Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul - SFO Standalone Submod
82 Comments
PileErico 6 hours ago 
all in one plz :praisesun:
CYLMT Riven  [author] 22 Sep @ 12:01pm 
@Rosenhammer ok ill take a look when I get the time. :steamthumbsup:
Rosenhammer 22 Sep @ 8:43am 
@CYLMT Riven just tested with only your sfo standalone and unit pack with SFH's x2 unit size and SFO enabled. Example: Royal men at arms (skirmishers) like are picture in SFH's mod page come in at 120 with 16560 health while SFH's photo shows them at 240 with roughly same health.
hey thanks for any help! I know you are probably very busy :steamthumbsup:
CYLMT Riven  [author] 22 Sep @ 7:19am 
@Rosenhammer I don’t see why the regular 2x wouldn’t work with this. Let me know if it doesn’t work. I’ll see what I can do.
Rosenhammer 21 Sep @ 9:51pm 
really thankful for your work! and I know SFH did a x2 unit mod for the regular lily's bretonnia but is there any chance we could get a x2 unit size mod for the sfo version?
CommanderSoy 17 Aug @ 7:50pm 
LITERALLY CANT PLAY SFO WITHOUT THIS THANK YOU I LOVE YOU
CYLMT Riven  [author] 16 Aug @ 8:58pm 
It Has come to my attention that my steam notifications arent working... Lots of comments arent being pushed to me and im stumbling upon them after its already been a month since the comment was posted. Therefore im thinking of doing and Discord where people can post "Update when?" all day long and i wont miss it =D Maybe even suggest some balance tweaks to the submods or discuss things yall like about the submods. This will also help me keep track of what needs to be updated by having all that information in one place and not having me flipping through 40+ submods trying to keep track of what i have and have not updated. If anyone is interested in this I will hopefully have the discord ready soon and it should "hopefully" help me keep a better schedule with updates while I am juggling mods/ 2 jobs/ and friends + family =D life.
[BRE] Humbert "Le Frog" 16 Aug @ 12:53am 
update?
CYLMT Riven  [author] 15 Apr @ 10:12pm 
@charlesklimper it was an issue with units from the unit pack
CYLMT Riven  [author] 15 Apr @ 10:12pm 
@charlesklimper Fixed the missing names.

@Ted Voon Still looking into to the longbow issue.
CYLMT Riven  [author] 19 Mar @ 9:10am 
@BardInThePurple that was my original plan but I’ve been really busy lately. I’m hoping I will be able to eventually release an sfo version for the all in one. :steamthumbsup:
BardInThePurple 18 Mar @ 6:31pm 
will the all in one version get an sfo version? thanks for your work
CYLMT Riven  [author] 1 Mar @ 12:11pm 
@Ted Voon thank you. I will look into it. :steamthumbsup:
Ted Voon 28 Feb @ 7:55pm 
@CYLMT Riven

found another bug, upgrading peasant to the longbow via warband also crashes the game
CYLMT Riven  [author] 14 Feb @ 4:14pm 
@charlesklimper I’ll be taking a look at the mods tonight. I’ll fix any issues I can find. 👍
charlesklimper 11 Feb @ 7:52pm 
@CYLMT Riven
I'm sorry to bother you, but there might be an issue. There are two units who have had their names deleted? It might be my fault. If it helps, they are a spear infantry recruited from the level 1 infantry building, and a halberd infantry from the level 2. Sorry again for the bother, but I've tried unsubscribing and resubscribing several times.
CYLMT Riven  [author] 29 Jan @ 12:20pm 
@Replay64 I would assume there is overlap somewhere between the two most likely from the tech tree. but I don’t think it’s game breaking or would cause issues. I’m gonna have to redo the dukes of bretonnia sfo submod tables at some point since they currently overwrite the SFO tech tables. When I do that I’ll make sure to double check their comparability. 👍
Replay64 29 Jan @ 10:59am 
hi fantastic mod, how does this interact with dukes of bretonnia? any overlaps?
Wymar 27 Jan @ 4:08pm 
Nice Thanks for update a must have mod
CYLMT Riven  [author] 29 Nov, 2024 @ 5:27pm 
@IronHand91 It works perfectly fine for me. Try unsubscribing and resubscribing or if you are using propjoes launcher use the "Force Redownload" button in the launcher. Other than that if you are using other mods it must be one of them.
CYLMT Riven  [author] 29 Nov, 2024 @ 1:59pm 
@IronHand91 I’ll take a look when I get home in like 4 hours. Yesterday it was working fine for me when I uploaded to the workshop. Are you using any other mods?
IronHand91 29 Nov, 2024 @ 6:47am 
Getting crashes on startup.
CYLMT Riven  [author] 28 Nov, 2024 @ 7:43pm 
Fixed. Let me know if I forgot anything. :steamthumbsup:
CYLMT Riven  [author] 28 Nov, 2024 @ 6:28pm 
Nvm xd I think Uploaded the wrong version I will have to fix.
CYLMT Riven  [author] 28 Nov, 2024 @ 6:24pm 
Updated
树叶 20 Nov, 2024 @ 10:51am 
Thank you for your reply. Looking forward to your new module.
CYLMT Riven  [author] 19 Nov, 2024 @ 7:40pm 
@树叶 I can take a look at adding it back to grail units but I think it would be best to wait for the next major update. To my understanding its going to be changing lots of units and features in the game and the grail units may become better afterwards. I wouldnt want to make a unit OP just for the sake of that one unit feeling overall better to use. It will go on my list of things to do though and if I did add that back it would most likely be a seperate mod since this is simply lily's mod made for sfo.
树叶 19 Nov, 2024 @ 7:34pm 
I simply can't understand why SFO removed the "Full of Energy" trait from the Grail units. It makes my Grail units perform as badly as lame horses when in use. Is there any way to add this attribute back?
Zaylidin  [author] 17 Nov, 2024 @ 3:21am 
No. If you want to play with my mods with sfo, use this and the other sfo submods. All in one is for vanilla
MedicCoco 17 Nov, 2024 @ 12:22am 
Does this and the all in one pack work together?
CYLMT Riven  [author] 30 Oct, 2024 @ 10:42am 
Hey everyone. Ive been listing issues to catch up on. I have been pretty busy with my new job lately and havent had time to sit down and work through all my submods to update stuff. I dont like doing little projects cause I will forget things sometimes so I have been waiting for time to sit down and work on everything in large chunks. I will have time this saturday and next thursday and friday to release updates for my submods. Sorry for the wait everyone I will have them working soon. Thank you for enjoy my submods!
Zaylidin  [author] 29 Oct, 2024 @ 4:29am 
I am a machine that turns mods into update factories.
kellerblair02 28 Oct, 2024 @ 8:22pm 
I hope it gets an update soon, Lily is updating hers at a rapid pace
DeathBringer 28 Oct, 2024 @ 12:05am 
Just a litle problem with squire recruit. They are not in the building
Zaylidin  [author] 24 Oct, 2024 @ 2:34am 
You are welcome Thward
Thward 23 Oct, 2024 @ 10:51pm 
Thank you Lily for making Bretonnia playable, and thanks to CYLMT for bringing Lily's mods to SFO!
Saiphos 20 Oct, 2024 @ 10:39pm 
Would be awesome if your other submods received the same love
Saiphos 20 Oct, 2024 @ 11:19am 
Thank you so much for making this SFO version!
I have been wanting to try Lily's Bretonnia Overhaul for a long time, but i only play with SFO on.
Sending you many blessings from ze lady! <3
pepemattos17 13 Oct, 2024 @ 6:38am 
I tried playing as another bretonnian faction, it seems whatever you did made it so bordeleaux expedition is unable to recruit foot squires, but at least couronne can, dont know about the others
紫溯 12 Oct, 2024 @ 11:01pm 
Yes
CYLMT Riven  [author] 11 Oct, 2024 @ 2:26pm 
@pepemattos17 I’ll take a look.
pepemattos17 8 Oct, 2024 @ 4:08am 
They are not on any Buildings recruit list
CYLMT Riven  [author] 7 Oct, 2024 @ 4:40pm 
@pepemattos17 In what way? When did they become unrecruitable? Was it after a specific turn or just right at the start?
CYLMT Riven  [author] 7 Oct, 2024 @ 4:39pm 
@紫溯 ?? you're using the vanilla mod with sfo??
紫溯 6 Oct, 2024 @ 9:43am 
When Blessings of the Lady - Lily's Bretonnia Overhaul + Unit Pack Compatibility mod is used in conjunction with SFO, opening the game will crash, while Blessings of the Lady - Unit Upgrades for Bretonia does not cause crashes. I also tested the Lily's Bretonia Overhaul: Definitive Edition mod, which does not cause crashes.
pepemattos17 6 Oct, 2024 @ 8:03am 
Are foot squires supposed to become unrecruitable?
CYLMT Riven  [author] 1 Oct, 2024 @ 1:42pm 
@maxlanz this is not an all-in-one. I am working on the all-in-one for lilys mods I will release it at some point. you would use this with my other submods for lilys mods.
maxlanz 29 Sep, 2024 @ 1:22am 
Really many thanks. Is this like the all-in-one or can we add some other submod from your collection?
CYLMT Riven  [author] 19 Sep, 2024 @ 10:41am 
@DankMcDootface I will look into it.
DankMcDootface 19 Sep, 2024 @ 1:00am 
Mill buildings increase local region Farm income instead of whole province, but they can't be built in minor settlements. Is it intended?