Tabletop Simulator

Tabletop Simulator

Age of Sigmar 4th Edition Table
96 Comments
Kowkaz DOMI DOMI 8 Oct @ 10:32am 
Hello, we wanted to play a game atm, but we are encountering an error, when a player that joins a host tries to move a dice or anything it will just bring the items to the middle of the table. Host can move the items/objects normally though. Any ideas what could be the issue?
lucasemajimenez 7 Oct @ 10:04am 
Perfect, it´s working now!! Thanks.
Poro  [author] 7 Oct @ 7:50am 
The error with the dice roller was identified as an issue with the object replacing the green and black backing. For the time being I have reverted the wood backing back to the green and black and all functions are resumed.
Poro  [author] 7 Oct @ 7:43am 
@lucasmajimenez

I am actively investigating this now.
lucasemajimenez 7 Oct @ 2:16am 
With the new update, the Roll a Dice feature in the red section doesn't work. You can't play.
Jackass in a box 3 Oct @ 12:59am 
thanks
Poro  [author] 30 Sep @ 9:04am 
@Jackass in a box

You'd get those from my other mod which is named Ulthuan.
Jackass in a box 29 Sep @ 11:11pm 
hey can someone explain how I get the models to work sorry I'm not smart
HImar 20 Sep @ 1:04am 
sorry in what sense because I'm not very expert and then I'm Italian English I don't digest it very well ^^
Poro  [author] 19 Sep @ 8:37pm 
@Digarur You can play against a Deepkin player which is just about the same thing.
HImar 19 Sep @ 8:44am 
a question can I play against the computer
Poro  [author] 10 Sep @ 7:30am 
Hello everyone!

Wanted to check in with you guys and let everyone know we've completed our summer update for the table at this time. I cleaned up deployment zones, lines, and our vibrant objectives are back in the mix of things. If you find any issues please feel free to let me know. I appreciate yall using the mod and hope you continue to enjoy it!
Mand'alor 5 Sep @ 7:01pm 
I fixed the issue by turning of mod caching for him, how would I go about clearing the (what i assume to be) corrupted images now so he can turn it back on
Mand'alor 5 Sep @ 6:46pm 
My friend keeps having missing textures for the map, dice and some of the side books, any help? I can see them all fine though
Poro  [author] 5 Sep @ 1:58pm 
@Mikeru The dice issue should be resolved at this time.
Mikeru 4 Sep @ 9:19am 
I noticed that there is new dice I think? but I guess all of them aren't loading.
Mikeru 4 Sep @ 9:18am 
idk why but whenever i start with this map it gives me a bunch of custom dice in white, and then it sends the custom dice menu on my screen. I need to click the x like 10 times to remove the white dice. Something is wrong clearly because a bunch of red text pops up when I load in
Poro  [author] 23 Aug @ 5:34pm 
@MrAltF4 Good feedback, locked it with the most recent update.
MrAltF4 19 Aug @ 1:38pm 
Small nugget of feedback.
Could someone lock the base size object please?
I and others are constantly, accidentally interacting with it, to the point were it's not the first thing i do when i go into the mod - is lock this object.

Keep up the good work everyone
Poro  [author] 18 Aug @ 7:34pm 
To all the subscribers of the mod, as we near 18,000 subscribers we have officially reached a milestone certainly worth mentioning. Thanks to the work from our very own Mitch, last years scorecard (and nearly every year before it) has been retired and has earned it's chance to ride off into the sun like the hero it was. Thanks to Mitch for getting us a functional resource.
Poro  [author] 18 Aug @ 7:05pm 
@AuRon: I'll see about changing the font color, thanks for the feedback.
AuRon 17 Aug @ 6:10pm 
Could the ritual points token be changed from the current graphic? With the white text for the token, it's impossible to read on the image of a white guy on a light blue and white background, making the token effectively useless.
Poro  [author] 10 Jul @ 1:39am 
@Moisture Wicking Table Cloth: You can get your models from with my Ulthuan mod, or from John Malkavich's model mod. Dealers choice!
Hi all, I'm new to TTS and still have to figure some stuff out. I looked up how to get the workshop mod, but I'm falling short in how to add the armies to the mod? Am I suppose to download the army models somewhere?
Poro  [author] 30 Jun @ 2:48pm 
Hey everyone. I don't normally do this but I want to take a second to shine a light on a real world issue that has come to my attention.

This past week, the animal rescue community suffered an unimaginable loss as Mikayla Raines, founder of Save A Fox, passed away. Her dedication to rescuing captive-born foxes inspired thousands and changed countless lives—both human and animal. Tragically, her death followed a sustained wave of online bullying and harassment that no one should ever endure.

Bullying has no place in our hobby or in the real world and its should not be tolerated. Its damage is real, and its consequences can be irreversible. Now more than ever, Save A Fox needs our support to honor Mikayla’s legacy and continue her mission. Please consider donating at saveafox.org .

If you do donate, please feel free to either DM me on Discord or to comment here as I would like to give you a shout out on the table.
Poro  [author] 30 Jun @ 1:13pm 
@BillyJ That's a new one. Do you have mod threading enabled?
Poro  [author] 30 Jun @ 1:13pm 
@Lucio el Prepucio Sucio That is not a miss on your part, the scorecard likely will be going away as it is outdated in both radial and battle tactic options. For now, please use the + and - to track your scores.
BillyJ 29 Jun @ 6:48am 
when I open a game it gets stuck loading on 10%, does anyone know how to resolve this?
Lucio el Prepucio Sucio 26 Jun @ 8:52am 
Hi I still can't change the mission scoreboard to the ones of ghb 25-26
Jerrichho 24 Jun @ 10:54am 
This map table is incredible! Super grateful for all the work put into it. Does it have an option for a smaller battlefield size (30x44") for 1,000pt games?
daredevil83 15 Jun @ 9:40am 
Also GREAT mod! thank you
daredevil83 15 Jun @ 9:39am 
Smokey is a D/bag! .P
Poro  [author] 2 Jun @ 4:19pm 
@Kioto Thanks for letting me know, fixed that visibility so it should be resolved now.
Kioto 2 Jun @ 4:01am 
Thank you for the amazing work on the mod. The link to the old GHB doesn't seem to work
Poro  [author] 1 Jun @ 2:28pm 
Good morning, good afternoon, and good evening to all the denizens of the Mortal Realms- yes, even the Skaven. With the onset of the Generals Handbook, the admin team and I have updated the 4th Edition Table to reflect our new mission pack as well as overhauling the terrain to be more fitting for our struggles in the realm of life.

For those of you who would like to still play the last edition, fret not! We have made a backup of the table which you can find here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3491767627

Things to note, we are not done with configuration yet for the new edition. Notably, battle tactics are yet to be tackled however we wanted to present a platform that you could all use for your practice games to get a leg up on the competition going into the new GHB.

For any questions please don't hesitate to reach out, we are ever at your service.

Your mods,
Saturn, Mitch, and Poro
Saturn  [author] 1 Jun @ 4:09am 
@laddergoat18 I just finished all the objectives and tactic cards. We're going to be pushing a work in progress update soon.
laddergoat18 31 May @ 11:59pm 
Amazing map. Waiting for the new SoG
Poro  [author] 21 May @ 3:20pm 
@Minotron Thank you for the good vibes. As far as I know we're operating well within our bounds so the table should be available for the forseeable future.
Minotron 18 May @ 11:20am 
Hi, i love this collection and was wonderin where one could find this mod to download in the Web, in case it gets removed from Steam?
Poro  [author] 23 Apr @ 7:31pm 
23 4 25 Update: "It's Been A While"

Added: Deployment Zones for Focal Points
Added: Tablet with Georgia Aquarium website loaded for anyone feeling generous and wanting to help save our aquatic allies. (Not Deepkin though, they stink)

Cleaned up: Deployment zones for a few scenarios
Poro  [author] 23 Apr @ 10:51am 
@Conatus Happy to be of service to this fantastic community.
Conatus 15 Apr @ 6:55pm 
Excellent, thanks for your work.
Beagle Gaming 26 Mar @ 10:17am 
Sorry to add a second message, but I also quickly noticed that when placing the terrain through the bags it also produces the error of
"Failed to load Model (.obj): http://paste.ee/r/etaYz"
Beagle Gaming 26 Mar @ 10:14am 
It seems the main tree terrain feature's model is no longer working, as it is unable to be imported.
It gives the error of "WWW Model Error: Unable to complete SSL connection at [ https://paste.ee/r/HueaF ]"

It's not a super huge deal as the base of the model is still visible so you can calculate visibility off of that, it's just a little annoying not being able to see the trees themselves
Poro  [author] 14 Feb @ 11:39am 
@Rohiro: That's working as intended as our tables are 44x60.
Röhrio 9 Feb @ 1:17pm 
The playmat is only 60" long instead of the 66"?
Poro  [author] 30 Jan @ 12:18pm 
@Musky-Yeen It does not. Models are housed in my Ulthuan mod which is a repository where the community keeps an up to date library of the models we'd need to play the game.
Snorlaxing 30 Jan @ 9:50am 
does this contain models?
Poro  [author] 20 Jan @ 9:35am 
@Vektson: The Stormreach portal won't be located on this table, it's in my Ulthuan mod. Cheers.
Vektson 19 Jan @ 8:52pm 
Missing Stormreach Portal for Stormcast terrain feature. Awesome package nonetheless!