RimWorld

RimWorld

[SR]Realistic Ore Generation (Continued)
40 Comments
SERAGONDON 13 Aug @ 12:20pm 
somehow this mod breaks entering to pits from anomaly and insects lairs from oddysey
reproduced on all dlc enabled + harmony + this mod by loading dev mode, spawning pit gate and trying to enter
encountered the same thing with insect lair while playing
ttyet 10 Aug @ 6:41am 
Yeah Ive read several similar issues happened between other mods
Mlie  [author] 10 Aug @ 6:11am 
Should work better now however, the original code was not really done correctly in the mod either
Mlie  [author] 10 Aug @ 6:07am 
@ttyet This is due to a bug in the game, I have reported it to the developers
Yezus 10 Aug @ 1:08am 
truthing
ttyet 9 Aug @ 11:39am 
Bug Report:
You can normally start a new game, but once you try to save and load your save again, you will unable to load it. Showing "Error while loading a map", with an error log. The error is easy to reproduce so I dont want to post the error log here since it exceeds Steam's word restriction.
Reproduce step: 1.all dlcs, Harmony and this mod only. 2. start a new game. 3. save and load.
Mlie  [author] 8 Aug @ 11:28am 
Should work better now
XGGJI1 8 Aug @ 6:05am 
In world page, when clicking on any asteroid, all icons and UI disappear. I can’t even bring up or upload logs.
Like this:
https://p.sda1.dev/26/ff84c7e19d7b290208cb6d34299adca1
ttyet 7 Aug @ 11:25pm 
Bug report:
conflict with Rimworld Exploration Mode(https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2941608795) :
when clicking Select Random Site on landing tile selecting window, all UI disappears and the screen freezes, no bottons on keyboard can trigger any changes, you have to ALT+F4 to shut the game down. So of course I cannot provide error log. I published a video for the issue: https://youtu.be/vX5tU9jUqZE
since I dont know the issue is on which mod's end, I post this bug report on both comment sections.
Mlie  [author] 6 Aug @ 1:20pm 
Fixed the hard crash on world select screen
ttyet 6 Aug @ 8:13am 
+1 on the issue of game crashing once clicking on any world tile.
Ive noticed @Erythion had post a formal report on Discord, so I wouldnt post another one. Just to back his report. The issue is confirmed by many players in Chinese player community.
Schuchart 4 Aug @ 2:07am 
Hey there! Got the same issue as SmellyFishNuggets, it is a reproducible CTD with no crashlog or similar generated, happens on every newly generated planet when clicking "Select Random Site" and when manually selecting Landmarks while using ROG. I've emptied my mod list and rebuilt it using RimSort, started adding one by one, this one is definitely the problem. Using all DLC, latest Rimworld-version. Here is the link to my my log done with Log Uploader.

https://gist.github.com/HugsLibRecordKeeper/a1d1bc9f34ebec25cad3a15fe152e8ca
Mlie  [author] 17 Jul @ 9:40pm 
@SmellyFishNuggets Please see the Reporting Issues section described above
SmellyFishNuggets 17 Jul @ 5:05pm 
okay so Realistic ore generation just crashes no matter what i do i disabled every mod and dlc and it still crashed my game anytime i click a tile
moss 12 Jul @ 10:55pm 
needs to be towards the bottom of load order otherwise it gives the issue @тетеря, блин says i believe
Mlie  [author] 12 Jul @ 9:21pm 
@тетеря, блин Please read the reporting issues steps above again
Mlie  [author] 12 Jul @ 8:32pm 
@тетеря, блин Please see the Reporting Issues section described above
тетеря, блин 12 Jul @ 4:31pm 
crashed the game when trying to select a tile. had installed: Odyssey, My Little Planet, World Presets, Faction Customizer, Geological Landforms, Biome Transitions (I guess nothing more important that involved into world generation).
Mlie  [author] 11 Jul @ 9:17pm 
@警觉调整者 Please see the Reporting Issues section described above
警觉调整者 11 Jul @ 1:18am 
The mining station always produces coal, iron ore, lead ore, copper ore, even though it is indicated that it is impossible to generate them.
https://gist.github.com/HugsLibRecordKeeper/f489f5d7e8f53a476d8ea89452aab18b
Mlie  [author] 7 Jul @ 9:30pm 
@Psycho Penguin Please see the Reporting Issues section described above
Psycho Penguin 7 Jul @ 3:20pm 
seems like this mod crash when I try to select a tile of the map
Mlie  [author] 3 Jun @ 9:51pm 
@SmellyFishNuggets It modifies ore generation, not regeneration
SmellyFishNuggets 3 Jun @ 4:50pm 
does the ore regenerate all at or am i just lazy with the description
Mlie  [author] 16 Mar @ 11:14pm 
@SMercisk If you are referring to the size reported here on steam it is probably due to not including the source in the steam upload as its already available on the github repo. I also optimize textures of uploads.
SMercisk 16 Mar @ 3:42pm 
Why do your mods usually end up more lightweight that the originals? It's not a big deal, just stumps me.
Erythion 13 Feb @ 2:55pm 
It seems like long range scanners underground/surface scan mode does not persist through save/load cycle. is it just me, or?
Tony Stank 20 Nov, 2024 @ 12:58pm 
Incompatible with deeprim, no ore was being generated underground.
Mlie  [author] 3 Jul, 2024 @ 9:53am 
@domin2ktr Compatible how? And please link to the mod, I dont use the VE stuff
domin2ktr 3 Jul, 2024 @ 9:39am 
make it compatible with VE Outposts
Lotan flan 29 Jun, 2024 @ 6:58pm 
you sadly cant do that right next to your current settlement
Mlie  [author] 29 Jun, 2024 @ 4:06pm 
@Lotan flan You can just increase the max possible settlements in the game settings, take a caravan, settle there, mine and then abandon it
Lotan flan 29 Jun, 2024 @ 3:02pm 
are there any mods that will allow me to enter tiles next to my settlements so i can mine in them?
McMookerson 29 Jun, 2024 @ 11:13am 
(and thanks for your hard work in my resurrecting/continuing these mods for all of us!)
McMookerson 29 Jun, 2024 @ 9:44am 
Thanks, @Mlie!
Mlie  [author] 29 Jun, 2024 @ 9:41am 
@McMookerson Should only be affected by mods that changes the map after the generation. So I think Preview should be fine.
McMookerson 29 Jun, 2024 @ 9:33am 
I see Map Reroll called out as an incompatibility. Do we know whether the similar functionality in Map Preview also conflicts with this?

Or is it only the Reroll mod, since that one happens *after* a map is generated, instead of before?
Reishe 28 Jun, 2024 @ 11:37pm 
I was looking for this!