Left 4 Dead 2

Left 4 Dead 2

SagenScape.
20 Comments
pisstowel  [author] 2 Nov, 2024 @ 11:02am 
hmm
LuckyRoot 2 Nov, 2024 @ 10:45am 
Suggestions for improvements:
- Increase the volume for the generator activation sounds or change it to something louder. It's kinda hard to tell
- Add an indicator that the locked doors can be opened when you've turned on all the generators on each floor. The "Here they come" messages alone don't really do it. And it took me a good bit to realize they can be opened.
- Animate the helicopter in the finale :lunar2019laughingpig:
- In the last map, bots can climb some of the walls without ladders that only you can't climb. I don't know if the ladders are supposed to be there but just aren't showing up, but I hope you can look into that.
- ADD SOME KIND OF AN INDICATOR FOR THE RANDOM INVINCIBLE TURRET AT THE END OF MAP 2. IT FELT LIKE A SLAP IN THE FACE AND OUT OF NOWHERE >:(
LuckyRoot 2 Nov, 2024 @ 10:45am 
Wow. The campaign has really gotten better since the last time I played it. Reevaluated for sure.:GoOver:

Pros:
- Decent bot navigation from the beginning to the end
- Challenging but fair difficulty in map 2 due to lack of melee weapons and having to search for supplies rather than starting with them in the safe room
- The search tasks aren't too time-consuming due to the areas being confined
- Spacious and dramatic finale using elevated structures
- The amount of hordes and SI spawns are...manageable.
pisstowel  [author] 1 Nov, 2024 @ 6:36pm 
its patched now
pisstowel  [author] 1 Nov, 2024 @ 6:36pm 
thanks for letting me know!
のあ 1 Nov, 2024 @ 5:09pm 
chapter 1 is very buggy and unplayable. buggy skybox
https://youtu.be/3kX1B_JFC4w
Zet_Monster 28 Aug, 2024 @ 12:58am 
You could've at least give us some preview of your first campaign...
pisstowel  [author] 25 Aug, 2024 @ 3:28pm 
dont worry guys im updating this rn
pisstowel  [author] 21 Aug, 2024 @ 6:58am 
No. I haven't made anymore.
DanteFromHell 21 Aug, 2024 @ 6:25am 
Have you created any more campaigns for L4D2?
I just need to understand if I need to give you a benefit of a doubt)
pisstowel  [author] 20 Aug, 2024 @ 2:22pm 
i just seriously dont know how this bug happens at all. probably source spaghetti. :soulshard:
DanteFromHell 20 Aug, 2024 @ 1:39pm 
okay, okay, don't be mad)
pisstowel  [author] 20 Aug, 2024 @ 4:45am 
i dont know how the chapter 3 bug happens at all. i just dont know!
DanteFromHell 19 Aug, 2024 @ 3:54pm 
and yes, the bag on the third chapter when you falling from the sky is still accuring to this day
DanteFromHell 19 Aug, 2024 @ 3:53pm 
loading scren is glitchy as hell
the campaign itself isn't interesting or meaningful
pisstowel  [author] 15 Aug, 2024 @ 9:46pm 
thanks :eaglederp:
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 15 Aug, 2024 @ 5:03pm 
honestly, not that bad for your first campain. I recommend you to take your time to improve and that. So long story short it's alr
Escaped Gorilla 15 Aug, 2024 @ 4:08pm 
This campaign is weirdly brutal in difficulty. Louis died on the second map and just never came back, even once we got to the safehouse.
pisstowel  [author] 14 Aug, 2024 @ 5:43am 
Yeah, i've enconutered this bug myself. But im unsure on how it is caused.
Dusk Holloway 14 Aug, 2024 @ 5:34am 
On the 3rd map me and my friend spawned in the sky and fell to our deaths