Stellaris

Stellaris

Star Wars Zann Consortium Ships 4.1 NSC3 Edition
20 Comments
Zombie 11 May @ 6:08pm 
while messing with the code in a private version of this mod, I found that the cruiser asset file has a line of code that does nothing towards this mod. it is

entity = {
name = "sws_zann_01_cruiser_mid_S2HB_entity"
pdxmesh = "zann_weapons_cruiser_mid_mesh"
scale = 1.0
}

yeah it is odd, though I did notice it.
Zombie 7 May @ 12:12pm 
okay
Superior General Delvardus  [author] 7 May @ 8:47am 
@Zombie
Ask me again in a couple weeks once I have my checklist for 4.1 complete and ready.
Zombie 6 May @ 9:36pm 
can I have a list of the ship models that you are going to put in after the 4.1 update? I want to remove ships from my list of potential star wars ships added to your shipset mods.
Techforceleader 22 Feb @ 10:24pm 
The bois.
Ocelot 17 Feb @ 9:31am 
ok... this is it chief
Superior General Delvardus  [author] 11 Oct, 2024 @ 6:06pm 
@Austin_Legend
I do plan on eventually splitting off some of the ships in the Rebel shipset into a New Republic set (the Nebula and Valiant is already there anyways). But this won't happen for a while.
Austin_Legend 11 Oct, 2024 @ 6:02pm 
Damn because I just noticed it does this for all of your mods, just a nuisance in the shipset menu when making a race. But what I and BarbarianJoe21 said, a New Republic shipset with be absolutely incredible, Id love to have Endurance, Nebula, and Valiants in my fleets, most definitely one to consider
Superior General Delvardus  [author] 11 Oct, 2024 @ 5:57pm 
@Austin_Legend
Nothing I can do about the Juggernaut, the NSC mod basically jams 4 juggernaut models on top of each other so that Juggernauts can have 4 sections instead of 1. Evidently, that also means that lighting on the models will be 4 times brighter. This is a choice the the NSC mod authors made, not me.
Austin_Legend 11 Oct, 2024 @ 5:48pm 
@BarbarianJoe21 oh my god Id love a New Republic shipset mod from him, the only other one Ive seen didnt really do it well, that would be a godsend for my fleets since I use the change shipset mod to mix and match my fleets
Austin_Legend 11 Oct, 2024 @ 5:46pm 
Little request here, can you turn down the engine brightness on the juggernaut, it is literally eye piercingly bright
Zombie 19 Sep, 2024 @ 7:18pm 
Yes those are both on the list. Unfortunately I asked about the models back in June. So far no response yet.
BarbarianJoe21 19 Sep, 2024 @ 6:54pm 
You are a freaking god man, I love these shipsets so much, and I'm so grateful you've not only created them, but made them NSC compatible! Can't tell you how many times I've seen a cool shipset mod, only for the author to refuse to make it NSC compatible.

BTW, If you really do plan to do a Hutt Cartel and New Republic shipsets, might I recommend you talk to the Thrawn's Revenge mod team for Empire at War? They have plenty of models you can use for both factions.
Keep up the amazing work!
Xeno-Bob 2 Sep, 2024 @ 12:01pm 
Need a really BIG gun?
Superior General Delvardus  [author] 26 Aug, 2024 @ 9:06am 
@Friendly Mosasurus
Fixed. Thank you for letting me know
Friendly Mosasurus 26 Aug, 2024 @ 5:05am 
There's missing model for Defense Station and Defense Fortress
Rage000 25 Aug, 2024 @ 10:04am 
Great job. I did notice a minor issue that the Defense platform is not showing in the ship designer ui.
CaffeneProblems 24 Aug, 2024 @ 1:54pm 
"Someone need a really big gun?"
Etzel 24 Aug, 2024 @ 7:11am 
damn based
Zombie 23 Aug, 2024 @ 10:08pm 
Tyber zann is pleased now.