Crusader Kings III

Crusader Kings III

Armies of Westeros REMASTERED
144 Comments
mtgonzalez222 6 Sep @ 9:00pm 
Is this mod compatible with Agot Knights and Banners
Vseman 29 Aug @ 11:42pm 
Trying to troubleshoot it atm, will disable in bunches
Jimmywhite  [author] 29 Aug @ 11:27pm 
@Vseman maybe you are using some other incompatible mods?
Vseman 29 Aug @ 11:13pm 
Dunno why but it just doesn't work, doesn't change the images of at least tragaryen maa
RiteousHeathen 19 Aug @ 5:33pm 
@Jimmywhite, is there a possible way for you to add art for a Free Folk horse archers and an Icon with Shield/Bow/Ax similar to the Shield/Bow/Spears icon. I'd be willing to donate compensation for almost any reasonable amount you requested. If not I totally understand too.
Imperator 29 Jul @ 9:23am 
if you ever get a random whim to remake parts of this mod could you make a version or a file for show inspired lannister MAA armors to use alongside the character armor from AGOT+
dev1LjAn 22 Jul @ 2:11pm 
hey jimmy, i love this mod, seeing as minor house flavour is no longer supported, would you consider doing a compatch for its spiritual succesor, Bloolines: Legacies of Agot?
Jimmywhite  [author] 20 Jun @ 4:10am 
@JediLordNathan Please try to follow my advice below. Everything is loading and working fine.
JediLordNathan 19 Jun @ 10:54pm 
Needs updating for the latest version I've run into an issue where the game would not load into the main map it stopped and froze at 100% I know for fact this one is the culprit because it loaded in just fine before I added this one. Also it will likely need updating to account for new men-at-arms added in the last update.
Jimmywhite  [author] 18 Jun @ 9:17pm 
@Angel of Caliban Try to resubscribe both mods, so that steam should redownload them
Angel of Caliban 18 Jun @ 5:19pm 
@Jimmywhite I have attempted to isolate the issue. Including disabling all mods (aside from this and AGOT base) and the issue persists. Its an isssue with all siege engines. Onagers, Trebuchets, etc aside from Ballistas.
Jimmywhite  [author] 18 Jun @ 12:06am 
@Angel of Caliban Make sure you have no mod conflicts, everything should be fine with siege engines, I have checked that. Trebuchets are unlocked by innovation in late era.
Angel of Caliban 17 Jun @ 9:13pm 
@Jimmywhite I can't use seige engines when playing this mod. Personally I consider this a critical bug.
Jimmywhite  [author] 17 Jun @ 2:16pm 
@hmetcalf2018 If the mod works well and without critical bugs, then it doesn't need to be updated, right?
hmetcalf2018 17 Jun @ 1:44pm 
Is this mod ever being updated?
LemurKing 15 Jun @ 8:12am 
Seems that the Starks / Northmen have access to both Armored Horsemen and the Sons of the North unit (added by Armies of Westeros). I know you usually delete the duplicate MAAs, so just thought you'd want to know.
Angel of Caliban 10 Jun @ 4:01am 
Issue I have been having is that this is disabling Trebuchets
CookieCae 25 May @ 4:32pm 
update plzz!!!
Wizz 20 May @ 4:53am 
@Jimmywhite I can understand that and it would also be a huge effort for you to change all the artwork. Quite sad tho, would have been very interested on how all the units would look with the new AI model. The Summer Knights really peaked my interest :D Keep it up man, I'm really excited what will come from you in the future.
Jimmywhite  [author] 19 May @ 5:13am 
@Wizz Some subscribers may not like the idea of changing existing artwork. Therefore, I will probably just add new artwork if it is necessary, trying to maintain the same style as before (this was done using a different AI service that is no longer available). I don't think there will be many new MAA in the future.
Wizz 19 May @ 5:05am 
@Jimmywhite Ah thought so, the style looked different. What are you're plans for the future, do you wanna copy all the artwork over to Leonardo or just do it for new ones or the ones that need a change? I know for artists it can be quite annoying not having all of your work in the same style:D
Jimmywhite  [author] 19 May @ 4:59am 
@Wizz Yes, its Leonardo AI, trying to copy previous style
@wunsche 1 pack only, yes. You may change it any time, but will have to restart the game
Wizz 19 May @ 3:22am 
@Jimmywhite Just saw the new artwork looks very nice. Do you use a new AI model to create the new pictures?
wunsche 19 May @ 12:31am 
@Jimmywhite can only chose 1 pack?
wunsche 19 May @ 12:28am 
@Jimmywhite....Thank you.
Jimmywhite  [author] 18 May @ 11:14pm 
@wunsche Yes, it should work fine. Armies of Westeros was updated in May. Extract "gfx" of any flavour pack and make sure it overwrites initial files
wunsche 18 May @ 10:54pm 
With flavour packs you put the folder in the main mod folder yes?
wunsche 18 May @ 10:26pm 
Will this still work even though Armies of Westeros hasn't been updated in a long time?
Jimmywhite  [author] 18 May @ 8:24pm 
@Udikai 1066 @Wizz Arts were replaced, resubscribe the mod to ensure that they were redownloaded
Udikai 1066 18 May @ 6:49pm 
there is concept art with giant grabbing horse by leg using as club
Udikai 1066 18 May @ 6:40pm 
reuse of ek3 art for giants immersion breaking
Wizz 18 May @ 2:57pm 
@Jimmywhite True, works either way. Looking forward to see it ingame. Your work really steps up the quality of the game and its mods! Keep up the great work!
Jimmywhite  [author] 18 May @ 10:59am 
@Wizz I will create a new picture for Summer knights and the one for Highgarden will be the same (I guess it fits well). So now they will have distinct illustrations
Wizz 18 May @ 4:54am 
@Jimmywhite Love to hear that, many thanks in advance!
Jimmywhite  [author] 18 May @ 2:35am 
@Wizz Ok, I will try next time
Wizz 18 May @ 12:07am 
@Jimmywhite Thank you for this amazing mod and all the other mods you have done! I love the illustrations.
I have a question. Do you plan to create a own picture for the Knights of Highgarden in the furture? As a big Reach fan and player I would love to see that.
Jimmywhite  [author] 17 May @ 9:32pm 
@Udikai 1066 They are already in mod
Udikai 1066 17 May @ 7:56pm 
can you do giants mma for freefolk?
wunsche 16 May @ 3:52am 
@Jimmywhite...Thank you...reread the mod description...D'oh!...lol
Hidalgo 16 May @ 2:20am 
Can you add the compatibility patches to the workshop please? I use GeForceNow for play this mod since my pc is a potato and cant acces or modify to game folders.
Jimmywhite  [author] 16 May @ 1:44am 
@wunsche Yes
wunsche 16 May @ 12:27am 
So we need Armies of Westeros for this to work?
Jimmywhite  [author] 15 May @ 9:14pm 
@GodFear You may find the answer under the "Main features" in mods description :)
GodFear 15 May @ 6:14pm 
whats the different between this and Armies of Westeros
Jimmywhite  [author] 13 May @ 9:47pm 
@Udikai 1066 update is in progress
Udikai 1066 13 May @ 5:48pm 
missing siege equipment had disable mod without dragons impossible to siege castles
Seblove 10 May @ 4:23am 
Yeah it seems to be messing with the Trebuchets and Mangonels
LemurKing 9 May @ 4:13pm 
This mod seems to be messing with Trebuchet and Mangonel access, can anyone else corroborate this?
Fred Venturi 30 Apr @ 11:57am 
Anyone know a working mod that changes the unit gfx, like in EK2 and LOTR ?? That's all it takes to make it perfect
LemurKing 25 Apr @ 7:24am 
Hey man, the newest update added a couple more MAA, not sure if that will affect things or if you need to look at the files :)