as well)

About the loadout you sent, you can clearly see a difference of texturing on the Wiki Cap and the outfit lol, the past texture on the Dusk Duster feels a bit gaudy in comparison, sadly we are not allowed to publish new styles after an item was released
Zeugziumy 18 Dec, 2024 @ 2:19pm 
(1/3)

Hello, thanks for the response. Firstly, I will respect your choice, and ultimately, it was Valve's choice to update the materials to the live game. If this was pushed the moment the item got in, I probably wouldn't have much an issue, but I'm still not a big fan of creators updating their item's texture or model like how it has happened here, especially months (and sometimes even years) after the item got in. Some may liked the more "simple" look of the Cool Breeze that is now no longer possible to wear since that item's materials got changed to match the update that Gaelic Garb did (yeah I remember that).

I already had a Heavy loadout made with the Dusk Duster that I feel like it was better before the latest patch: https://wiki.teamfortress.com/w/images/7/77/User_Gabrielwoj_Heavy_F.png / https://wiki.teamfortress.com/w/images/a/a1/User_Gabrielwoj_Heavy_F_BLU.png . The noisy and darker areas fit the overall theme very well.
Zeugziumy 18 Dec, 2024 @ 2:19pm 
(2/3)

I wouldn't call "a fix", but this was likely Valve's wording and not yours. I do still think that these material changes should be styles instead. I know that this item already has 2 styles, so that would be like 4 styles in total. Perhaps styles would be "Sunset", "Twilights", "Ye Olde Sunset", "Ye Olde Twilights", or something along these lines.

For me, the noise made a great difference to other Heavy shirt / coat items, and in a good way. It looked pretty much perfect for me, which is why I built the loadout I just sent pictures of. I carefully choose items to fit the best as possible, and not just equip things due to their rarity or value (except the Wiki Cap I guess, lol). The darker-looking colors meant it fit the Wiki Cap very well, as well that the War Goggles has a darker paint can effect so Team Spirit went great with everything else.
Zeugziumy 18 Dec, 2024 @ 2:19pm 
(3/3)

Which is ultimately why I don't like item changes being made months / years after being added, not just this one in specific, especially because people may have already invested in the item directly from the Market or in Metal, and had no idea they could just be changed like that, on a whim.

So I believe that sometimes, it's better to just the leave the item as-is, or, include what you feel it's better as separate styles. Valve do update items to include styles they forget, so maybe they would include for new materials, I dunno.

I'd be very happy if you could attempt reverting the changes, and making this new version into 2 separate styles. But regardless, this is more of a Valve problem than of item creators, so I will respect either choice. I do still have the materials and models before December 16, 2024 Patch, in case you lost them (overwrote them when making the new changes, or something), so feel free to ask me for them if you'd like.
Earl de Darkwood  [author] 17 Dec, 2024 @ 11:53pm 
I honestly felt like the old texture was just too noisy for tf2 standards, it might have looked alright in the context of an old leather coat for another game, but within tf2, the detailing felt a bit out of place, especially considering that the heavy default outfit is almost two/ three plain colors

I did plan to update the texture the minute it got added into the game, just delayed it a bit
Zeugziumy 17 Dec, 2024 @ 3:59pm 
Not sure if I like when item creators change the look of an item considering people may have already bought it to use it, prior to the December 16, 2024 Patch. It doesn't even seem it was a "fix", the vest is much more "smooth", and particularly, I preferred the old texture. The noisy texture fit the overall aesthetic on the item.

While I will still use it, I still wish these types of things didn't happen. Valve should add noticeable item-changes as styles, not completely replacing them, since people may have already invested their money directly from market purchases (not from uncrating). Many people prefer the old Grimm Hatte for instance, but you can no longer use that since the model was updated.
(^^^) Xeno 26 Oct, 2024 @ 8:59pm 
The dark texture seems abit dry is it okay if you can saturate it just a tiny bit? The red/blue pallet is just right no needed changes.
Zeugziumy 11 Oct, 2024 @ 6:35pm 
It's so good.
The Imperial Combine 11 Oct, 2024 @ 12:13am 
This coat is amazing, I can see a lot of people using this TBH.
Earl de Darkwood  [author] 10 Oct, 2024 @ 9:05pm 
Thanks !!
Servbot Merkitzi 10 Oct, 2024 @ 6:18pm 
Congrats with the this Heavy Coat being added.
ALI=3NS 7 Oct, 2024 @ 8:07am 
Where are you taking us?
Mexico.
What's in Mexico?
Mexicans.
Enthusiast 13 Sep, 2024 @ 11:58am 
wish it skewed more towards heavy's default team color but im not completely opposed to it
Servbot Merkitzi 11 Sep, 2024 @ 1:13am 
There sure have been people making some for him at this point, and this is the 3rd one i've seen within this week.

Coat looks pretty decent otherwise. Nice job :OkaySir: