Left 4 Dead 2
L4D1 Timed Buttons script
24 ความเห็น
Shadowysn  [ผู้สร้าง] 3 ต.ค. 2024 @ 11: 30pm 
@MDYT
Works only on local servers.
Агрессивный грыз 21 ก.ย. 2024 @ 10: 44am 
Is it possible to use it on servers?
Legoshi's 3 ส.ค. 2024 @ 8: 59pm 
Alright thanks.
Shadowysn  [ผู้สร้าง] 3 ส.ค. 2024 @ 8: 58pm 
@Xenorvya
It is intentional, you can move around in L4D1 using a timed button.
You usually aren't interested in doing so since your progress resets if you don't remain looking at the button.
Legoshi's 3 ส.ค. 2024 @ 8: 14pm 
I'm able to move while using, is this intentional? I think this isn't the case in L4D1.
80斤的大鸭脖 29 ก.ค. 2024 @ 2: 40am 
@Dark "Gene" Alex
Because it fit well into VR mode
fabiancc192008 22 ก.ค. 2024 @ 6: 43pm 
jua
Dune Jumper 19 ก.ค. 2024 @ 8: 18pm 
Never even occurred to me that it was different
DeadMeat 19 ก.ค. 2024 @ 12: 35pm 
Because it keeps the game in first person
Ben Zayb 19 ก.ค. 2024 @ 3: 22am 
If I oughtta be honest, can someone tell me why they would prefer this over the l4d2 version, sure difficulty is increased but that is a bit of a broad statement
R󠀡F 18 ก.ค. 2024 @ 11: 53pm 
@Xeno :] That uses the gascan pour entity, not timed button.
(^^^) Xeno 18 ก.ค. 2024 @ 11: 08pm 
Doesn't have for the dead centre cola delivery
♥♥♥♥♥♥♥♥♥♥♥♥ 18 ก.ค. 2024 @ 5: 01pm 
finally...
Favy 18 ก.ค. 2024 @ 2: 28pm 
NICEEE!!
Cloitola 18 ก.ค. 2024 @ 1: 12pm 
absurdo
我要当老6 18 ก.ค. 2024 @ 8: 54am 
这个是真不错啊
NikoBellicFromGB 18 ก.ค. 2024 @ 5: 29am 
immersion restored
BigFellaBubsy 18 ก.ค. 2024 @ 5: 00am 
yoo thats pretty cool, never thought about this as a mod
Shadowysn  [ผู้สร้าง] 18 ก.ค. 2024 @ 4: 52am 
@RF
It should. In L4D1 you have to directly point your crosshair on the button to progress, but due to the button logic in L4D2 using the indirect USE logic I had to recreate L4D2's USE logic. It's imperfect, but it works for now.

@Big Boss
This first-person button logic combined with your ability to still run around during usage does fit with the terror aspect L4D1 emphasized.

@Despair
sac tank jumpers when they have to actually stand next to the door:
Despair 18 ก.ค. 2024 @ 2: 53am 
no more jumping away from the sac tank, haha.
Big Boss 18 ก.ค. 2024 @ 2: 19am 
This looks very cool and i'm glad you ported it over! But i do understand why Valve didn't use this, because when camera goes thirdperson it really helps you see more of your surroundings and save yourself from special infected.
R󠀡F 18 ก.ค. 2024 @ 2: 15am 
Does this also make it that looking away will stop pressing it?
Jennifer 18 ก.ค. 2024 @ 1: 31am 
Kino
icecoldkilla54 18 ก.ค. 2024 @ 1: 23am 
Hell yea cool mod