Barotrauma

Barotrauma

More Vanilla-Like Weapons
78 Comments
DJH850 26 Sep @ 6:41pm 
@缓慢起步的新手 is this compatible with NT nerotrauma
缓慢起步的新手  [author] 20 Sep @ 7:03am 
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缓慢起步的新手  [author] 20 Sep @ 7:00am 
@Stephen_Hawking Your advise is really critical to my mod and if you dont mind here is my discord IDs: 18186474005 ARMOR MAYHEM
hetian_ziliu 18 Sep @ 10:08pm 
我会期待着的,十分感谢大佬的付出,不过如果学业繁重的话。还是要以学业为重的好
Stephen Hawking 14 Sep @ 1:13pm 
reinforced flak cannon ammo is literally a laserbeam lol
Stephen Hawking 14 Sep @ 11:36am 
the assault shotgun is a bit too strong
Stephen Hawking 14 Sep @ 11:04am 
theres alot of items/weapons that dont have names, and duplicate recipes, like blank name items. are littering the shops/crafting station
Stephen Hawking 14 Sep @ 6:49am 
maybe increase the recoil/decrease accuracy for lightweight hmg cause lighter gun + high caliber = bigger kick!
Stephen Hawking 14 Sep @ 6:47am 
also make lightweight HMG placeable in hotbar too. its LIGHT WEIGHT for a reason!
im very happy with the pulverizer hmg being placeable in the hotbar, all unique guns should have that option, it makes them alot more rewarding for obtaining and gives them more flexible usage!
Stephen Hawking 14 Sep @ 6:41am 
this mod is amazing i love the creativity put into all the alternative weapons and their variants!
Stephen Hawking 14 Sep @ 6:04am 
does this mod replace anything from vanilla or is it purely extra standalone content?
缓慢起步的新手  [author] 13 Sep @ 8:40am 
@hetian_ziliu @咲恋 感谢你们提出宝贵的建议,很抱歉将近十月份才回消息,但是最近学业压力大真的好大,不过这次我会在国庆期间推出独特的制造台,期待一波吧~ 大部分改装武器,高级材料,防具,高级炮塔弹药都会通过独特制造台制造,普通制造台可能不再支持本模组物品的制作(这也是为了减少原版制造台空间的占有量,优化空间。)
hetian_ziliu 11 Aug @ 8:04pm 
确实,加个制造台更好,东西太多了
咲恋 3 Aug @ 5:20am 
求求了加个专属制造台吧
缓慢起步的新手  [author] 19 Jul @ 9:45am 
@aerca 31 等我有时间吧,学业为大:steamthis:
aerac 31 13 Jul @ 3:36am 
啥时候给半自动手枪出改装呀
缓慢起步的新手  [author] 12 Jul @ 8:17am 
@aerac 这样设计是为了解决怪物卡在射击死角的问题,除了眩晕还有爆炸伤害和烧伤,开火的时候离原型破片加农炮远一点吧。
其实购买时潜艇升级商界面的介绍也说明了这个问题(开火时的力场足以使周遭的海水沸腾)
但是如果是改代码的话得等到过年或者明年六月份,我还在上高中:steamthis:
缓慢起步的新手  [author] 12 Jul @ 8:14am 
@SCP Foundation 两个模组出现了标记相同的物品会报错,BAROplus跟我的模组也有冲突,目前的解决办法只有一个就是二选一,改动物品标记会导致更大面积的报错。
SCP Foundation 11 Jul @ 5:13am 
COL 也是一樣
SCP Foundation 11 Jul @ 4:56am 
看了控制台這個:‖color:#9370DB‖[More Original-game-Like Items 更多原游戏画风武器装备]‖color:end‖ Error in fabricable item Alienriflebullet! One of the required items has no identifier or tag.
SCP Foundation 11 Jul @ 4:54am 
裝了這個就不能用COR [Combat Overhaul Reloaded]
aerac 31 11 Jul @ 1:00am 
原型裂片加农炮8.5米的眩晕太逆天了能不能改一改
缓慢起步的新手  [author] 3 Jul @ 11:48am 
@water bear(jie) 可以,我马上修单手霰弹枪,但是最近在忙活新装备所以可能没空做高结构伤的弹药,你先拿别的MOD武器凑合着用用吧。
Water Bear(Jie) 3 Jul @ 8:00am 
单手霰弹战术和消音读完图纸造不了
Water Bear(Jie) 28 Jun @ 8:53am 
能弄个高结构伤的弹药吗,我想拆遗迹墙:steamhappy:
MR.格伦 26 May @ 10:55am 
难怪听着耳熟
-Z- 26 May @ 5:32am 
@缓慢起步的新手 Yes! the CQC version of Coil assault rifle being in the hotbar makes much sense! Thanks for considering it.
缓慢起步的新手  [author] 25 May @ 7:31pm 
@-Z- Sure!Will consider to make Coil assault rifle (CQC) be able to place in the hot bar ,maybe more.
-Z- 24 May @ 12:04pm 
Hi, I love this mod. Can I ask you to make "Coil assault Rifle" usable in the inventory slots?
缓慢起步的新手  [author] 22 May @ 11:50am 
@MR.格伦 还真被你说中了。独特突击步枪(安息之吻)的枪声来自DK2的M4
MR.格伦 18 May @ 3:08pm 
突击步枪的枪声咋越听越熟悉,是不是DK2那边扣过来的:shotgunbreach:
缓慢起步的新手  [author] 18 May @ 4:29am 
Я попытаюсь удалить некоторые изменения в этой модной группе относительно NPC. Но я не могу вспомнить ничего из того, что я сделал, что я забыл сам, и я постараюсь найти его и удалить.
из-за этой залупы у нпс на аванпостах не спавнятся миссии, через консоль отследил что этот мод препятствует спавну миссий, -rep
缓慢起步的新手  [author] 5 May @ 9:57am 
Actually I did not write any code about outpost merchant,manage and any NPC ,maybe you had mounted other MOD which jammed the spawn of outpost manager because some other MOD had occurred the same thing you said.:steamthis:
Ender Dovahkin 4 May @ 6:57pm 
update, this mod just breaks the outpost manager
Ender Dovahkin 4 May @ 5:21pm 
bug report, loading this mod after barotraumatic causes outpost managers to not spawn new missions. fixable with changing load order.
缓慢起步的新手  [author] 3 May @ 10:34am 
@Rhyzenn Some one says yes , but some one says nope. Maybe it just like my Physicorium SMG ammunition and BAROBLUS's Physicorium SMG magazine. Crush, yep,crush.:steamfacepalm:
Rhyzenn 28 Apr @ 3:00am 
are the names fix?
Lingyang crow 23 Apr @ 6:24am 
要是能多加些近战武器就好了
New Black 20 Apr @ 10:13pm 
祝好运:steamhappy:
Ender Dovahkin 19 Apr @ 8:27pm 
wish you the best in life, good luck developing the mod
缓慢起步的新手  [author] 18 Apr @ 1:47pm 
关于重型镇暴头盔的问题我会在下次更新修复它
缓慢起步的新手  [author] 7 Apr @ 7:39am 
@Moonarian OK,下次学校放假就休正这个问题!:steamthumbsup:
Moonarian 6 Apr @ 2:23am 
还有一条红字是**/3281825585/Items/Weapons/InventoryIcons.png not found
Moonarian 6 Apr @ 2:20am 
你好,我这每次进入游戏都会爆出“强化电磁枪贫化燃料弹药箱”的红字,具体是:
Could not find the ingredient "Barotrauma.FabricationRecipe+RequiredItemByTag(aluminium)"
缓慢起步的新手  [author] 3 Apr @ 8:37pm 
@Yaeger Thankyou sir!I'm glad to hear that.
Yaeger 2 Apr @ 5:25pm 
Keep it up friend! You're doing great, I wish you the best of luck with your schooling
goober 11 Mar @ 4:28pm 
This is a good mod, but i feel like certain items (that should be rare or very rare) are WAY too common. Example, i just found a physicorium wrench and a titanium-alloy screwdriver in an outpost's trash can, and another physicorium wrench and screwdriver in one of the cabinets. If you could tweak those items (and other items that need it) spawn/commonness out, that would make this mod even better!
缓慢起步的新手  [author] 7 Mar @ 8:04am 
@39's_Stanislavskii
In fact, I have successfully contacted a university student who is studying English in a prestigious university, and he is helping me with the translation work, which will be completed in the near future:steamthumbsup:
缓慢起步的新手  [author] 7 Mar @ 8:00am 
@39's_Stanislavskii
Thank you sir! Your comments are very valuable to me and I will immediately take them and make changes in the game accordingly:steamhappy: