Rain World

Rain World

Bubbleweed Fix
51 Comments
NeonCityRain  [author] 29 Mar @ 11:36pm 
Hey folks! Happy to report that this mod HAS been tested with Watcher. It still works without issue.
Happy swimming!
NeonCityRain  [author] 13 Feb @ 9:22pm 
OOOOH! thank you for explaining then! huh, thats a very good idea. i will likely revisit this mod regardless, so ill look into doing that too :D
NonIdiot 13 Feb @ 8:19pm 
I think what they were trying to say is that they're suggesting a feature that if you aren't holding non-used bubbleweed, and you have a non-used bubbleweed in your stomach, it uses that bubbleweed.
NeonCityRain  [author] 12 Feb @ 10:49pm 
DreamySparks_ ????? it does not. this has no effect on swallowed bubbleweed
ChacoGK 13 Jan @ 8:18pm 
I want it so if you swallowed one it gets used instead of taking your breath away :slugcatdead:
I wanna eat aquapedes man
backroomsfunni 3 Nov, 2024 @ 8:04am 
fucking revolutionary AND makes sense
ERROR2401 7 Aug, 2024 @ 6:00pm 
I actually never even thought about holding two bubbleweed at once
evilmoondragon 7 Aug, 2024 @ 1:38pm 
okay the text is good now! thank you!
Kalinite 7 Aug, 2024 @ 1:31pm 
sorry you have to deal with the name guys tho
Kalinite 7 Aug, 2024 @ 1:30pm 
cool :D
very much so
NeonCityRain  [author] 7 Aug, 2024 @ 12:45pm 
ok colours tweaked hope thats better for everybody!
NeonCityRain  [author] 7 Aug, 2024 @ 12:30pm 
OH SO ITS NOT JUST ME WITH THE RED TEXT im colourblind so i assumed it was just me w trouble lol ill talk to pink

@Wipple show me a place bubble weed is seen underwater without being held by a slugcat
also @ those of you with a problem w the name: ill tell you what if you can get an official statement from the developers of rain world that the behavior of bubble weed is intended then ill change the name of the mod but badgering me WILL NOT inspire ANY change itll just piss me off. ty
evilmoondragon 7 Aug, 2024 @ 11:56am 
Me neither. It makes bubble weed less problematic so you don't have to worry about drowning as easily, so I'd consider it a fix. Literally the only problem with this mod is that the red scug's text is hard to read due to the lack of contrast. But that's not really a problem, neither is calling it a fix and not a tweak.
Wandering Stars 7 Aug, 2024 @ 2:15am 
I don't see the point arguing over the "correct" naming of mods..
NeonCityRain  [author] 7 Aug, 2024 @ 1:24am 
ok this is like beating a dead horse guys i said id consider it and im getting less convinced and more stubborn the more comments i get on it
read back if you want to know why its called this !
Wipple 7 Aug, 2024 @ 12:58am 
This is more a tweak and less a fix... The mod idea is interesting but the naming maybe it's a bit wrong, there is nothing wrong to fix, it makes total sense that if you put two bubbleweed on water, they both drain at the same time
NeonCityRain  [author] 6 Aug, 2024 @ 10:56pm 
what if the world was made of pudding
Beleth 6 Aug, 2024 @ 10:32pm 
@Enexin The irony of you glazing over the Miros Vulture Fix which also got a lot of flak for making "the game work like the player expects" until it got added officially. There was so little need for them before the Submerged Superstructure it's probably just been overlooked especially with there always being three the carry limit (two in hand and one swallowed) vs just the two limit this remedies. I don't see you on Yeek Mauling Fix, Elite Scavenger Fix, Palette Fix or Pullup Fix giving your milquetoast opinion on naming conventions what makes this mod different?
Enexin 6 Aug, 2024 @ 6:15am 
It's meant to make the game work more like the player expects, instead of "fixing" an actual bug so I don't think it should be called a fix either. Maybe "Bubbleweed tweak" would be more appropriate if you don't want to use the original title? It feels wrong seeing this next to mods like "merge fix" or the now-outdated "yeek fix", especially since it's on the front page of the workshop now.
ThreeFingerG 6 Aug, 2024 @ 4:49am 
I commissioned this from Topicular pre-downpour. Nice to see it in the workshop.
TheCubifyer 4 Aug, 2024 @ 2:30am 
It's a bit funny how you talked about if it's easy or not to figure out that the grapple worm shoots in the direction you're holding when I didn't even realise that you could use them on my first playthrough, but that's just me being dumb lol.

Either way it's nice seeing civil arguments online these days and good mod. :steamthumbsup:
NeonCityRain  [author] 3 Aug, 2024 @ 10:06pm 
Makes sense! You're all good, friend, a healthy amount of argument is always welcome so long as it's good faith from both parties! Don't see it as rude- resident autistic trans queer here lol, blunt facts is appreciated.
Admittedly, also, part of it was me going, "okay what would I want to search up in a long list of mods to find it easily" and "fix" was the idea! Though..... maybe having to disable and re-enable all mods repeatedly due to modding isn't a universal thing, huh :aurip:
???? 3 Aug, 2024 @ 9:49pm 
Well, I don't think there is much point in continuing the debate. All that is left is opinions as both of our points have been extensively made. Hopefully I didn't sound too rude with arguments. I suppose speaking in facts with very little vague terms tends to come off that way. :slugcatsleep:

Take this as a peace offering! :karmafriend:
Blizzard Psyche 3 Aug, 2024 @ 5:22pm 
Its a fix because the game usually gives you 2-3 bubbleweed just for them to be used up at the same time. You could say that is intentional, but like some things in vanilla and even more in Downpour, it was probably an oversight. So essentially, it is a fix (whatever I say is fact)
NeonCityRain  [author] 3 Aug, 2024 @ 3:26pm 
I did consider keeping the name as "saver", but I recoded it from the ground up and it does feel like a fix to the vast majority of people I've talked to! I will give changing the name some thought, though, thank you for your concerns and time. I hope I didn't come across as rude at all, game development is a huge part of my life, I love to talk about it
NeonCityRain  [author] 3 Aug, 2024 @ 3:23pm 
However drowning doesn't always seem to take the same amount of time for me, I lose track, water route seem far from shelters, ect- so it's much, MUCH harder to figure out why I keep dying in the water despite having TWO bubbleweed, including walking back to the place they were and avoiding every obstacle, than it is to learn. And what if it isn't just "holding two doubles the time", what if it just extends it a little bit? And without Remix options, you can only rely on visual cues to tell you, which hurts that even more.

When I said bad game design, I more meant the uuh never seeing it underwater without actively holding it part? Apologies for not being clear!
NeonCityRain  [author] 3 Aug, 2024 @ 3:21pm 
ok first i want to clarify that i like explaining my point of veiw, this is 100% genuine and im happy to debate(?) this! thank you for continuing to explain your point of veiw and for being civil about it

"Would you consider grapple worms aiming in the general direction you are holding when used to be bad game design? Most players don't figure this out due to lack of experimentation."
But, you can figure that out pretty easily. In fact I'd be surprised if that isn't something most people know, usually using them is in conjunction with the Underhang in which case you're crying and sobbing and trying to get past as fast as possible lol. It's hard to avoid learning how to use them, and the Underhang practically forces you to learn
mourning_glory 3 Aug, 2024 @ 3:06pm 
YAAAY THANK YOUU
dingus 3 Aug, 2024 @ 12:46pm 
and all this time i really thought holding 2 bubbleweed would give me 1 minute of breathing time underwater instead of only 30 seconds
???? 3 Aug, 2024 @ 12:27pm 
The mod is like OSHA Compliant Gates, OSHA Compliant Shelters, SBCameraScroll, and other mods like it, a quality of life mod.

I guess keep calling it a fix if you want, it fixes the game to align more with most player's initial expectations. But the base game (not Downpour) doesn't give you more than two at once at any period of time I believe (correct me if I'm wrong). I believe their intent was for you to experiment, and learn that storing one and using each one individually is more effective.
???? 3 Aug, 2024 @ 12:27pm 
Guess I'm following suit of multiple comments huh.

I mean, I can't remember what my thoughts about that were, since it's been 2 years since my first playthrough lol. I imagine I would have thought that holding 2 would benefit me in someway compared to holding just 1 though. However, Rain World breaks expectations all the time.

It doesn't look like bad game design to me, as it just takes some experimentation to learn how it works. Experimentation is the biggest component of Rain World. Whether or not the player experiments with something, experiments in the right way, and observes correctly is up to the player. Well, maybe it is bad game design, but that would lead to most if not all forms of experimentation in Rain World to be considered bad game design.

Would you consider grapple worms aiming in the general direction you are holding when used to be bad game design? Most players don't figure this out due to lack of experimentation.
toos 3 Aug, 2024 @ 11:57am 
The Neon haters are getting tired of trying to find something to hate your mods for lmao
NeonCityRain  [author] 3 Aug, 2024 @ 11:35am 
anyways this is the longest amount of time its taken to have any downvotes. usually i get some immediately. where my hater crew at did u guys give up on me did u give up is this divorce
NeonCityRain  [author] 3 Aug, 2024 @ 11:33am 
apologies for multiple comments, i hit the limit trying to explain weeps
NeonCityRain  [author] 3 Aug, 2024 @ 11:32am 
I do understand what you mean, but I didn't know yeeks were broken before, either. The only thing that told me they were was when yeek fix came out.

Not upset at all, I do see where you're coming from! But it does fix something, regardless of if it was the intention of the original devs or not, yannow?
NeonCityRain  [author] 3 Aug, 2024 @ 11:32am 
Genuine question: when you grabbed two bubbleweed, knowing how they work with water but not much else, what did you expect to happen? In basegame, nothing. Both are used up at the same rate, for the same amount of time underwater, making one completely wasted. I have had people saying they genuinely thought that this wasn't the case and that they were both used up slower... hell, I thought that was the case!

Bubbleweed doesn't typically end up underwater on its own, I don't think I've seen it underwater without me personally holding it. There's no indication of that being the case! At the very least, from the perspective of a game dev, this is not good design. Especially when most rooms have two to three bubble weeds placed about, implying that you should be able to use two at once.
???? 3 Aug, 2024 @ 11:13am 
Admittedly, in hindsight it's not too big of a deal.

I still feel like it is an issue, but I've also made it out to be a bigger issue than it is, sorry about that.
???? 3 Aug, 2024 @ 10:18am 
@murkrowo It fixes a subjectively "annoying" feature, not an objectively broken one.

My issue is that it looks (whether intended or not) like it claims to to fix something that was objectively broken, especially with the precedence set by previous mods that use fix in the title (and refer to something in the base game).

It's more of a quality of life mod, not a mod that fixes something by restoring it to its originally intended state.
Murkrowo 3 Aug, 2024 @ 9:04am 
@???? It fixes an annoying feature of bubbleweed. What's the issue.
???? 3 Aug, 2024 @ 8:34am 
Calling this mod a "fix" seems weird to me, considering bubble weed naturally expires in the water with or without slugcat holding it. So, it makes sense that holding two bubble weed makes no difference.

Now if the "fix" part of the title refers to fixing (and porting) the og mod, then it makes more sense. But maybe it should be titled the same as the og mod or "Bubbleweed Saver Port" instead.

I'm not trying to come off as rude, the title just looks misleading to me, especially when there is the precedence of other mods that call themselves fixes and legitimately fix broken things in the game, like the Yeek Fix mod.
peachxypuff 3 Aug, 2024 @ 7:50am 
no plantt wawa
peachxypuff 3 Aug, 2024 @ 7:50am 
wawa
peachxypuff 3 Aug, 2024 @ 7:50am 
wawawawawawwwaaaaawawawa
Tecuser01 3 Aug, 2024 @ 1:45am 
Genuinely great fix.
toos 3 Aug, 2024 @ 1:06am 
This is the balanced alternative to using gill issue for submerged super structure.
NeonCityRain  [author] 3 Aug, 2024 @ 1:03am 
:D
sniffledorf_ 2 Aug, 2024 @ 10:25pm 
i love this fix :)
sniffledorf_ 2 Aug, 2024 @ 10:25pm 
wawa
NeonCityRain  [author] 2 Aug, 2024 @ 9:28pm 
hmm, its possible this will hit a null error if used without msc and i just realized that upon leaving my laptop. sobs.
THANKS YALL!! it was nice to take a break from ermm putting off unbounds update lol.
pink 2 Aug, 2024 @ 9:15pm 
TROJA DA BEST!!!!!!!!!!! THIS IS SO AWESOME............ JOSTLES YOU GENTLY AND IWTH GREAT JOY