FOUNDRY

FOUNDRY

Barreling
18 Comments
davideis 8 Sep @ 7:34pm 
I have a similar mod that has the trade licenses, send me a message if you are interested in adding them to yours.
seer  [author] 17 Jun @ 1:10pm 
Not at this stage as I have not worked out how that works yet
Completely average Crab 17 Jun @ 12:51pm 
Are there any plans to add trade licenses for the barreled fluids?
seer  [author] 19 May @ 6:49pm 
I thought I updated description here as this mod does not change other throughputs any more. If I missed a description somewhere let me know. If you are wanting to change something on other buildings ask on my foundry tuner as that is a better place for that sort of thing
Radgrim 19 May @ 4:02pm 
@seer
Radgrim 19 May @ 11:06am 
Seer, thanks for the quick work, but there is still no joy here. Steam says the last update for Barreling was 16 May. I do see the changes in Tuner and will give those a try.
seer  [author] 18 May @ 11:50pm 
Thanks i totally missed that. fixed now and added some pipe settings to FoundryTuner to control the pipe network capacity etc
Radgrim 18 May @ 8:29pm 
"Can set pipe capacity and transfer rate on all buildings though you need to rebuild the pipes and buildings to take effect
Added setting to change pipe capacity to increase flow rates"

To clarify, there are no settings like this in the version of this mod that I downloaded today.
So the above description should probably be corrected. Thanks.
seer  [author] 18 May @ 6:20pm 
Pipes in foundry are a lot higher than they use to be and work differently now. I may add control of the pipe networks to my tuner mod but I have not done so yet
Radgrim 18 May @ 5:59pm 
Thanks for another great mod. Are the pipe capacity settings coming or do they default to something higher than Foundry default?
seer  [author] 16 May @ 9:37pm 
Yea uses existing building now and boosts transfer rate of that building but not the pipe network itself
Wags 16 May @ 9:33pm 
Works now, however it only has 2 options. Uses plates and Disable machine sound. The options for transfer rates and capacity doesn't seem to be there.
Wags 16 May @ 9:17pm 
Cool, i'll check it out when i get the chance
seer  [author] 16 May @ 8:47pm 
ok found it and pushed again. the upload to steam had an extra file i removed in it
seer  [author] 16 May @ 8:45pm 
Strange the last update i did works locally on mine. is there an error in your player log file?
Wags 16 May @ 8:43pm 
Hangs during startup on "Initializing item template manager" Cannot start game with mod installed.
seer  [author] 6 May @ 6:25am 
As the title says this is working in Update 2 and needs to be updated to use the new buildings.
seer  [author] 16 Aug, 2024 @ 3:42pm 
now configurable to remove the need for plates if you want