Darkest Dungeon®

Darkest Dungeon®

The Abigail Williams Class
463 Comments
Cathelia Samicora  [author] 19 Sep @ 5:20am 
@人妻白姐
请注意检查是否正确安装局外人所做的64位主程序补丁:
DarkestEXE_Fix_windows_x64_for_Build_26186_v3.0
没有正确安装该补丁时,阿比盖尔携带圣晶片回城时必定崩溃。
如果确定已正确安装该补丁,请加我steam好友,我具体帮你看看。
人妻白姐 19 Sep @ 5:04am 
释放完解放后通关返回城镇会卡闪退,是什么原因?
Cathelia Samicora  [author] 18 Sep @ 4:36am 
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Cathelia Samicora  [author] 18 Sep @ 4:18am 
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Lee·Lee·E 17 Sep @ 9:26am 
和mod角色大海龙女仆、灾厄、芙洛丝一起下本,然后每次都会在回城的时候游戏崩溃
观阴大湿 17 Sep @ 6:44am 
刚开始玩这mod,有点复杂,暂时还没玩明白。
另外反馈一个问题——我按照mod界面的说明排序mod,进入游戏后正常游玩,但阿比释放英灵解放技能后游戏闪退了(那种卡了一会儿后闪退),不清楚是什么原因
AlphaBetaGamma 10 Aug @ 9:13am 
I have changed to 90000, it still crash
Cathelia Samicora  [author] 10 Aug @ 9:12am 
@AlphaBetaGamma
It's too late in my time zone, if you still cannot solve this problem, please uncheck Abigail mod and reload the save for the moment temporarily. I shall help you check this in details tomorrow.
Cathelia Samicora  [author] 10 Aug @ 9:09am 
@AlphaBetaGamma
And... please try to set resource manager to 90000 and try again, in case 500000 is too large for your PC environment?
Cathelia Samicora  [author] 10 Aug @ 9:07am 
@AlphaBetaGamma
It's weird to crash on loading after you have correctly done all of those tips...
Are you on the 64-bit branch of Darkest Dungeon? or on the legacy 32-bit branch?
And remember to put the Abigail base mod above almost all other mods, and then put the "base voice and dialogue" patch above the Abigail base mod.
AlphaBetaGamma 10 Aug @ 9:00am 
I have download the unofficial fix patch, does not use the command line, the resource manager is set to 500000, but game still crash when load the save. Help me !
Cathelia Samicora  [author] 10 Aug @ 8:45am 
@AlphaBetaGamma
Please make sure that you have correctly used the unofficial fix patch (64-bit version 3.0), and canceled the command line (disable monster pre loading), and set the resource_manager.setup to a proper value.
Note: if you game crash on launching the exe at the very beginning (rather than crash on loading a savefile), then it might be caused by that you have set the value of resource_manager.setup too high. Please lower it until you can launch the exe.
AlphaBetaGamma 10 Aug @ 8:34am 
I download the base mod with base voice and dialogue mod, english dialogue mod. After that my game crash when enter, can you help me ?
{LINK REMOVED}
AlphaBetaGamma 10 Aug @ 8:20am 
Ok, thank you
Cathelia Samicora  [author] 10 Aug @ 8:03am 
@AlphaBetaGamma
Sorry, it's my mistake that I forgot to change the description on workshop page after the tests about resource_manager on July 31th.
90000 is to ensure safety for ***32-bit*** Darkest Dungeon, otherwise the game might crash in some players' PC environment.
But according to the tests on July 31th, ***64-bit*** Darkest Dungeon can and should set a significantly larger value, to solve the lag or other problems.
Thus if you are on 64-bit, you can set it above 90000, just like what Kevin replied to you here.
And Thank Kevin for the quick help.
AlphaBetaGamma 10 Aug @ 5:34am 
Why the resource_manager.setup must be under 90000 ? Can I keep it 2000000 as my pc is 16GB ?
Cathelia Samicora  [author] 30 Jul @ 9:17pm 
因此,我们建议在64位时遇到明显卡顿的玩家将该值从32768扩大到90000,甚至更大,例如900000/2000000/500000(对于16GB物理内存,建议将该值设置为低于3000000,对于32GB物理内存,建议将其设置为低于5000000)。增大此值时请务必小心,因为不同玩家的不同PC硬件环境可能决定不同的最大阈值,因此如果您发现自己无法启动exe或游戏变得不稳定,请将该值调低,直到游戏再次稳定。
Cathelia Samicora  [author] 30 Jul @ 9:16pm 
注意:

基于作者“Mhdss”和“Kaze*”的进一步实验表明,当玩家安装了太多mods时,可以通过进一步扩大“max_resource_entrys”的值来解决64位明显卡顿的问题。然而,如果该值设置得太大,可能会像32位那样造成麻烦,且其似乎取决于玩家自己PC的硬件(主要是关于物理内存,因为32GB物理内存比16GB物理内存的表现好得多)。
Cathelia Samicora  [author] 30 Jul @ 9:16pm 
Thus here we recommend players who has encountered obviously lag in 64-bit to enlarge this value from 32768 to 90000, or even larger, e.g. 900000 / 2000000 / 5000000 (for 16GB physical computer memory, the value is recommend to be set lower than 3000000, and for 32GB physical computer memory, the value is recommend to be set lower than 5000000). And please be careful when enlarging this value, as different players with different PC hardware environment might result in different max value threshold, thus if you found yourself unable to launch the exe or the game becomes unstable, please lower the value back, until the game becomes stable again.
Cathelia Samicora  [author] 30 Jul @ 9:16pm 
Attention:

Further experiments from modder "Mhdss" and "Kaze*" indicate that when player has installed too many mods, the obviously lag in 64-bit might be solved by further more enlarging the value of "max_resource_entries". However, if the value has been set too large, it might cause trouble instead as in 32-bit, and it seems to be depended on hardware of player's own PC (mainly about the physical computer memory, as 32GB computer memory works significantly better than 16GB computer memory).
往往来来去去 30 Jul @ 8:34am 
ok,谢谢佬:slimeamazed:
Cathelia Samicora  [author] 30 Jul @ 7:54am 
@往往来来去去
找到工坊下载目录,打开262060\3308841144\heroes\AbigailWilliams\AbigailWilliams.info.darkest,删除如下一行代码:
incompatible_party_member: .id AbigailWilliams_limit .hero_tag AbigailWilliams

但是注意:由于阿比许多代码极为复杂且需要指向性对英雄进行操作,同时让多个阿比编入队伍将导致许多奇怪的现象,如其中一个阿比获得吸血治疗、额外回合、增减益时,另一个阿比也同时获得同样的效果等现象。
往往来来去去 30 Jul @ 7:48am 
佬,请问如果我想解除多个阿比不能同时下地牢的限制,应该改哪个文件呢:slimehappy:
Cathelia Samicora  [author] 27 Jul @ 7:11am 
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2287944625 27 Jul @ 4:19am 
大佬,请问为什么我副本结算时,只要背包里面有圣晶石碎片就会闪退啊?
Cathelia Samicora  [author] 18 Jul @ 5:26pm 
@Kevin
好的,感谢你的反馈和测试帮助。等手术康复期结束后,我将具体检查一下这个“直面黑暗-无处可逃(怪物强化超模版)”模组以及它的母本mod。
Kevin 18 Jul @ 7:44am 
我玩阿比很久了,一直工作正常,此次bug推测是新加入的mod导致。二分法试出来了,是这个mod导致宝具不触发:直面黑暗-无处可逃(怪物强化超模版)
奇怪的是,它的母本mod,即“直面黑暗”在使用的时候不会出现宝具bug,原因未知,不过可以用来做替代
Cathelia Samicora  [author] 17 Jul @ 4:56pm 
@Kevin
切换到Legacy 32位旧版分支,并使用旧版32位局师傅主程序,理论上是可以运行阿比的。
可能出现的问题包括:32位需要当心内存溢出,需要常驻防白块命令。以及旧版32位局师傅主程序不支持steam deck(即使将steam deck切换为windows系统)。
关于宝具装备(梅林C呆一类的不能触发),理论在32位上不应该出现此bug...除非英雄身上的AD因某种bug而未能部署。如有余力,请在纯净测试档上帮我测试一下此bug是否可以稳定复现。
Kevin 17 Jul @ 8:45am 
如果使用32位的旧版本和对应的补丁,可以游玩吗?因为我发现64位的版本在非全屏模式下会有密集的绿色条纹。目前在32位版本发现的小小bug是宝具装备(梅林C呆一类的不能触发)
Cathelia Samicora  [author] 14 Jul @ 5:00pm 
@Тима
You may send the XML to me through google drive or mediafire, thank you.
Cathelia Samicora  [author] 14 Jul @ 5:00pm 
@Тима
Please send the translated XML to me, I shall try to check it in-game (although I cannot read Russian, I may still be able to check whether the sentence in XML is correctly shown in game or has something wrong or missing)
Тима 14 Jul @ 12:41pm 
(Yes, I use notepad++.)
Тима 14 Jul @ 12:41pm 
@Cathelia Samicora

Да, я использую notepad++.

The problem with the long text... I've seen this in other mods and.... I do not know how to fix this. In others, everything is usually in Chinese, and 2 Chinese characters are like 2 words or even a whole sentence, and shortened... It just doesn't work. Even if a single 5-6 letter word is written in the file... in the game, it will cut it to 3-4 with the "нь" symbol at the end... And I don't know what it's related to yet. If you give me a direction on the file in which this is being changed or adjusted, then I can figure it out on my own. Thank you.
Cathelia Samicora  [author] 13 Jul @ 10:47pm 
@Тима
Besides, there might be another common problem in translation:
This mod uses many custom tooltips, while Red Hook itself has a limit on most description, thus when translating from one language into another, the word length might be different. If the result is longer, it might cause the translated text to exceed the description limit of skills or trinkets. Thus you might have to use abbreviation or even have to delete some color code to save more space for the translated text, and have to test it in-game after you have done the translation. Thank you again for this hard work.
Cathelia Samicora  [author] 13 Jul @ 10:43pm 
@Тима
Yes you can, just like other translation mods, and thank you for the translation.
But, just in case, be careful when translating certain skill names (including Familiar Aura / Hymn Chant / Noble Phantasm / Mode Switch / Passive Skill), due to there are some "zero width space" in these lines, and these "zero width space" are not visible unless using high version notepad++ or vscode. These "zero width space" are used by workarounds, and should be careful not to cut them into fractured parts.
Тима 13 Jul @ 7:31pm 
I translate mods into Russian. Can I translate this mod like any other by simply changing the files in the "localization" folder (in the new mod where there is only "localization" (and the main mod files)) without any problems or failures?
Cathelia Samicora  [author] 11 Jul @ 3:59am 
@Misty Rain
Thank you for the testing information, and please feel free to inform me if you have encountered any other problems in the future.
Misty Rain 11 Jul @ 12:32am 
With the new v3.0 exe, it seem like the softlock is gone completely. Can't really 100% confirm since I just started for a couple weeks but it does seem to reduce/eliminate the issue
Cathelia Samicora  [author] 7 Jul @ 12:11am 
注意:

非官方主程序补丁(局师傅主程序)将于今天更新,它包含了一个关于“_windows”exe(steam在线版本主程序)中另一处潜在的逻辑迁移错误的修复,其之前导致眩晕在罕见情形下引发游戏软卡死。

DarkestEXE_Fix_windows_x64_for_Build_26186_v3.0
Cathelia Samicora  [author] 7 Jul @ 12:10am 
Attention:

The unofficial fix patch will be updated today, it contains a fix about another potencial "logical migration error" in the "_windows" exe (the steam online version main program), which cause stun to soft-lock in certain rare situations.

DarkestEXE_Fix_windows_x64_for_Build_26186_v3.0
Lin_deadfish 6 Jul @ 3:06am 
感谢回复!已切换为hot测试版和局师傅程序恩,祝术后康复顺利:)
Misty Rain 5 Jul @ 10:48am 
Ah no worry. Please take care of yourself. The bug is not severe and only a rare occurrence :steamthumbsup:
Cathelia Samicora  [author] 5 Jul @ 8:02am 
@qwq
Besides, you may cut down non-public camping skills to free more slot for the hero overflow
Cathelia Samicora  [author] 5 Jul @ 7:59am 
@qwq
Sorry it still require more test.
i miss your morning kisses 5 Jul @ 7:00am 
will the unofficial fix patch fix the hero skill overflow issue as well? Or should i just cut down on class usage?
Cathelia Samicora  [author] 5 Jul @ 3:05am 
@Misty Rain
The unofficial fix patch will be updated to v3.0 after several days to fix the rare stun soft-lock. I'm sorry it has to be delayed a few days due to I just had surgery yesterday and pain makes me couldn't sit in front of the computer for a long time.
Cathelia Samicora  [author] 5 Jul @ 3:02am 
@Lin_deadfish
抱歉昨天刚动完手术,无法久坐电脑前,回复晚了。
建议切换coming-in-hot的64位分支,然后跟进局师傅主程序,过几天还会更新一次v3.0的局师傅主程序以修复罕见眩晕卡死问题。64位严格意义没有内存溢出,是最大推荐理由。
Lin_deadfish 3 Jul @ 4:48am 
作者你好,今天发现MOD更新了,请问现在是继续保持Legacy版较好还是跟随版本更新较好?我看官方说明最近更新似乎会比较频繁的样子。
Cathelia Samicora  [author] 2 Jul @ 9:53pm 
@Misty Rain
The unofficial fix patch will be updated today, it contains a fix about a potencial "logical migration error" in the "_windows" exe (the steam online version main program):

DarkestEXE_Fix_windows_x64_for_Build_26186_v2.0

It might help solve the stun soft-lock problem, or might not, we still require more tests. And even if it has not fixed that bug, we shall still continue testing it.

My surgery is planned on tomorrow, thus I shall be absent for at least one week. If you have encountered any problem, please leave comments and wait for me to check them one week later, thank you.
Misty Rain 2 Jul @ 8:16am 
Oh and I forgot to mention that I'm using the new 64-bit patch from Deovolente/Kaze group which just released few day ago.