DayZ
NVG Fix Namalsk
8 Comments
PacMan 12 Jan @ 12:29pm 
Also, I'm running 40+ different mods, and no issues with this one.
PacMan 12 Jan @ 12:27pm 
@shroom sorry, this mod, as long as other your mods are working perfectly, I'm sorry for saying that mods are not working. And for others, this mod works 100%, you just need to know how to use it, as long as other shroom's mods. It takes some time to understand, but it works. Period, and thanks.
T0ffel0k 28 Nov, 2024 @ 12:47pm 
still not working.

- using cfgundergroundtriggers.json to configurate darkness.
- minimal amounts of other mods.
- running namalsk server.

nvgs are the only problem. all other lighting works as intended in custom underground areas.
Shroom  [author] 25 Oct, 2024 @ 4:48am 
I have not had time to test myself since they were uploaded, but they were working at time of upload. 1.26 may have broken some things, I'm not sure yet.
T0ffel0k 23 Oct, 2024 @ 11:15am 
tested with all three mods (not the one using underground bases). nvgs dont work in custom areas set up using undergroundtriggers.json. shouldnt be an issue with the short modlist i was running while testing. any idea what might be wrong here?
T0ffel0k 30 Sep, 2024 @ 11:46am 
havent gotten around to test this before now. tested with this mod list: @CF;@Dabs Framework;@VPPAdminTools;@Namalsk Island;@NVG Fix Namalsk;@Namalsk Survival". doesnt solve the nvg issue on namalsk. darkness areas set up using the cfgundergroundtriggers.json. the underground triggers work as intended otherwise, like lighting from light sources etc. dont know how to test this further. am i doing anything wrong here? cheers!
Shroom  [author] 18 Sep, 2024 @ 10:26am 
@T0ffel0k you will have to do some troubleshooting yourself to find out which mod is causing your issue, or to make sure you are using the correct version here.

I can only confirm that this fixes the issue for Namalsk and for Underground Bases - I cannot account for every mod on the workshop.
T0ffel0k 16 Sep, 2024 @ 6:56am 
NVGs wont work for me, even with this mod. Areas configured through Undergroundtriggers.json works as intended otherwise. Server is running Namalsk.