Space Engineers

Space Engineers

X-F7 dragoon-s
11 Comments
Ramalis  [author] 31 Oct, 2024 @ 4:36pm 
talk about necromancy.
i probably should make a new "capital" like vessel
Nineveya™ 30 Oct, 2024 @ 8:23pm 
Hej I am wondering... this ship looks like a piece of art and it's been a while since you updated. Are you ever going to finish it or is it finished coz I have no way of telling. AMAZING build! :steamthumbsup: :steamthis:
Garghello 1 Nov, 2015 @ 7:29pm 
@Tidus, this ship is a work of art. Even if it is incomplete, I still love the design! The hangar area is quite impressive, and while testing its capabilities I was able to use the hanger to capture a 'flag' from this mod. I also think it was a good idea to have a second control area hidden in the ship, so it could be controlled it the upper one was damaged. Overall, this is definitely one of the coolest 'capital' ships I've seen on the workshop. :steamhappy: :lobster:
Ramalis  [author] 9 Apr, 2015 @ 12:47pm 
on second thought maybe you could pick something up for me, Psiy
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=422309880
Ramalis  [author] 9 Apr, 2015 @ 12:05pm 
thats fine
psiycomantis88 9 Apr, 2015 @ 11:35am 
i love the look of this. i am going to do a refit on it. if you want i can show you afterwords
Ramalis  [author] 6 Apr, 2015 @ 1:45pm 
well the dragoon is seavirly dated now and it shows, this ship was my first large one ever in SE, and the relitive disign, even after extensive rework, is showing its age, I need to just bite the bullet and start from sratch
zanza306 6 Apr, 2015 @ 9:00am 
how about using pistons to make a conceled landing/take off runway nya?
Ramalis  [author] 5 Apr, 2015 @ 6:58am 
Well I kinda lied about the launch assist system, to much of a hassle to work with on DS, I also just realized I haven't updated this for some time now.
Ramalis  [author] 24 Jan, 2015 @ 12:04am 
Big changes coming soon....can you say deplyable launch assist system?
shmo 19 Jan, 2015 @ 8:25pm 
Looks pretty cool, I will give it a shot ;)