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I used it with great success, and then suddenly I got a crash. I don't know what caused it. I played, then left the game on pause for a hour and went afk, got back, did some miscellaneous tasks, set a yellow alert relocate here with the Mass Move Tool mod, added one more mealwood to the relocate here command, and it crashed. ONI marked with red only this mod. I wasn't actively using the chain tool function when crashed, albeit it is possible somewhere on the map there were chained tasks lined up previously.
Crash log: https://pastebin.com/YUyGniE6
Not only for the use you demonstrated, but I build with the natural tile mod a lot and those can't be built diagonally. Makes it so much more fun letting the dupes build naturalistic caves without micromanaging them! :D
可链接的受支持任务:
• 建造任务
• 拆除任务
• 挖掘任务
• 拖地任务
• 清空管道任务
• 移动到任务
This use case actually solves one of my biggest problems with ONI: Not knowing that a task is done and letting it sit forever.
These tiles can appear in normal game play is material phase changes off of a conveyor rail when it is embedded tiles.
The box indicates that the tool is active, so that you don't forget to turn it off.
One of those small things about which you often tell yourself "WTH ain't this feature in the vanilla version ?!?"