Space Engineers

Space Engineers

Consolidation Rearmament - Vanilla Weapon Pack
122 Comments
JS119 18 Oct @ 9:24am 
Such a good mod. Do we have an idea when/if it'll be made compatible with Vanilla+ and its Guided Missile Tracking mods?
ミヤビ 28 Sep @ 5:32am 
I'm playing with "Armament Core 2.5" and when I install a railgun it shows me an error that "This block has been removed from the world due to incompatibility." something like that. How do I fix this?::PoochiQCry::PoochiQCry:PoochiQCry:
Dercaixr  [author] 21 Sep @ 5:46am 
Well... They do not work together, this pack can be used in crossplatform servers, it does not require any additional mods to work (can be used along scope framework for hand weapons).
CrazyCracker 20 Sep @ 1:26pm 
Whats the difference between this and the WC one?
elitexkxkoniges 15 Sep @ 5:59am 
these guns are awsome hand held weapons super nice great job

but is there any chance that the weapons can be neff abit any vanilla blocks with the TBR102L just gets deleted there is no point too have armuor as it will not give you a chance too run away when faceing this gun

i have not tryed other guns yet if the guns weapon strength was the same as vanilla i would defo use on my server but right now no as there too strong :(

even if you relist the mod here and on MOD.IO with a reduced weapon strength of like 35 40 or 50 % what ever the value be too balance it out :D
that will be great thank you
Foltast  [author] 15 Sep @ 5:24am 
Nameless "and popular non-weaponcore mods"
kev yup, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2754014019
kev 14 Sep @ 3:33pm 
Scope Framework?
Nameless 9 Sep @ 7:59am 
"Weapons are rebalanced based on the vanilla weapons"

But i saw a turret that have more than 2km Range. I think it was 2.4km it will kill all PvE Vanilla Encounter before there can even come in Range with there guns
Foltast  [author] 6 Sep @ 7:42am 
VikingTalon can you specify is there no slider for it, it doesn't work past 800m or it doesn't work at all?
Zeronidus thanks!
Zeronidus 6 Sep @ 7:22am 
These are amazing, thanks for the hard work!
VikingTalon 22 Aug @ 8:56am 
ai range is non existant for some reason
Foltast  [author] 16 Aug @ 6:18am 
I'll check it, yeah
Charlie 15 Aug @ 5:18pm 
is there a way to reduce the weapon sway of the handheld weapons? The Perun is practically unusable when scoped in
Perrito Gordito 15 Aug @ 8:09am 
Would be awesome implementing this with vanilla+ guided proyectiles
GammaGam3s 6 Aug @ 1:08am 
to have the missile systems*
GammaGam3s 6 Aug @ 1:06am 
Would you be willing to do a version of this vanilla pack that would use the Guided Vanilla Rockets (Vanilla+) as it would be awesome to have them placed in a non forward facing position requiring direct fire
Foltast  [author] 13 Jul @ 12:36pm 
glouver try to redownload the mod (unsub and then sub again)
we don't have SmallCaliber in our modpack
glouver 13 Jul @ 5:03am 
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
glouver 13 Jul @ 5:03am 
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
glouver 13 Jul @ 5:02am 
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
glouver 13 Jul @ 5:01am 
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
glouver 13 Jul @ 5:01am 
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
glouver 13 Jul @ 5:00am 
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
glouver 13 Jul @ 4:59am 
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CF_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
No weapon ammo data specified for projectile ammo (<ProjectileAmmoData> tag is missing in weapon definition)
MOD_CRITICAL_ERROR: Consolidation Rearmament - Vanilla Weapon Pack, in file: D:\SteamLibrary\steamapps\workshop\content\244850\3282527918\Data\OPC_CA_Weapons.sbc
Weapon definition lacks ammo data properties for given ammo definition: SmallCaliber
Dercaixr  [author] 13 Jul @ 4:22am 
GermanGinger, unfortunately, i don't think so
GermanGinger 12 Jul @ 3:32pm 
Is there any way to get the missiles/rockets to lock on? Otherwise, the large block ones, though better than vanilla, are kind of useless imo
Foltast  [author] 8 Jul @ 11:24pm 
VariableVixen you can do it through ModAdjuster (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3017795356) , right now it's the only convinient enough way
VariableVixen 8 Jul @ 7:14pm 
Is there, by any chance, a config file that allows editing values like damage, power draw, and range? Especially range. I'm already playing with other mods that increase AI weapon ranges past 800m and I would love to use these but I'd be sacrificing defence to do so.
Foltast  [author] 27 Jun @ 8:35am 
benyboy2271, we are looking into this
Mellie, thanks for your feedback! Right now we don't have any plans for sounds update, but we'll see if we can do it in the future
Mellie @ LAN 18 Jun @ 8:32am 
I am not happy with the sound design, the larger turrets don't have a hard hitting feel to them. A 2x5 Turret should not feel like a pew pew gun. Even the huge railgun doesn't have an appropiate amount of bass to it.
benyboy2271 9 Jun @ 1:34pm 
Are there any plans to make this either a vanilla+ version OR to confirm this is compatible with Vanilla+ even if it doesn't use it's features? I love this pack but I would like to expand my gameplay a bit more so if this pack itself cannot use the framework just knowing its compatible would be really helpful.

Love the mod and your works, thank you team :)
Dercaixr  [author] 9 May @ 4:18am 
Hi! Yeah, make sure to check that the weapons you are using are also in this version, some small amount of weapons was not adapted for this mod
TwistedGraphene 9 May @ 12:06am 
Will blueprints that were built with the WC versions of the weapons spawn correctly with this pack instead?
Foltast  [author] 26 Apr @ 12:26pm 
Silver Wolf is there any chance that you are using it with WeaponCore mod?
Silver Wolf 18 Mar @ 4:56pm 
This mod makes all weapons break unfortunately.
Alexis The Calico Yokai 8 Mar @ 10:28am 
Mod isn't working
Odinfin 8 Feb @ 6:53pm 
I third the Vanilla+ Framework
Ashes Vargrand 27 Jan @ 12:14am 
vanilla+ Thumbs Up!
dRuPpI 5 Jan @ 7:25am 
can u make a Vanilla+ Framework version of this?
LootGoblin 1 Dec, 2024 @ 11:58pm 
I kinda have a similar issue like @Katzenheld is describing. Turrets AND guns get renamed, once i rejoin my world like "OPC_TBC202CL_DisplayName_LID", where it looks like to me that the Names arent loaded properly during the initialization of the mod during the world load. I do have the same with the Propulsions mod sometimes.
Eternal Serenity 10 Nov, 2024 @ 8:31pm 
nvm, found em
Eternal Serenity 10 Nov, 2024 @ 8:27pm 
where can i find the sbc files so i can set the definitions in O&B's ship class system?
Acouthyt 4 Nov, 2024 @ 7:36am 
Would you ever consider adding compatibility for the Vanilla + framework?
Dercaixr  [author] 28 Oct, 2024 @ 5:18am 
Hey! the weapons are balanced relative to other non-weaponcore mods, i cannot recall which ones specifically, that would be a question Foltast should answer
Khaine 28 Oct, 2024 @ 4:17am 
Hey, dumb question here, are the weapons in this mod without weaponcore more powerful or less? I'm afraid that with the vanila settings consolidation weapons would be too powerful :D Thanks in advance for the one that answer :)
3of9 27 Oct, 2024 @ 12:08pm 
Can the hatches on the missile launchers be animated to close/open based on if the block is on/off?
Foltast  [author] 27 Oct, 2024 @ 11:21am 
Sniper, it should work as a vanilla launcher (manual dumb fires) but with less damage per missile
Sniper 27 Oct, 2024 @ 7:29am 
I have a question about the missile launcher LM036, how exactly does it work? It's a cheap alternative to the vanilla missiles since it doesnt require uranium for missiles but I have no idea if it will track and fire on its own without some kind of help.
Typhon Plume 22 Oct, 2024 @ 8:37pm 
Some actual stats for these weapons and maybe images would be nice as well.