Victoria 3

Victoria 3

Remove Unwanted Buildings
23 kommentarer
Zeiss 21. aug. kl. 11:47 
@zzz es hat funktioniert. ich danke dir für deine Arrangement und bin freue mich sehr über die mod.
zzzwww  [ophavsmand] 21. aug. kl. 11:27 
@Lazy Invincible General As of 1.9, you can delete them via the vanilla building tab. Just open the barrack / naval base tab, you can manage or delete the corresponding units at the bottom.
zzzwww  [ophavsmand] 21. aug. kl. 11:23 
@Zeiss Du musst auch die Entscheidung „Industrial Restructuring“ beschließen.
Zeiss 21. aug. kl. 9:55 
ich habe die mod installiert und ich meine das er auch aktiv ist. ich habe eine Erlass für den gewünschten staat getätigt und auf die Papierfabrik subventionen geschalten. was ist der nächste schritt um zum erfolg zu kommen und so die 2 stufige Papierfabrik aus dem staat zu verbannen.
danke für die hilfe und grüße aus spanien ;)
Lazy Invincible General 12. aug. kl. 12:52 
can you add the ability to remove naval bases and barracks as well, I've got a few bugged out as 5 naval bases have decided that their ships are actually part of the army
HellFire.PNS 6. juli kl. 22:38 
현 버전에서 작동 하지 않음
gumlawk 18. apr. kl. 7:45 
can you remove the vatican city building?
zzzwww  [ophavsmand] 13. feb. kl. 2:21 
@Artybloc

1. The mod uses the same effect as enacting laws like Industry Banned, so this shouldn't happen.

2. It's most likely because the state couldn't offer enough suitable jobs at the moment.

3. If there a lot of free arable land, most of the pop will become peasant next week, except some high qualified pops might stay unemployed until their sol is low enough or find a better job, this depends on sol, average wage and welfare.

4. Non-subsistence buildings hiring and migration takes longer time.

5. Some mods that alter hiring or migration might also cause this.
Artybloc 13. feb. kl. 2:02 
I've found a bug. If you remove a building, people working there won't go into the worker pool anymore.
JimmyAgent007 20. jan. kl. 7:29 
can you remove a barracks thats not fully employed? I like to do a shattered world game and annex everything with a primitive country, destroy all buildings, then release states. but even letting it run for years wont fully employ all the barracks and id like to get rid of them. i can only remove them once they produce troops.
cmdedj 18. dec. 2024 kl. 8:45 
只开了您的mod,但是在决议里没有这一条
:) 30. nov. 2024 kl. 11:33 
same, it is so fucking annoying
Stevie 24. nov. 2024 kl. 16:29 
When are they going to fix this conscription center bug, it literally ruined my entire game as the CSA, because it infinitely spawned conscripts and I couldn't stop it.
:) 23. nov. 2024 kl. 11:09 
Can this remove landmarks like hagia sophia?
zzzwww  [ophavsmand] 17. okt. 2024 kl. 16:48 
@JimmyAgent007 Use the new decree on the states that have conscription centers first.
JimmyAgent007 17. okt. 2024 kl. 16:31 
I cant find the "Remove Conscription Centers" option. I am trying to make a world without any buildings of any kind and this mod makes it a LOT easier. Getting rid of the military, ports/naval, uni and admin are still manual tho.
NABI 20. aug. 2024 kl. 7:17 
outstanding thx for mode
zzzwww  [ophavsmand] 4. aug. 2024 kl. 18:06 
@FrenchDonut22 thank you, just updated the mod and changed the features a little bit.
zzzwww  [ophavsmand] 4. aug. 2024 kl. 18:04 
@detailstop 刚刚在更新中加入了这个功能。
FrenchDonut22 2. aug. 2024 kl. 23:43 
really brilliant mod I hope you continue to update :bayonets:
detailstop 26. juli 2024 kl. 3:12 
@zzzwww 大佬能分享一下你的那个能拆除征兵中心的mod吗?
zzzwww  [ophavsmand] 18. juli 2024 kl. 1:10 
@世界挂机 目前只可以拆除普通建筑,不过我也做了一个自用mod用于拆除征兵中心,这个Bug几年了我怀疑Paradox已经把它忘了。
世界挂机 13. juli 2024 kl. 6:38 
可以拆除原国家的兵营、军港、以及牛皮癣一样的征兵中心吗