RimWorld

RimWorld

ItemListSelector (Continued)
23 Comments
ttyet 22 Aug @ 9:30pm 
https://youtu.be/XtS8eehBQGM
in this video, I play with my full mod list, all items are on the ground, you can see many, or say most of them are unable to trigger the mod feature, including so many vanilla items - simple meal, berries, and even woods.
my mod list: {LINK REMOVED}
ttyet 22 Aug @ 9:21pm 
so from my perspective, if this mod has no "universal solution" and has to walk onto the road of CE, it's just a impossible mission for you. because players just would not come to report mods for such a "trivial" mod (no offence) and so this mod would remain useless all the time. My previous comment is not meant to help or something, it's just a expression of my desperation.
I will record a video to show you.
ttyet 22 Aug @ 9:20pm 
my dear Zaljerem, I did not mean to frustrate you either.
I respect you and mlie and all other mod revivers, we call you necromancers with wholehearted respect.
I understand the way to report mods one by one (trust me I know how to report properly, Ive help fixed many mods), but the feature this mod provides is so special, that if it has no "universal code solution for all mods", the route may lead to a CE-like ending that you have to patch 20,000 mods on the mod market. this seems "more impossible" for me (and for you). I say these words because I love the feature and I used it from 1.4 and test it many times and found so many mods unsupported, not only storage mods.
Zaljerem  [author] 22 Aug @ 10:27am 
No worries, I just get a lot of "not working", "broken", etc. ... then can't duplicate the issue and have basically nowhere to go from there.
son1C 22 Aug @ 10:22am 
Sorry for not including more info.
So in my case I recommended the mod to my friend and he tested it in almost basegame except Detailed Stats in Description, Replace stuff and CM Color Coded Mood bar. I saw him activate the mod, game restarted and he tried it, while I watched his discord stream but it didn't work. He is quite new to the game and I didn't yet play a 1.6 game myself but will do this probably today. Gonna include this mod in my big modlist so if it is working there, it should work on his end too but didn't today and we couldn't find out why in his almost vanilla game (without dlcs also).

Sorry again, wasn't my plan to frustrate you, just wanted to add something like a "+1" to the previous issue. Didn't even expect a reply.
Zaljerem  [author] 22 Aug @ 10:14am 
"This mod should cover all mods, existing and coming in the future" ... lol ... basically impossible.

I can't test everyone's mod list, and every mod on the Workshop. If you want to help, at the least you could provide your mod list. I suspect from other comments, it may be incompatible with a storage mod, but again I'm getting a lot of "not working" and not a lot of detail or assistance. Help me help you.
son1C 22 Aug @ 8:42am 
Sadly not working on 1.6 :(
HongZZ 29 Jul @ 6:39pm 
Not working,
I noticed that in version 1.6, both ItemListSelector (Continued) and Toggleable Readouts (Continued) are not functioning, even though they worked fine in 1.5.
Hopefully the issue can be identified and resolved.
Thanks again for your mods!
ttyet 28 Jul @ 3:46am 
to be fair, it works for vanilla and some mods.
But, I believe what we expect for, when seeing a mod like this, is a universal solution for all mods, rather than a partially functioning feature.
I mean, this kind of single feature QoL mod should cover all mods, existed and coming in the future, otherwise it just feels like not functioning at all.
ColossalLamb00 18 Jul @ 3:09am 
Underlying items are still selectable underneath the Pawn menu (Log,Gear). Makes it hard to navigate UI if you don't use categorized readout and have lots of items.
Internecivus 11 Feb @ 9:02am 
I don't know what it was but it stopped not working. I've also changed storage mods due to an unrelated issue so maybe that was it.
OIE.LIN 8 Feb @ 10:38am 
hey sir, the mod didn't work for me either,can u send me the email that I can send you my mod list to check what problem is it?:steamhappy:
Zaljerem  [author] 5 Feb @ 7:50am 
It works fine for me on a minimal test mod list (all DLCs, basic frameworks, some QoL mods) ... I suspect a mod conflict somewhere. If you want to 50/50 your lists and see when it breaks to help me help you, sounds great - at the least I'll need your mods lists to maybe puzzle it out.
MegaG 5 Feb @ 7:03am 
Not working
Internecivus 16 Jan @ 10:28am 
This doesn't seem to work.
Mr. Sloth 9 Jan @ 3:40pm 
Thanks a bunch for this one : )
NOT_YOUR 23 Dec, 2024 @ 12:41pm 
Thanks!
Tosin 4 Sep, 2024 @ 6:28am 
some items are not clickable, f.e only half of leather types I have I can click on
uhhhahah 28 Jul, 2024 @ 3:15pm 
another mod that should be base game
Kokorocodon 17 Jul, 2024 @ 3:27pm 
HOW IS THIS NOT IN THE BASE GAME???!!!!!
Nishe 16 Jul, 2024 @ 12:40am 
THE GOAT
ZX Zero 15 Jul, 2024 @ 9:45am 
omg i miss this mod so much thanks for update!
Wortix Rozengold 13 Jul, 2024 @ 11:19am 
omg thanks!!!:steamthumbsup: