RimWorld

RimWorld

Attract Creep Joiner Ritual
11 kommentarer
Buster 15. okt. kl. 0:04 
Just added this and I'm having a hit and miss experience with it. I did it once successfully. Then I reloaded and tried it again and got nothing. Perhaps I'm begin punished for save scumming, but I did want to test how the mod worked.
Vintage Fruitcake 11. okt. kl. 16:45 
This mod doesn't have anomaly listed in the about.xml as a dependency. It made a fun adventure for me when I tried to remove anomaly, and this wasn't automatically flagged.
For the in the <ModMetaData> node in the about.xml add in:
<modDependencies>
<li>
<packageId>Ludeon.RimWorld.Anomaly</packageId>
<displayName>Anomaly</displayName>
</li>
</modDependencies>
sumrak_ktyr 29. aug. kl. 2:41 
a great mod certainly affects. Balance is better than waiting 20 years in real time for an abnormal pawn to come to you.
KimPanDan 7. aug. kl. 15:20 
Safe for saves?
Teridax  [ophavsmand] 19. maj kl. 7:24 
@Slice of Thanatoast
You're so right. I had a leftover package in my source folder. Now fixed.
Slice of Thanatoast 18. maj kl. 18:08 
Why is this mod 40 mb for a single ritual?
countrygirl86 10. dec. 2024 kl. 4:48 
Nice, I was needing more advanced research subjects. I'm gonna fill up my prison with creeps.
NuanKi 18. sep. 2024 kl. 1:53 
Added support for this mod in Controlled Rituals , which allows players to modify the duration and cooldown of rituals
MetaVandetta23 29. aug. 2024 kl. 0:22 
Could be used to make a creep only run only colony... nice!
Sean 26. aug. 2024 kl. 23:09 
This is so useful. One thing that would be cool, though, a version where they can be metalhorrors. I'm using a mod that has a bionic that I'm pretty sure drops from metalhorrors and want to farm them lol
Vexacuz 26. aug. 2024 kl. 21:20 
The name is funny, and the function is nice, specially if you want to "collect" all diferent pawn types like a deranged pokemon game (wich i do).