Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
and im not spending the large amount of effort to make a mod option, for something people can do a very simple XML edit for (or use a mod like cherrypicker)
just compressed
ill consider it
when/if i add new content, which atm i dont have money for an artist for this mod, i might go ahead and rebalance it abit
the new content i wanted to add was a decontamination shower (removes toxic buildup) and possibly something involving bonsai polux trees to make better use of polux seeds (multithread the tree basically) but ive been busy
the compat is as i wrote, it adds barreled/compacted versions of the items in recycling, and recipes that use them to speed along the recycling process overall, whilst adding a new step to it
What compatibility is included in VE: Recycling?
standard mech tech, large gestator
my mistake, i forgot to list a "recipeuser" for the BIN-I gestation recipe
a patch will be pushed in about 2-3 minutes
is the recipe not in the gestators? it should be standard mech tech
be my guest if you wanna do that
"erm actually its based on the wall-a"
for now thats gonna be backburner