Project Zomboid

Project Zomboid

Game Night: One-Bullet Game
54 kommentarer
Charyan 15. okt. kl. 10:24 
at zombie.iso.IsoWorld.update(IsoWorld.java:4237)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
at zombie.gameStates.IngameState.update(IngameState.java:1465)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:386)
at zombie.GameWindow.frameStep(GameWindow.java:923)
at zombie.GameWindow.mainThreadStep(GameWindow.java:647)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
Charyan 15. okt. kl. 10:24 
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
Charyan 15. okt. kl. 10:24 
zombie.characters.CharacterTimedActions.LuaTimedActionNew.update(LuaTimedActionNew.java:88)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:11034)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10675)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1952)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
at
Charyan 15. okt. kl. 10:23 
I am running b42.12 & having the same issue as mentioned below, error comes when the trigger is pulled, sound and animation work, but doesn't use ammunition and character gets up unharmed. don't know much abut coding mods but here's the error code i got seems slightly different, hope its helpful, love your mods btw

`function: update -- file: gameNight - oneBulletGameTimedAction.lua line # 39 | MOD: Game Night - One-Bullet Game
java.lang.RuntimeException: Object tried to call nil in update
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:817)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1668)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at
Chuckleberry Finn  [ophavsmand] 7. okt. kl. 14:36 
Are you on B42?
Cyrisa 7. okt. kl. 14:17 
For example


function: update -- file: gameNight - oneBulletGameTimedAction.lua line # 39 | MOD: Game Night - One-Bullet Game
java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor424.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:210)


Caused by: java.lang.NullPointerException: Cannot invoke "String.contains(java.lang.CharSequence)" because "<parameter1>" is null
at zombie.scripting.ScriptManager.FindItem(ScriptManager.java:1535)
at zombie.inventory.InventoryItemFactory.getItem(InventoryItemFactory.java:56)
at zombie.Lua.LuaManager$GlobalObject.getItem(LuaManager.java:7571)
Cyrisa 7. okt. kl. 13:11 
Doesn't seem to work anymore. Can still roll the cylinder. The click and fire both plays sounds. But when the revolver fires it does not actually do anything to the character nor use ammo. Effectively playing the game with blanks.

I was sitting in the driver seat of car using a "guns of 93" revolver.

The option to load 1 round as a context menu extension for playing would be great as well. Otherwise reloading is kind of juggling reloading and hitting esc to cancel the reload action.
Chuckleberry Finn  [ophavsmand] 27. sep. kl. 6:55 
Yes
Альфа 1918 27. sep. kl. 6:53 
Soooo Russian Roulette?
best
KV Productions 19. feb. kl. 15:01 
Hello, can you make this also work with pump-action shotguns?
ahoc 4. jan. kl. 23:19 
we repeating squid game season 2 eposide 1 with this one 🔥🔥🔥
Chuckleberry Finn  [ophavsmand] 26. okt. 2024 kl. 20:02 
That's a decent idea.
GrUnTs 26. okt. 2024 kl. 19:50 
Thank you for the mod. Is there a possibility you could either add a confirmation prompt to play the game or move the action button down the menu? The risk of misclicks is really high right now
Chuckleberry Finn  [ophavsmand] 16. okt. 2024 kl. 5:26 
It's all good, you probably tried it before the update. :praisesun:
GAT-A 15. okt. 2024 kl. 12:02 
oh definitely works, sorry.

GAT-A is a liar sometimes
GAT-A 30. sep. 2024 kl. 17:21 
I thought when I tried it still did it but I could be completely wrong I'll try again next time I'm bite, thanks.
Chuckleberry Finn  [ophavsmand] 30. sep. 2024 kl. 15:24 
That is already a feature (unless I forgot to push that update.)
GAT-A 30. sep. 2024 kl. 10:51 
Sorry if this has been asked, is there anyway to make this so a player won't zombifiy if they've been bit and shoot themselves?
MGE King 21. sep. 2024 kl. 19:05 
Spiffo will be fine
The Lobotomy Man 9. sep. 2024 kl. 22:23 
This isnt the only way to stop zombification :bleach:
sosku10 3. sep. 2024 kl. 10:55 
what a minblowing mod!
Chuckleberry Finn  [ophavsmand] 29. aug. 2024 kl. 4:02 
This mod doesn't modify how guns work at all, but it does attempt to identify guns based on their parameters. If this other mod is changing those then it may not be usable for this mod.
Dr. Berry 29. aug. 2024 kl. 0:11 
I had an issue I can't fix. I believe its from this mod, but I added one mod to my server that makes revolvers and double barrel shotguns being able to "rack" them and in consequence to have 1 extra bullet. It doesnt happens if you dont press "x" in first place, but if you do, the revolver or double barrel says "no bullet in chamber, need to rack" and it becomes that new type of gun, it still lets you shot it but its weird.
Chuckleberry Finn  [ophavsmand] 26. aug. 2024 kl. 12:13 
- Losing the OneBulletGame cures Zombification
Chuckleberry Finn  [ophavsmand] 16. aug. 2024 kl. 11:29 
If you can disable one of those mods at a time and let me know I'd appreciate it.
ThatFatCat 15. aug. 2024 kl. 20:03 
i cant tell where the bug is coming from either gunslingers redemption or The Only Cure. The animation kinda spams until the player dies.
Syxxe 15. aug. 2024 kl. 15:45 
Lavender thats russian roulette where you take everyone with you
Count me In
Chuckleberry Finn  [ophavsmand] 15. aug. 2024 kl. 14:47 
Bless whoever gave this the "mind blowing" award. :praisesun:
Navaro 15. aug. 2024 kl. 13:11 
no talk, play
Chuckleberry Finn  [ophavsmand] 15. aug. 2024 kl. 7:59 
It'll be something.
Lavender 15. aug. 2024 kl. 7:52 
"Applies to all guns with the `getWeaponReloadType` of `revolver`"

Oh yeah cant wait to play russian roulette with my Milkor MGL
Chuckleberry Finn  [ophavsmand] 14. aug. 2024 kl. 14:53 
@Horizontal-Ovenmit - Right click a revolver.
Chuckleberry Finn  [ophavsmand] 14. aug. 2024 kl. 14:53 
@Kaiser Froggo - He has seen better days.
Gingus 14. aug. 2024 kl. 14:53 
what buttons do I have to press to play russian roulette?
Chuckleberry Finn  [ophavsmand] 14. aug. 2024 kl. 14:47 
Applies to all guns with the `getWeaponReloadType` of `revolver`.
So yes, if Brita has revolvers set to the correct reload type.
Gingus 14. aug. 2024 kl. 14:41 
does this support brita's?
Kaiser Froggo 14. aug. 2024 kl. 12:35 
is Spiffo good?
Chuckleberry Finn  [ophavsmand] 14. aug. 2024 kl. 9:15 
It can be played solo. A nice round and a cup of coffee every morning. :zs_coffee:
шмайссер 14. aug. 2024 kl. 4:50 
This is a good mod. It's a pity that I don't have any friends, so I won't be able to win):
Burryaga 14. aug. 2024 kl. 3:04 
I find it usually doesn't happen if I don't do anything when I die until that UI is ready.
Burryaga 14. aug. 2024 kl. 3:03 
I've seen that before, Cursed, and it seems to be intermittent. It doesn't happen reliably and I'm not 100% what triggers it. It may be a vanilla bug associated with too many things happening or the wrong things happening at time of death. It's not specific to this mod.
Chuckleberry Finn  [ophavsmand] 13. aug. 2024 kl. 10:19 
Can you provide a screenshot?
Cursedツ 13. aug. 2024 kl. 10:17 
Yo brother idk if this is a bug but ill tell it. When i loose the game of one bullet my floor textures and moodles and every buttons after death is fully black and something. If this not a bug than what should i do to evade this?
MariusTitus 13. aug. 2024 kl. 9:34 
I'd love to play russian roulette with semi-automatic but there are other mods for that
LambVORTEX 13. aug. 2024 kl. 5:31 
Fun for the whole family, and by yourself after getting bitten by a zombie!
Liyfee 12. aug. 2024 kl. 21:32 
One chance, Mason.
Chuckleberry Finn  [ophavsmand] 11. aug. 2024 kl. 5:32 
The GameNight Spiffo (with the glasses) is from Always Sunny, but that scene was referencing Deer Hunter, which this mod's art is as well.
Literally Me from Far Cry 3 11. aug. 2024 kl. 2:26 
I honestly thought the title image was from Always Sunny in Philadelphia lmao
Burryaga 10. aug. 2024 kl. 13:43 
@Orcodstra There are two ways to find out and one is much funnier.