Total War: ATTILA

Total War: ATTILA

Age of Justinian 555 2.0
204 kommentarer
ArshiaTN 28. sep. kl. 10:22 
I made a 3x and 4x unit mod. If you want a 2x unit size, just use my 3x mod and change the unit size to "Large".


3x mod got:
480 (3 x 160) men in infantry (slingers, archers and everything). 240 for cavs. 2 ships for every unit. For artillary you only get 3 units with 20 men each (vaniall has 2 with 20 men each). Naft throwers and other special units get 4x more men/animals.

I will make my mod visibile in couple of hours.
z.skau 28. sep. kl. 9:05 
is there a 2x unit size thats compatible
cole? 26. sep. kl. 10:14 
Game stuck at launch screen, no other mods besides ones required installed.
Bulgarian Mountain Man 23. sep. kl. 14:56 
Anyone else have the issue of infinite loading on start up screen? Playing without any other mods installed.
Mingles 23. sep. kl. 14:23 
@Beko thats 536 the gothic wars, this is 555 AOJ, 536 uses the AOC map, its fun but needs some more time to cook! but definitely worth a try!
Beko 23. sep. kl. 2:55 
Bought Age of charlemagne and i can't even play custom battles...
AutarchSpar09 20. sep. kl. 16:23 
@Pinhead Larry Yes, the mod works as in your able to trade regions but its disables some of the script in AOJ mainly war weariness and faction renaming script as far as I can tell.
MCMenendez 19. sep. kl. 23:25 
Could you tweak the Dux Bellorum for Roman Britain and replace the phrygian cap with an actual helmet?
jschex456 13. sep. kl. 23:07 
since the the gothic war update the game freezes for a second then plays smoothly every couple of seconds. I have no other mods and its definietly not my rig. Has anyone else had the same issue?
Meepz 2. sep. kl. 14:37 
For example Britanni and Corduba.
Meepz 2. sep. kl. 14:36 
A lot of the roman states have leaders that died hundres of year prior to 555. Are some of the factions a-historical just for the experience?
Auriman 27. aug. kl. 12:02 
Small bug report: Many of the sassanid cavalry units that have bows have two or more bow case with bows on their horses/bodies making them to carry at least 3 bows at once.
Mingles 8. juli kl. 9:15 
also not using any other mods.
Mingles 8. juli kl. 9:15 
please fix the TONS of crashes that are happening, on end turns and during now at this point any factions turn, its seemingly random.
Rodesian 7. juli kl. 0:39 
Cavalry also can be stronger,they are loosing to swordsmen.Really cool mod but battle system should be more realistic.
Rodesian 1. juli kl. 10:21 
Why archers are so weak(missile damage)?
Superduper372 1. juli kl. 10:08 
z
Hystel 1. juli kl. 10:01 
Почему нет сетевой компании?
Mingles 30. juni kl. 22:54 
what was updated?
Mingles 23. juni kl. 15:19 
-Some skin fixes.
-The Battle of Dara has been fixed with historically accurate units and models.
Krusarinn 23. juni kl. 15:17 
What was changed in the most recent update?
Mingles 23. juni kl. 15:10 
mods can help you get more spys and agents in general and add maintenance costs if thats whats you want lol...
olegdo 22. juni kl. 23:44 
There are also many buildings that do not require maintenance with money at all, or very few, so that the player does not accumulate large amounts at once - we need to reconsider this.
olegdo 22. juni kl. 23:40 
Cool mod. In my opinion, the workshop is the most interesting experience right now. You guys are doing great! He conducted two large campaigns for the Northerners and for the Lombards.
One of the disadvantages: there is not enough power of the garrisons from the cities...Military buildings should provide 1-2 units per garrison. There are also too few agents, the number should be increased. At least there aren't enough spies. For a large empire, 1 spy is not serious.
Mingles 11. juni kl. 15:30 
my bet is crusader warefare isnt gonna work with this mod and there is a load order its in the description, you gotta read these things my dude, try these mods isolated from each other, like dont run crusader warfare and this mod at the same time try this one first by itself, only the required mods to have this run.
Uber-Chad 11. juni kl. 10:55 
mod crashes my Game. is there a load order for this? must this be at the top off my list? i downloaded this to use with the Crusader wars Warfare Mod but it seems like this one doesnt work
Mingles 28. maj kl. 10:07 
no new information on what was updated in the other files? sort of confusing really.
Mingles 25. maj kl. 6:21 
what was updated in the other files, looked at description and saw nothing, so that's why I am asking.
Mingles 21. maj kl. 11:35 
the balancing is really really bad right now
Superduper372 20. maj kl. 14:39 
Literal Spear chuckers from the Blemmyes have 53 melee defense for literally no reason. Robed wearing Spear Chuckers with leather shields are holding off 120 horsemen. Should balance that
Superduper372 20. maj kl. 14:35 
Who would win?
Armor clad, well trained Roman Garrison
Barely trained and recently levied Shitskins wearing robes with homemade weapons and leather shields

Yeah. Amazing mod, thanks.
Guido63 20. maj kl. 7:57 
Hi... congratulations for the beautiful Mod... But I noticed that the leader of the Venedi faction is without feet. Is it me or is it a bug?:steamsad:
Tiki Mickey 13. maj kl. 13:40 
Are you guys able to find a way to fix the replays? It would be nice to watch a replay and be able place troops before a battle.
Achérôn 4. maj kl. 3:10 
Hello, fantastic mod !
I would like to know if you planned to create a 12 turn per year submod ?
Thank you.
The_Pursuer 1. maj kl. 0:56 
@Juanplay

This looks fantastic, many thanks.
Is it currently still in beta, and awaiting new, polishing, etc, development ?
Or is now a good time for a long play through ?
Are any vanilla Attila DLCs required ? As it happens I have Age of Charlemagne, but, perhaps of some relevance, neither The Last Roman or The " Longbeards " culture pack ..........

Apart from the 555AD Byzantine focus, how does game play etc compare and contrast re Fall of the Eagles, combined with Europa Perdita Reloaded ?
Vaskonios 3 22. apr. kl. 15:52 
Is it possible that if i select mods that adds Greek Fire (Land, Infantry) to the Byzantines it would be shown there?
Krusarinn 16. apr. kl. 9:44 
Is there a multiplayer community for this mod?
Juanplay  [ophavsmand] 12. apr. kl. 12:41 
@Renan do you have a screenshoot of the issue?
Juanplay  [ophavsmand] 12. apr. kl. 12:41 
@megarian Thank you for the report, it will be adressed
Mingles 11. apr. kl. 10:55 
sorry to be annoying but what was updated?
(v)1GHTY )v(4V$ 2. apr. kl. 4:17 
@Porchlight @Mingles You could use runcher as a launcher replacement it's on Frodo's Github
Megarian 1. apr. kl. 23:21 
Mingles 1. apr. kl. 12:36 
Porchlight, what do ypu mean CA disabled the traditional launcher? Everytime I load up the game I change my mod list over from playing this mod to playing mk 1212, check your options for attilla total war, verify files etc because that shouldn't be a problem.
Jovecore 1. apr. kl. 10:44 
same question
Mingles 1. apr. kl. 10:34 
what was updated?
Renan 15. mar. kl. 12:24 
I have a problem with the Alanoi. I changed my religion to Zoroastrian, and I dont get any of the edicts in my provinces, just the ones from the "barbarian" faction, not the religion ones
Porchlight 15. feb. kl. 14:15 
How do you launch mods now that Creative Assembly have disabled their launcher? I downloaded all 4 parts of this mod but I can't get it running, only the vanilla game.
Hexmorr 12. feb. kl. 15:42 
@FRITZ_GO_SCHNELL sword in close quarter are a feature, not a bug, it's how the roman infantry of this era fought