Arma 3
XM250
34 Comments
Mumus 18 Dec, 2024 @ 1:54am 
Is there any spare barrel compatible with XM-250?
Shotgun_Holic 15 Dec, 2024 @ 8:04pm 
Wonderful gun but tracer rounds seems not work in my case only red one works
sol 29 Oct, 2024 @ 8:25am 
Care to do a take on the xm157 scope?
Kartsa  [author] 19 Oct, 2024 @ 11:58pm 
No
Hapsburg_lippp 19 Oct, 2024 @ 1:01pm 
This is great, is there any chance on getting any of the ngsw
budgetcommander 12 Oct, 2024 @ 7:35am 
Wait, no. I don't think that's how it works.
budgetcommander 11 Oct, 2024 @ 5:02pm 
Because the default fire mode is semi and not full-auto, the AI is unable to use it as a machinegun. Could you fix this?
Petrus Aurelius 2 Oct, 2024 @ 12:00pm 
When the M200 is not enough and the SPGM is too much. Great weapon.
stonegodspeed 30 Sep, 2024 @ 11:21pm 
by fast the best ngsw mod in arma3, thxs for ur good work
Rebel Bush Wookie 6 Sep, 2024 @ 3:52am 
@tubahorse It can. Almost every modern light and medium machine gun comes with quick change barrels. In this specific instance, it was a requirement by the Army in the contract
平原之舞 3 Sep, 2024 @ 7:49pm 
能不能左x250的弹链,没有弹链只靠弹夹带不了几个
TubaHorse 31 Aug, 2024 @ 11:47pm 
I'm not sure if the real gun can do this, but I have made a tiny patch mod that allows the barrel to be swapped w/ ace3's overheat system.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3322145181
President Nelly 7 Jul, 2024 @ 7:10pm 
Amazing
Nightwolf2112 6 Jul, 2024 @ 7:19am 
glorious
Kartsa  [author] 5 Jul, 2024 @ 11:08pm 
@Nightwolf2112
Once i'm done adding all rest of the stuff to Arma, i will
Nightwolf2112 5 Jul, 2024 @ 9:33pm 
@kartsa if you put all of this into a singular mod that would be amazing. keeps the amount of extra dependencies small
Kartsa  [author] 5 Jul, 2024 @ 7:18am 
@IndianaJoe4323
Nah
IndianaJoe4323 5 Jul, 2024 @ 6:39am 
Very nice, but they need a little wear. (The XM7 pack could use some as well)
Garuda Thirteen 5 Jul, 2024 @ 3:10am 
Unlikely I know as you've stated, but I hope to see more magazine options in the future. Works great nonetheless.
Kartsa  [author] 5 Jul, 2024 @ 12:06am 
@Nightwolf2112
Aw, thats awesome to hear!
I do have IHPS and IVAS as well, and MSV Gen II vest and XM157 scope are coming in the future^^

I can also always repack everything for you if needed, so dont need dependencies
Sem 3 Jul, 2024 @ 10:50pm 
real
Nightmare of the Samurai 3 Jul, 2024 @ 12:28pm 
кайф
Kartsa  [author] 3 Jul, 2024 @ 6:44am 
@krzychuzokecia
It is
krzychuzokecia 3 Jul, 2024 @ 6:42am 
Ah, so it isn't "just me" on the recoil, it is objectively set to be equal to vanilla 6.5 guns. Thanks for confirmation! :winter2019happydog:
Kartsa  [author] 3 Jul, 2024 @ 6:35am 
@krzychuzokecia
Yes, and its meant to
krzychuzokecia 3 Jul, 2024 @ 6:28am 
Well, you might wanna check if you haven't accidentally uploaded some older version then, because for the class KAR_XM250 it says quite clearly recoil="recoil_mk200"; (with Mk200 being a vanilla 6.5x39 LMG obviously). Similiar for MCX-Spear (it has recoil set to "recoil_MSBS65", the 6.5 Promet).
Kartsa  [author] 3 Jul, 2024 @ 6:02am 
@krzychuzokecia
Ill fix the geometry LOD someday.

And, yes its just you on the recoil.
krzychuzokecia 3 Jul, 2024 @ 5:21am 
The geometry LOD seems to have wrong/no materials applied, since when hit, the gun will throw up dust cloud, instead of "metal" sparks effect.

Also, is it just me, or does the recoil seem way to low? It looks to be even less than vanilla 7.62 NATO guns, maybe taken straight outta 6.5x39 guns (MXC/Katiba)?

This applies to the M5/M7 Spear too.
MikeyB 2 Jul, 2024 @ 5:48pm 
Thank You, Thank You, Thank You...
xano 2 Jul, 2024 @ 11:00am 
very nice : )
Nightwolf2112 2 Jul, 2024 @ 9:12am 
you keep giving me work to do with updating the New Model Army mod with your weapons. Which is nice since i can remove the aegis/WS requirement once all of the NGSW are made.
danksoilder 2 Jul, 2024 @ 6:45am 
Lets go keep up the great work
Slickry 2 Jul, 2024 @ 6:42am 
awesome!
Eva 2 Jul, 2024 @ 6:36am 
poggies