GROUND BRANCH

GROUND BRANCH

Ultimate M4 [1035]
204 Comments
Modern Lancer  [author] 19 Oct @ 9:37pm 
If you're up for commissioning attachments, hit me up on Discord (modernlancer)
BluberryRedbull 19 Oct @ 8:21pm 
Any chance of getting new grips like the Die Free Co Kung Fu? I doubt it's a priority, but I'd be down to commission it if you're up for implementing it. I'd also love to see the a version of all of the Magpul stocks with the GBRS Valkyrie riser.
C.A.S. 18 Oct @ 2:58pm 
OK, upon closer investigation, my server was not updated. I had to reset the server for the mods to load correctly.
C.A.S. 18 Oct @ 2:55pm 
I can't see any of the stocks in the menu, all of my builds are gone, the lower receiver says "made in germany" "HK416" which is not an M4. I would recommend a new mod for HK builds tbh. They're not the same platform.
Modern Lancer  [author] 18 Oct @ 12:13pm 
hmm, nothing should change in regards to how the mod works: builds, attachments, logic - everything should've stayed the same.
C.A.S. 18 Oct @ 12:08pm 
That explains why my builds were all gone
Modern Lancer  [author] 18 Oct @ 10:32am 
Code inside has been updated to support other mod integration into this. In other words, wait for HK416
seanconlon1874 18 Oct @ 10:31am 
What's the new update?
Whizkey 18 Oct @ 1:55am 
thanks man, i love it, i really would appreciate if a 9.5 inch FSP handguard from Daniel defense could be added
Wheelie 9 Oct @ 7:15am 
A cool retro colt 733 build would be amazing. Carry handle mount for a red dot and a barrel torch mount. Get that Black Hawk down or blood diamond vibes going.
Chaney 27 Sep @ 9:06pm 
Howcome, half of your mods are incompatible with EACHOTHER. this mod doesnt work in multiplayer when combined with ANY of your other mods.
Modern Lancer  [author] 17 Sep @ 2:44am 
(make sure both the game and the mod are on the newest version)
Modern Lancer  [author] 17 Sep @ 2:43am 
make sure you are on the latest version and you have no conflicting mods installed.
adammalo1234 16 Sep @ 10:08pm 
for some reason, when I select it, it has green upper and no other options, and when i take that upper off it completely disappears
Modern Lancer  [author] 13 Sep @ 2:19pm 
no, all the muzzle devices have already been decided. some use birdcage, some use 3 prong and some use 4 prong.
Moty 13 Sep @ 5:49am 
are we gonna get surefire 4 prong flash hiders for the block 2 uppers any time soon?
JayPix1992 9 Sep @ 10:39am 
I see.
Modern Lancer  [author] 9 Sep @ 2:12am 
I might do black versions for some uppers at some point. But I'm pretty much done with the ar15 uppers, only adding stuff people commission as I already did everything I wanted for the pack.
JayPix1992 8 Sep @ 5:12pm 
Hey Lancer? Just wondering if there are going to be color options for the SOPMOD LMT stock, M4 Waffle Stock, and the Magpul MOE pistol grip in the future? Also will the Mk.18 Mod 1, M4A1 Block II, and the M4A1 Block II FSP uppers have black versions or color options as well, at some point?
Flawda Man 8 Sep @ 1:28pm 
Would it be possible to see an AR10 with these customization options? 308,6.5 creed etc?
Mr2ummer 14 Aug @ 5:23pm 
Would it be possible to add a green stock and a C7A2 style handguard? I've been looking for a mod like that but I couldn't find one better than this
Autonomous157 9 Aug @ 2:24pm 
I don't know if this is an issue with the mod or the game but on specifically these two guns when I'm in the editor it zooms way too far out and doesn't let me zoom back in. It's usable, just very annoying
J.T. 17 Jul @ 5:12pm 
On the Geissele 10.5 I'm getting a message telling me that I place my foregrip too far forward and it won't let me save the build, can anything be done about that?
[ACPL] Jon 14 Jul @ 2:36pm 
I'd imagine he's limited by the available animations.
Jorj 14 Jul @ 8:31am 
Maybe it's a good idea to extend the grip placements further on the rails of all handguard options. It's a lot of unused mlok space.
JayPix1992 13 Jul @ 1:44pm 
What is the pistol grip that's being used on the old versions of the guns in the 2 images above? Is that going to be added in a future update? Also the stocks, uppers, and pistol grips that don't have color options, will they be given any in said update?
Warlord 11 Jul @ 2:38am 
A buddy and I are having the same issue as Cheezcake below. It doesn't make it unusable. So far I've been using the starting position with a lot of panning and if I mistakenly try to zoom out, I have to save and start editing again to get anything done. It's really the issue we're finding with the mod.
J.T. 10 Jul @ 8:11am 
The foregrip attachment points on the Geissele rail are REALLY close to the magwell. Not sure if there's a fix for that, figured I'd bring it to your attention.
JayPix1992 8 Jul @ 12:22am 
Okay, I understand wanting more realistic recoil then the vanilla weapons. But why no Muzzle Kick/Rise?
Cheezcake 7 Jul @ 11:11pm 
whenever i scroll out a bit while customizing the whole gun goes far away and it makes it really hard to customize
Modern Lancer  [author] 7 Jul @ 10:43pm 
The gun has more realistic recoil than the vanilla guns, but it's not no recoil.
JayPix1992 7 Jul @ 7:40pm 
For all I know, I might not be the first one to say something about it.
JayPix1992 7 Jul @ 7:39pm 
If you didn't know about the, "no kick and recoil", thing. I hope me bring it up helps.
JayPix1992 7 Jul @ 7:38pm 
Hey Lancer, I just want to bring this up to you. First of all, I love that this mod is back and updated to V1035. Don't worry, I'm having my fun with it for sure. But I've noticed that when shooting the weapons in full auto or rapid semi auto fire, all the rounds hit the same spot. There's no kick, or recoil, the guns shoot like a laser. This is with all modded weapons from what I've seen, and not just the Ultimate M4 mod, just so you know. If you used the normal Ground Branch weapons, you'll know what I mean. I'm assuming that you know already about this, and that you're working on an update for this to be added along with other things for the mod. Am I right?
JayPix1992 4 Jul @ 12:29pm 
If you zoom out when customizing the weapon, it zooms out super far, and you can't zoom back in. Not sure why that is.
shiyong0517 1 Jul @ 11:42am 
it has zoom problem
ShadowDelta88 30 Jun @ 9:08pm 
what happened to seal recce upper?
Josn 28 Jun @ 7:20pm 
cool:steamhappy:
Modern Lancer  [author] 28 Jun @ 2:19pm 
magnifier issues have been resolved
JoeTheRowdyRapscallion 28 Jun @ 8:49am 
it would be cool to see a C7A2 variant
Modern Lancer  [author] 27 Jun @ 2:41pm 
Added SR-15 lower and 9 new uppers
Cow Obliterated By Train 27 Jun @ 10:48am 
this fucks so hard, thanks for adding that one extremely heavy pic rail from the early 2000s, the one in Rainbow Six Vegas 2, forget the name.
Modern Lancer  [author] 26 Jun @ 2:48pm 
What should be the correct name for the uppers?
Meek 26 Jun @ 8:22am 
Very cool mod, you have bcm mk2 rifles in this but the upper receivers are milspec and not bcm mk2, are you updating this? It's just something I noticed. Could you add od green to the bcm lineup?
Modern Lancer  [author] 25 Jun @ 3:13pm 
might just have some filter on in the UI, like hide mods or only a specific category of firearms
QUOKA30 25 Jun @ 2:27pm 
@jonexhd I already did that like 10 times.
Cagger 24 Jun @ 11:27pm 
when i high ready the , addons like peq disappear
jonexhd 24 Jun @ 12:29pm 
@QUOKA30 try resubscribe the mod to force update it. It appears in the menu as the name M4
QUOKA30 24 Jun @ 10:39am 
Idk why, but the rifle won´t show up for me.
Does anyone know why that could be?
(Still thank you for bringing this mod back)
Tragic Loop 24 Jun @ 10:38am 
more ar15 for the ar15 god