Sid Meier's Civilization VI

Sid Meier's Civilization VI

Resource Import
33 Comments
win2025670702 1 May @ 4:27am 
如果这能与和而不同兼容,这模组可玩性将大大提高
1115702744 3 Feb @ 7:02am 
没问题了,原来是蒸维自身能力判定的问题,读一次档就好了
1115702744 3 Feb @ 6:58am 
而且这个bug触发很奇怪,只有国境内养殖的马不加生产力,养殖国境外的马再扩地到的是可以吃到蒸维加的生产力的
1115702744 3 Feb @ 6:35am 
有个小bug,养殖的🐎对于蒸维的战略资源加锤不生效,只有基础的生产力
Hellopig 7 Jan @ 7:26am 
大佬这个mod好像使用不了了,只要加入就打不开游戏报错显示应该关闭
Hellopig 7 Jan @ 7:12am 
为什么我打开游戏就报错用不了这个mod
猫姬想对你说 29 Dec, 2024 @ 7:32pm 
回上楼,在单元格上选引种后点休眠4回合后就会长出资源
高亦轩 15 Dec, 2024 @ 4:08pm 
请问这个究竟怎么用,在单元格上选引种后点跳过或休眠4回合后长出资源?还是4回合每回合都要点一下种植资源?
thfxyd 3 Nov, 2024 @ 1:28pm 
资源养殖的最小回合是4,可以修改为2吗?四回合过去四回合养起来加上路途时间有点久
excosy 20 Oct, 2024 @ 1:07am 
这个可以扩展出更好玩的玩意。比如资源垄断,即使是大米这种加成资源,不在我这买种子就没产出(什么ABCD)。以及间谍,春秋时期那谁给邻国送熟种来着导致对方颗粒无收
还有不到3小时就能玩丝  [author] 14 Sep, 2024 @ 7:54pm 
@Crashdyv
Great idea, but I've been playing other games recently and maybe I'll update this feature later.
Crashdyv 13 Sep, 2024 @ 6:02pm 
I would love to see a symbol for the Agronomist on the overland map when they carry a seed.

I would suggest something the game already does: show an ! (exclamation point) over the unit icon, perhaps in green?

Edit. Or change the apple icon on the unit flag to another color to show it is carrying a seed.
Crashdyv 12 Sep, 2024 @ 9:55am 
I would love to see a symbol for the Agronomist on the overland map when they carry a seed.

I would suggest something the game already does: show an ! (exclamation point) over the unit icon, perhaps in green?
Hegemony 26 Jul, 2024 @ 8:43am 
好评,希望可以适配资源扩展mod
还有不到3小时就能玩丝  [author] 20 Jul, 2024 @ 7:02pm 
@Jay 可以
朱和 20 Jul, 2024 @ 6:46pm 
是可以把无主领主的资源偷过来吗:steammocking:
还有不到3小时就能玩丝  [author] 12 Jul, 2024 @ 10:42pm 
@2206342391
海平面高度下面
neihan220 12 Jul, 2024 @ 10:40pm 
@StarsWhisper那您可以跟我说说在哪里改吗?
还有不到3小时就能玩丝  [author] 12 Jul, 2024 @ 4:22am 
@2206342391
在领袖选择阶段开高级设置,有个选项可以选养殖时间,游戏里就不能改了。
不过在设计上是规定了至少要等一回合的,如果你想瞬间获得资源或者自定义选项里没有的时长,就得找本地的mod自己改了
neihan220 12 Jul, 2024 @ 2:59am 
请问怎么改养殖回合数呢
还有不到3小时就能玩丝  [author] 6 Jul, 2024 @ 8:11am 
@Legendarylocika
That's okay. If you want to cultivate all the resources, you can subscribe to another mod in this mod introduction, but it may feel a bit out of place.
Legendarylocika 5 Jul, 2024 @ 9:03am 
hi, thanks for your patience, you were right and the error was on my end, mod works just as intended, it just doesn't cover resources added by other mods. It does indeed block cultivation of resources on a tile that already contains an undiscovered resource. I thought it was some sort of error because it seemed that i couldn't cultivate nor collect seed but the resources around were either undiscovered yet and thus couldn't be placed or contained in a mod and thus couldn't be collected, should've thought it through hehe, thanks anyways
还有不到3小时就能玩丝  [author] 4 Jul, 2024 @ 7:16pm 
@Legendarylocika
This is strange. I tested and checked the code and didn't notice any issues. Perhaps I am not very certain about a mechanism that I have overlooked. If the cause of the problem is found, it should be fixed.
Legendarylocika 4 Jul, 2024 @ 3:49am 
if i notice it again i might send you the screenshot so you can see no buttons appear, nor the one for cultivation nor the one for seed gathering.
Legendarylocika 4 Jul, 2024 @ 3:47am 
yes i am aware, sometimes the cultivation begins and i set the agronomist on sleep mode to not disturb it until it is done but the process gets interrupted anyways.
还有不到3小时就能玩丝  [author] 3 Jul, 2024 @ 6:11pm 
@Legendarylocika
Did you try moving to another plot and trying again? If a plot contains resources that your current technology cannot detect, such as oil, all the buttons are hidden.
Legendarylocika 3 Jul, 2024 @ 8:57am 
hi, mod is great, loving it so far, but the button doesn't show up after i use the agronomist breeding a few times, i put down 5 resources and i can't pick up seeds nor cultivate from surroundings, it's like it stops working after a while, much appreciated :Gifting:
还有不到3小时就能玩丝  [author] 3 Jul, 2024 @ 1:16am 
@Sorin
如果觉得太强的话,可以在选领袖的界面把养殖时间调长
Sorin 3 Jul, 2024 @ 1:04am 
太强了,不仅没有使用次数,养殖完还自带改良,种田人狂喜
云之遥 1 Jul, 2024 @ 3:15pm 
终于不用让山地地区和矿区挨饿了
Doc_Furtado 26 Jun, 2024 @ 8:43am 
Ok, like the alquimist, AI product but dont know how to use, your mod seens great, but looks like make a not fair game, just because will make player city stronger in luxury production, other way, will give more playable options to player
还有不到3小时就能玩丝  [author] 26 Jun, 2024 @ 7:45am 
@Doc_Furtado
If the mod does not have any bugs, the AI should not use this mod.
I'm not sure if the AI can use the button-clicking functions, so I added an additional restriction: the AI cannot produce Agronomist.
Doc_Furtado 26 Jun, 2024 @ 7:37am 
AI will use this mod too?