Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Rewarding and logical building progression
8 Comments
HungryBat  [author] 6 Jul @ 9:03pm 
no can do sir
hsaIV 6 Jul @ 8:11pm 
Can you make a mod that adds building slots to the minor settlements?
jeinsgon 2 Nov, 2024 @ 7:06am 
Como es eso de que 1,2,3 espacios de construccion por nivel?? no entiendo
AwwHEEEALNaw 8 Aug, 2024 @ 10:51pm 
thanks for doing this, I have made myself basically the same mod in previous historical total war games where there was the same issue (Attila Charlemagne being the main one). I don't know why CA design it the way they do
HungryBat  [author] 28 Jul, 2024 @ 2:15pm 
This is adapted to the high influence mechanic so no issues there
AutarchSpar09 28 Jul, 2024 @ 1:47pm 
@Nothing does this mod also factor in Agamemnon high influence resource mechanic?
Haldier 28 Jul, 2024 @ 8:05am 
Amen man, when I tested the game it was one of my biggest complains. Also many buildings in theory give a percentage extra that sounds really good until you realise the bonus you get is ridiculous. Thanks for doing this mod
888 28 Jul, 2024 @ 1:44am 
@Nothing:
perhaps you want build up on this idea:
Main settlemnts have %copper/gold ... increase buildings altough there are not such resources in the province anyways. I those buildings would have a numerical amount of gold income instead of % that would make more sense. (not sure if this is an oversight of CA).