Legend of Grimrock 2

Legend of Grimrock 2

The Tomb of Sorez 2
120 Comments
Sorez  [author] 25 May, 2024 @ 4:43pm 
Aww thank you so much! I'm so glad you love both of them despite being an amateur teenager at the time of making them!
Spocks Toupee 5 May, 2024 @ 6:19pm 
Well, this installment was MUCH harder than The Tomb of Sorez 1.
Got party wiped several times with the spiders a few times, (Poison sucks, especially when there's hardly any herbs and ZERO Flasks to make any anti-venom potions to keep your party alive.) The Trickster did me in a few times as well.
Fire and Ice was tough because of the Ice Shards that for some reason, never seem to do any damage when YOU cast it, but when a Mob casts it, it wipes half your party almost instantly.

I left a review of the first installment on Nexusmods, I really like the dungeon design of this Mod Author, they make sense and aren't too punishing, they have ample food etc, not like other authors who like to make Food, Herbs and Empty Flasks EXTREMELY Rare, while having rooms that endlessly spawn Poisonous stuff, making their dungeons artificially difficult, rather than FUN.

Tomb of Sorez 1 and 2 were both enjoyable dungeons,
Sorez  [author] 26 Dec, 2020 @ 1:04pm 
I havent touched the game for years now, but maybe il keep it in mind just in case! Im glad you liked it thought Myth!
Mythstar 26 Dec, 2020 @ 12:55pm 
Sidenote: I'm not a game designer so what I say/recommend most likely won't be expert tips however I believe I have some important knowledge/information.
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-Pros and Cons:

Pros:
-Really great level aesthetics
-Compelling story
-Felt well thought out.
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Cons:
-Item balancing (This may be because the map isn't that long, but in my opinion I felt like it wasn't right. For example, I went from having no weapons to having really good loot instantly. This isn’t that much of a con in my opinion, The way I like to make sure my items are balanced is by using http://legendofgrimrock.com/index.php?id=71&site=2 .
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I hope you find this useful if you plan on creating other maps. Overall, you did an incredible job creating this map. Positive review for me. :)
Beatinfected 14 Oct, 2020 @ 1:40pm 
Nice leveldesign, i very enjoyed this short adventure. (Finished within 2h10m with an experienced team. So 3h with a beginner crew seems reasonable.)

Is the secret sector you talked about somehow related to the underwater gate at the west boarder of the main map "The Tomb"?
Sorez  [author] 5 Oct, 2020 @ 10:10am 
I dont really remember exactly since its been so many years, especally when I dont know which ones you found haha

And damn 3-4 hours? I guess i just finished it faster cuz i knew where everything was already. Thanks for the love though!
Elder Brother 5 Oct, 2020 @ 8:01am 
To be correct: playtime more than 1 hour, it's about 3-4 hours minimum.
And I visited 7/8 location and completed, where the secret one?
Elder Brother 2 Oct, 2020 @ 3:23pm 
Really great job! I spoiled treasure myself while read all comments, but still inriging.
The Cave hamlet is awsome! Endjoing a lot of it.
Thanks!
harpo 1 Jul, 2019 @ 7:07pm 
I roped down into the mine but am stuck down there. Don't see any spiders. Did I do something wrong? Sorez are you still around?
Sorez  [author] 23 Sep, 2017 @ 6:36pm 
Aw thanks, sadly Im not to creative so I couldn't make it longer!
Criptic 23 Sep, 2017 @ 4:37am 
great map a bit on the short side since when you find something well done you want it to continue
Erendle 18 Jun, 2017 @ 6:26pm 
Oh ok cool, definetly going to download that first, thanks for the info!
Sorez  [author] 18 Jun, 2017 @ 5:27pm 
Its on grimrock 1's nexusmods because it was too big to fit on grimrock 1's workshop, its not as good as this one but enjoy it eitherway!
Erendle 18 Jun, 2017 @ 4:04pm 
Where is the dungeon for grimrock 1? I have avoided playing this for ages because i was going to play the one for grimrock 1, but when I now look for it, there is nothing, have you taken it down?
TowerDefender 27 Mar, 2017 @ 4:45pm 
Nice job on this. From what I'm reading, this looks very interesting.

I may pick up the game based on one or two of these mods alone.
Sorez  [author] 25 Mar, 2017 @ 3:31pm 
Ah damn yeah, you're stuck in the pit till the spiders die then sorry!
TripSin 25 Mar, 2017 @ 3:04pm 
I'm sure I missed a lot of loot outside, but I already used the rope to climb down into the mine and so I don't think there is a way for me to get out and I don't see any other exit.
Sorez  [author] 25 Mar, 2017 @ 2:31pm 
Did you miss any of the hidden weaponry I scattered all over? Most people end up finding it too easy if they explore since I give them too much good loot usually :P
Ron_HH 10 Dec, 2016 @ 1:50pm 
Nice one, thanks!
claudiobkkgame 4 Jun, 2016 @ 3:25pm 
Nice one... very fluid, not a snag... Thanks. Reccomended
nocluetoo 9 May, 2016 @ 3:34pm 
Really excellent. I think I've died in this more than all of Grimrock II... pleasantly challenging :)
yusuke 8 Aug, 2015 @ 2:57pm 
I liked it, thank you :)
Sorez  [author] 2 Aug, 2015 @ 3:04pm 
Thank you :3
Razkorp 2 Aug, 2015 @ 12:45pm 
Great mod!
Talip 10 Apr, 2015 @ 7:36am 
cool one
SYSTEM GLITCH 9 Apr, 2015 @ 8:45pm 
This was a great map to play. Everything was damn near perfect. Thanks so much, hopefully we get to see more of your work. :log_potion::log_potion:
fanfanlatulipe gerard philippes 2 Mar, 2015 @ 10:42am 
super map
Pokstair 11 Jan, 2015 @ 4:15am 
Decent mod, no bugs encountered. Enjoyed it and thanks for making it.

Difficulty was appropriate, last boss fight was rather easy, but that is what you intended going by the comments.

My only issue is item distribution - given that this mod is short and players are not going to go past level 5, it seems somewhat inappropriate to provide items that require anything beyond level 3 of a particular skill to use or the like. I was unable to make use of most of the high-end gear.
rhrp 2 Jan, 2015 @ 3:00am 
Thanks.
rhrp 2 Jan, 2015 @ 2:49am 
Just found the treasure.
Sorez  [author] 2 Jan, 2015 @ 2:47am 
Basically it's Tree - Water - Land - Tree, for the treasure. It's on the starting island.

And nope, if you beat the Arena, that should be the last level.
rhrp 2 Jan, 2015 @ 2:44am 
Nice mod, i have finished with 7/8 levels visited.
Visited The Arena, The Pit, The Tomb, The Forest, The Mine, The Crypt and The Tower.
I think i am missing something, please some hint.
About the treasure, also not found, if the trees are separated by water, you cannot dig there.
Thanks in advance.
Sorez  [author] 28 Nov, 2014 @ 1:30pm 
Green gem is in the forest.
Gulirapar 28 Nov, 2014 @ 10:54am 
I can't seem to find the green gem. The only part of the map I haven't explored is some room between the two 'boss' rooms under the cemetary (can't seem to get back there). Did I miss some hidden switch? Or is it in that annoying moat somewhere...?
2fn 10 Nov, 2014 @ 5:22pm 
Good work, thank you for the amusement, much love
KGB_Gru 10 Nov, 2014 @ 2:05pm 
@Sorez Dont get me wrong that bugger was tough until I started the backstep/forward step shuffle. He was certainly epic until I had to resort to cheese to bring him down. He was wiping out my front line in just a couple hits! Anyway good work anyone reading this should still play it!
Sorez  [author] 10 Nov, 2014 @ 12:00pm 
@Echoplex Honestly, the final boss fight was more of a cinematic ending fight, to end the story of Sorez once and for all. He wanted to try and stop you from escaping, but clearly he failed :3
KGB_Gru 10 Nov, 2014 @ 11:23am 
I thought for the most part it was a fun play. I thought the environments when given room to breath were really good i.e. the forest. Puzzles were while required to progress simple enough to solve after a few minutes which IMO is a good thing. I did however question some of the item placements and randomness to the progression of gear. At times a chest would be full of random goods or even too powerful to even wield that early. The last recomendation would be the last boss fight. While it was intended to be difficult(And it would if you tried to fight normally) with a simple backstep/forward step and skoot, you could finish him without a scratch. I would recommend either adding additional monsters to keep the player on his feet and tone him down a level or using a more dynamic monster for the finally, something that wouldnt be as easy to cheese.

All in all great job 8/10 recommend to play.
Maximusdu83 10 Nov, 2014 @ 12:39am 
nice map bravo
Sorez  [author] 9 Nov, 2014 @ 8:23am 
Toorum bones is just a little easter egg I added :D (Along with the names on the graves)

The buried chest. Hint: Near The Tomb, are two old trees, seperated by water.
Cordalinge 9 Nov, 2014 @ 6:40am 
Yeah quite good. You should describe in your presentation if you preconise a new team or if we import our characters. Nice to see toorum bones once again..but didn't work on crystal ;) ! Didn't manage to found the buried chest :( but dig a lot !
SnipGoth 7 Nov, 2014 @ 9:49am 
Excellent map
Samumu 6 Nov, 2014 @ 5:58pm 
Yay, finished it. also, it was fun to find the secret buried chest.
nn_23 6 Nov, 2014 @ 9:23am 
Hi,

great mod, this looks very polished!
Thank you for this mod, keep up the good work!
Sorez  [author] 4 Nov, 2014 @ 10:21am 
Thanks so much Skuggasveinn! Hearing that from you makes me extremely happy! :D
Skuggasveinn 4 Nov, 2014 @ 10:19am 
Just played this from start to finish, it's a good run. I recommend it, thumbs up.
spAce_99 3 Nov, 2014 @ 8:30am 
all the ways you can go somewhere are uninteresting straight hallways, which i dislike.
The_Waddler 31 Oct, 2014 @ 4:09pm 
Yeah, derp, thanks great map, good to see someone responding to a post so quickly as well :)
Sorez  [author] 31 Oct, 2014 @ 3:55pm 
There's a big hidden wall switch near the first crystal, you cant miss it!
The_Waddler 31 Oct, 2014 @ 3:51pm 
I got the ornate key but I cant work out how to get back to the keyhole to activate the bridge