Barotrauma

Barotrauma

Banking Mark Currency Treasure +++
40 Comments
kellym  [author] 20 Sep @ 2:12am 
My sub has both the atm and the store mods, allowing it to act much like a station does. It is called the Selicanth. If you need, you are welcome to open and reference it. I will update it soon. The other good example, is the Swordfish.
kellym  [author] 20 Sep @ 2:10am 
I was trying to get around it, with the vending machine, you can spend credit to get cash, but cannot deposit cash (yet) you must do this at stations merchants by selling the cash to them for credit. On stations, there should appear a machine, that allows you to do that too, by accepting the cash items and setting a number in your pre-inserted id via the number put there in its memory component. This codes originally taken from Embrace Capitalism, and I was experimenting with combining my mod with theirs. To test it, you must host an online game, start it, and check the station where you would see the vending machines. That is where embrace capitalism put it. But since hungry europans uses vending machines too, I decided to create a new machine, one which would need to be placed inside stations directly, Or, alternatively, placed inside your sub.
kellym  [author] 20 Sep @ 2:10am 
I was having problems with it as well, it was still a work in progress, it did work, for a time, i've been working lately, I apologize. It requires lua and is slightly different on my pc then it is uploaded here since this versions kind of old. The vending machine one is the proper one for now, since im having issues with the code. In theory, the way it works, is the id card is given a memory component, and credit cards that have memory components get included in the money math, The number set in the memory component is done via the atm that has the slot to accept the cards, but since id cards are over ridden in neurotrauma and are used by the crawl mod, combined with some hungry europans issues
General_JOE 19 Sep @ 4:53pm 
How does the ATM work? I see the type that functions like a vending machine and that's fine, but the one that has all the buttons and a slot for the card seems to do nothing. I put my card in, tried withdrawing from my wallet, tried putting a bill in, nothing happens.
kellym  [author] 31 Jul @ 12:52am 
Money Printers Broken? I'll be sure to look into that soon.
NertenODi 30 Jul @ 11:15am 
Money Printer doesnt work for some reason.
l0gunat0r 9 Jul @ 9:33am 
:D
kellym  [author] 8 Jul @ 11:07pm 
Edit: thanks to code provided and created by danobe, I have completely deleted and re worked alot of stuff. Inspired by Embrace capitalism, I have re worked the atm. It now functions the way the embrace capitalism one does. It can withdraw and deposit funds -- unlike danobes original which only allowed the deposit of 100 mark bills, I have re worked it, so that the atm will accept any of the 24 items that count as ''currency'' and will dispense any of the 8 available ones on withdraws, placing your card into the card reader will allow you to manipulate the bank cards value and putting your wallet into the atm should put all your cash into your card electronically while removing cash or creating cash items based on the text prompt. Might be glitchy, not sure. Will need further testing to see how well its working. Thank you for yoru feed back every body.
l0gunat0r 30 Jun @ 3:22am 
wait then what are the ATM setups in the sub editor for? they did seem empty but what is the point of them?
kellym  [author] 30 Jun @ 3:13am 
I haven't figured out how to do that. counterfeiting the merchants is the point. I uploaded a fix, isnt perfect, should be bit better now.
l0gunat0r 30 Jun @ 2:54am 
would it be possible to add a machine that just lets you directly deposit the bills instead of having to sell them? you might have to do something with the counterfeit bills though so you cant just directly turn them into 500 mks
kellym  [author] 30 Jun @ 2:46am 
Interesting -- it used to work with the merchants... let me look into it.

oh no its to due with town reputation. I never modded that, ill have to fix it. thank you for pointing it out. and for beta testing the mod.
l0gunat0r 30 Jun @ 1:05am 
and no, talking to a merchant doesnt work, i sold a 500mk bill for 144mks
l0gunat0r 30 Jun @ 1:04am 
how do i turn the bills back into bank money? i got a 500 mark bill but the atm setup is just a terminal and a text display that doesnt work
kellym  [author] 12 Jun @ 2:03am 
Indeed it is something to do with being activated while swinging to deal a status effect on ores out side -- so you can melee slap out crops
Thanks, now all works well.

I noticed in the submarine editor that the pickaxe (not gold) has a light component, I decided to say it because I thought it was funny
kellym  [author] 12 Jun @ 1:44am 
aye! yes I was using wrong code should be fixed now

it should be percents of coins for percents of elements

the primary test sub for this mod is my selicanth
Everything is fine, but now making one coin cost one ore.
I'm glad the author responds so quickly, definitely :steamthumbsup:
kellym  [author] 12 Jun @ 1:17am 
>.< your right it was wasent it!

Should be better? now? >.<
By the way, at the fabricator the titanium coin is made not from titanium but from platinum
kellym  [author] 11 Jun @ 10:16pm 
oh wups, thanks Глава Роскомнадзора ill look into this >.<

It's only supposed to be a small percentage of an ore as supposed to a full one
Hi, I discovered a dupe.
For example, if you take a one gold coin and deconstruct it, you will get a full gold ore, then it can be turned into five coins and deconstruct again.
This works with all coins.
kellym  [author] 31 Mar @ 7:29pm 
Haha, thank you reality beholder.
WEN °U° 31 Mar @ 6:04pm 
Heyyyy you did it! So cool! Honestly I'm surprised (and happy) to see you reused the dollars I made for my mod. I put some efforts into it so I'm glad they have a second life and didn't just disappear after I stopped updating mine.

That looks quite indepth, it reminds me of the gmod darkrp shenanigans. I'm not playing these days but I'll subscribe to it, whenever I'll start a run with friends I'll def try it!
kellym  [author] 7 Feb @ 6:07am 
@TheNylan I did make a set of outpost mods, called brotherhood stations, I think its public in my resources, but the only sub that uses my current mod package for the atm stuff is my sub known as the selicanth, it has virtually all this stuff, but is a bit of a work in progress still. It is being made to behave as a full campaign map type sub. To be used to go straight to the end without ever needing to be changed out. A very strong sub that uses my brotherhood munitions mod as well.
TheNylan 20 Jan @ 10:01am 
you could make first the vanilla modules ig, and maybe some people will continue adding ATMs to other mods modules
kellym  [author] 20 Jan @ 5:15am 
@TheNylan That might require changes to my brotherhood stations mod, as supposed to this mod -- but a good idea I'll try to do it. The ATMS are still kind of a work in progress my atm isnt as good as i'd like it to be so not sure yet.
TheNylan 18 Jan @ 12:16pm 
would u add ATMs/bank modules to the outpost or somethin?
I3eauLeBoi 14 Dec, 2024 @ 7:11am 
Sure thing, take your time c:
kellym  [author] 14 Dec, 2024 @ 5:58am 
Ahh ok, thank you for letting me know I3eauLeBoi, my systems not really finished just yet, still working on the vending machine aspect of it all, Only the copper coin works fully as intended so far. Took a break from this mod to work on my munitions mod. Will come back to it though.
I3eauLeBoi 13 Dec, 2024 @ 8:20am 
Oh i was wrong about that by the way, totally my mistake. But they do have a similar system like you do in regards of ATM's.
kellym  [author] 13 Dec, 2024 @ 12:20am 
embrace capitalism? good clue thank you ill look into that
I3eauLeBoi 12 Dec, 2024 @ 7:43am 
@kellym
The mod called "Embrace Capitalism" does claim to have a working ATM, perhaps share knowledge. Donno! But thank you for responding!

@Republic Commando Objectus
In the description is mentioned that there's a ATM that allows you for pulling money out of your balance?
Jimiljamal 12 Dec, 2024 @ 4:55am 
Pls Make an ATM what make Physical Money --> Electroncal balance
kellym  [author] 12 Dec, 2024 @ 2:37am 
Thank you I3eauLeBoi glad you liked it.

Im not sure how to do that yet, so for now no, but once I figure out how, yes.
I3eauLeBoi 11 Dec, 2024 @ 11:05am 
Are there plans to also allow to deposit physical currency instead of always withdrawing it?
its neat you could withdraw currency from your actual bank though.
kellym  [author] 30 Nov, 2024 @ 2:12am 
Thank you republic commando objectus, glad you like it
Jimiljamal 28 Nov, 2024 @ 10:56am 
I love money honk
kellym  [author] 20 Oct, 2024 @ 1:37am 
ha! thank you nylan, glad you like it
TheNylan 13 Aug, 2024 @ 8:37pm 
nice, gold. we are rich!