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I'm always having fun playing.
Thank you for your quick feedback and action.
If the difference between bionic and implant is to replace and add substances, I meant bionic.
As you said, I think phones with bionic eyes should be replaced. But System Uranus cannot install unless it is a pawn with pure eyes.
If the pawn originally have eyes, but it is destroyed (shot out, cut off), and you still can't install System Uranus, let me know and i will look into it.
Thank you for your answer.
I am sorry that I am not good at English.
I mean it's not that the installation location of this is eyes, but it's weird that it's not possible to install unless it's pure eyes.
If you don't have eyes or have other eyes installed, it's impossible to install.
Is this what you intended?
I couldn't install it if other prosthetics were already installed or if I didn't have eyes.
Currently adding any bionics "removes" the hands and feet (this can be seen if you toggle hidden medical effects on a pawn in character editor) which just deletes any gloves or boots they had equipped when the bionics were installed and prevents them from equipping new ones
I'll also add that the loadAfter rules are not necessary for your core mod due to the nature of the patches, nor are they for EBF, but it doesn't really matter if they're there as well.
Thanks for responding with a detailed response though, I thought I was missing something about EBF being used in the mod!
However I think the core feature of the many of the bionics rely on EBF, so ill leave it as a requirement on the mod just for that, but you're right. Thanks for the detailed feedback tho.
Also, love the creativity of the mod's bionics as well as a mod that has some worldbuilding behind it- as those are quite rare to see, hope this get's some more recognition sometime. You can inform the creator of EBF that this supports it and they will add it to an official collection of mods that support EBF as well in the comments of that framework.