Archean

Archean

[ACE] Flight HUD (Sci-Fi Style)
6 Comments
ah  [author] 28 Jul, 2024 @ 10:37pm 
update notes:
removed green line
added white FPM
updated pitch ladder with a ladder line at every 5 degrees
ah  [author] 28 Jul, 2024 @ 1:34am 
update notes:
actually made a horizon line just after a few minutes of realizing i had forgot what it was
ah  [author] 27 Jul, 2024 @ 8:38pm 
If you have the old version integrated into your flying UFOs, copy and paste the new one into the 'ace-hud' script or wherever you have the ace-hud code
ah  [author] 27 Jul, 2024 @ 8:33pm 
[Mini Computer Only] Make sure the right script is running if you get a black screen! There are a few workarounds for this! My favorite is:

click into the 'ace-hud' script
"ctrl + a" then "ctrl + c" a few times to ensure you copied it
delete the 'ace-hud' script
'ctrl + s' to save and read the log at the bottom of the IDE to ensure your vehicle script is running
make a new script named 'ace-hud' and "ctrl + v" inside of it
'ctrl + s' again to save and read the log at the bottom of the IDE to ensure your vehicle script is running
ah  [author] 27 Jul, 2024 @ 8:23pm 
update notes:
Pitch ladder properly renders within the circle, now with a line every 10 degrees
Orange Horizon Line
The pitch ladder lines at 90 and -90 are now red
ah  [author] 26 Jul, 2024 @ 5:53pm 
Also, you do not need to implement the hud into your vehicle script, you can keep the computer from the blueprint and solely use that one to control the hud.