Arma 3
Seabob Magnum Water Shadow 730
122 kommentarer
IconicAtomic 28. juli kl. 2:39 
Apart of a large unit. Don't know much about our mod team. But I've heard in suggestions needing a key. So we are able to model and script it into the server, patching correctly maybe? Run 60 mods average. Was curious, thank you for the great mod
Kol9yN  [ophavsmand] 5. juli 2024 kl. 7:24 
Need someone for help to fix physx, cuz its floatig up when going forward :D
AT 3. juli 2024 kl. 6:22 
There is potential
XxwhirlwindxX 1. sep. 2021 kl. 12:32 
Nice job, ignore these thieves wanting to steal your IP.
Damian 5. nov. 2020 kl. 3:28 
Hi,
Nice work, your mod is really good!
Can I use it on my server?
Can I repack it?
Apophis 19. okt. 2020 kl. 10:50 
Hi,
Nice work, your mod is really good!
Can I use it on my server?
Can I repack it?
DragonFire 2. maj 2020 kl. 4:03 
Hey I made a video about your mod I hope this is ok https://www.youtube.com/watch?v=qgHxJUhZkvI&feature=youtu.be
Gromit 31. maj 2019 kl. 11:09 
I'm talking about the server pack that I use, but I don't think your team wants it.
Have a nice day.
Kol9yN  [ophavsmand] 31. maj 2019 kl. 8:50 
wat u mean server pack?!
Gromit 30. maj 2019 kl. 17:37 
Does this mean that it is not distributed as a server pack?
Kol9yN  [ophavsmand] 30. maj 2019 kl. 10:12 
@Kimnero - only if it will stay in Steam, u cna make it as dependency
Gromit 30. maj 2019 kl. 1:06 
Hello. sir.

I would like to be allowed to use your addon as a collection of packs for my arma personal server only a non commercial free enemy. and i use alot of addons so i want be useful oversight the package
piz permit for me?
BISMARK 19. okt. 2018 kl. 10:38 
nice work bro)
Kol9yN  [ophavsmand] 25. juni 2018 kl. 9:20 
look at Empty vehicles, here should be all factions.
Noice? What kind of? inside for driver\cargo or for outside?
Asta 25. juni 2018 kl. 7:53 
Hello, I love the mod, but I'm only blue. is there a way to have a civil version or not and can be to reduce the noise. and if possible
Kol9yN  [ophavsmand] 2. apr. 2018 kl. 15:24 
we spend 4 weeks for make it works ok...
i cant do more right now, its engine issue
RickOShay 31. mar. 2018 kl. 6:57 
Nice work - I would make the rate of decent much faster - say 3x current value - to compensate for positive buoyancy assuming what follows doesn't help: As you mention the vehicle seems to be positively buoyant. Not sure if game engine physx has a volume/displacement calculation that determines buoyancy - if so reducing volume of object would resolve the issue - presumably in this instance physx would use object bounding box to calculate volume/displacement. If so reducing bounding box size would help - I noticed that the boundingbox is very large relative to the size of the object.
Kol9yN  [ophavsmand] 5. mar. 2018 kl. 5:45 
u can find a lot of other scripts who have same funcs as ACE? or u can write ur own
Stubbz 3. mar. 2018 kl. 1:53 
Alot of people dont use ACE but im not gonna try and force you to do anything man
Kol9yN  [ophavsmand] 3. mar. 2018 kl. 1:50 
use ACE or other scripts for this tasks, no sense to integrate functions inside standalone mod, if same funcs already done in other mods... Logic-Conflict ;)
Stubbz 2. mar. 2018 kl. 6:27 
Maybe have it be heavy to where you can only walk with it on so that way you can load it into a truck or drop from a heli into the water then use that to get to land
Kol9yN  [ophavsmand] 2. mar. 2018 kl. 6:22 
maybe will be soon, but weight of seabob is over 115kg... Think about it how u will care it on self ;)
Stubbz 28. feb. 2018 kl. 1:49 
Can you put this into a backpack?
Simo [C.E.S.A] 9. dec. 2017 kl. 12:45 
very good , thank
Kol9yN  [ophavsmand] 7. aug. 2017 kl. 2:12 
i will add bisign keys when i can
Meccer 7. aug. 2017 kl. 2:09 
Kol9yN! Приветствую , ты обещал папку с ключом добавить .
Kol9yN  [ophavsmand] 29. juni 2017 kl. 11:39 
GTK
Сорри, это косяк физики Армы :( Мы недели 2 парились, так и не смогли выровнять центр массы :(
Lary Da Gamer 2. juni 2017 kl. 10:28 
thank you
Kol9yN  [ophavsmand] 2. juni 2017 kl. 10:10 
from Armaholic, or wait for next update soon
Lary Da Gamer 2. juni 2017 kl. 8:24 
Kol9yN, how can i get your melee mod?
Jay13lood 8. apr. 2017 kl. 0:47 
how do i get it is it under fob build or in your invitory
Travis Apostle of Hate 1. feb. 2017 kl. 0:01 
could you please make a rebreather for the sunglases slot that is like the triton rebreather but with goggles and in arma 3 please
silver 18. okt. 2016 kl. 10:10 
No worries, Regardless it's a great piece to have, gives my guys the extra edge and a better angle to attack a point!
Kol9yN  [ophavsmand] 18. okt. 2016 kl. 3:07 
thank you for ur feedback, but all current bugs with controls depends only by game engine and i cant fix it :( sorry
silver 17. okt. 2016 kl. 10:58 
Hey bud,
really love the idea of this. Same issue as one of the other guys, if when you are on top of the water controlling this is a like having zero gravity on.
I also think when you remaster this you should make the time when you hit to revserse slower. it seems that its 0-22k/m in seconds. and its the same when going backwards. its 0 to -19 k/ms in seconds. I also love though that these are better substitute than the SVD that's slow as shit.
Other than that I've been using it a lot though the stuff and its real solid.
Kol9yN  [ophavsmand] 7. sep. 2016 kl. 11:46 
@Knoltonboy
yes, i know, but here inside Arma problems, probably, i think will be fixed later
Bola 6. sep. 2016 kl. 17:38 
So, my quick review. This is a nice underwater vehicle which is great for underwater and/or stealth missions. The issue is, I have found it personally hard to control especially once you get above water level.
Kol9yN  [ophavsmand] 4. sep. 2016 kl. 17:25 
At winter times im planed to rework it a bit and make it more usable.
Again, maybe...
Kol9yN  [ophavsmand] 4. sep. 2016 kl. 17:12 
yerroc00, i thinked about it already, BUT! In documentation of this thing, his weight is more then 110 kg!!! So, currently no way to carry it in ruck, sorry :(
Im planed to make lite carryble version, but dunno when...
Maybe some donations can motive us ;)
yerroc 4. sep. 2016 kl. 14:55 
This should be a backpack item like UAVs
StopHybridGoDiesel 7. maj 2016 kl. 1:21 
zjebiste
✵Scout✵ 7. apr. 2015 kl. 18:50 
make more cool mods bro
JonyBIgooD [CIROS] 25. jan. 2015 kl. 6:06 
Hy, nice thx Kol9yn
Kol9yN  [ophavsmand] 21. jan. 2015 kl. 12:19 
@♠ Cepid_III_Grand♠ in editor
goto Empty, Vehicles, Submarines
Liseeeeek 21. jan. 2015 kl. 8:25 
if i have this mod how to find it? in wich mod or something? sry i'm newbie in this
Kol9yN  [ophavsmand] 1. jan. 2015 kl. 4:07 
@producthate
problem inside EngineCoefX, BIS not fix it... :(
producthate 31. dec. 2014 kl. 18:26 
awsome as ..hold W then A and let the fun begin...i flew soo high and far i run outa memery and game crashed...woooot
Alte Socken 26. nov. 2014 kl. 13:09 
It gave it few more trys. It is fairly usable if it is manned with two persons. The problem while using it is that it is hardly possible to maintain depth. When manned with two persons you need to press <FORWARD> and <DIVE> at the same time to a least hold your depth. When manned allone it is impossible.

But don't get me wrong. It's nice work anyway.
Kol9yN  [ophavsmand] 24. nov. 2014 kl. 9:46 
@Umpf Argh
Whats wrong?
Alte Socken 21. nov. 2014 kl. 7:29 
It looks nice and the idea is fine. But finaly is usable, since you have the choice to a) dive or b) drive but not at the same time. So it can't be considered an underwater vehicle :-(