Project Zomboid

Project Zomboid

Workshop Update
28 Comments
Rokem 29 May @ 6:48pm 
Yeah this mod does not seem to be working. It is not quitting out of the server if a mod update is needed.
Gojita 22 May @ 11:07pm 
Correct me if I'm wrong, but all this mod does is check for update only? It's not auto-update, auto restart nor live-update (update while server is online/running), correct?
Ben_OnAir 17 Apr @ 2:22am 
Okay I understand better, so each time there is a workshop update that the server detects, it will send announces in the server to players before kicking everyone and rebooting.
Yeah I wanted to avoid having to reboot the server entirely since it's a pain to manage, when you have hundreds of mods sometimes you have to reboot 3 times in an hour
LFadedRageL 16 Apr @ 3:14pm 
@Ben_OnAir
What you're asking is not possible in Project Zomboid. The LUA code has to be reloaded in it's entirety. This mod seems to be a lightweight counterpart to Udderly Up To Date, which will ping your players before restart/update.

From what I can read, it's that, but without the ping? Correct me if wrong.
Ben_OnAir 8 Apr @ 6:40am 
I'm not sure to understand, does the mod restart the server or only refreshes the LUA?
Because I don't want players to be kicked out of the server every time there is a mod update, I would like the mod to update while the server is running and player don't feel anything happening
Is that what it's supposed to do?
z0ntir 4 Mar @ 11:13am 
"No Workshop ID to check" Any solution?
d3sentry 12 Feb @ 4:31pm 
Not working, it says "No workshop ID to check" and meanwhile there are like 3 mods pending to update, and people can't join.
SigmaQ 10 Feb @ 6:05pm 
LOG : General , 1739238944690> 3,466,003,419> [WorkshopUpdate] No Workshop ID to check.

and i have the .ini file set like this:
Mods=WorkshopUpdate;ServerAlertFix;SnakeUtilsPack; etc etc
WorkshopItems=3269118316;3373262658;etc etc.
SigmaQ 10 Feb @ 3:28pm 
Hi there! Somewhere between updates the mod stopped working for me. I didn't change the hosting or anything like that, it just stopped working and I manually rebooted again. I only share to warn. Thanks for everything
NoOdLe MaN 14 Jan @ 2:41pm 
hmm Ive been researching and still cannot seem to find an answer to this, Server is hosted on a computer through SteamCMD but I havent found anything talking about the port issue or Thread issues online with help.
Other than my weird issue mod works :steamthumbsup:
Kaofan  [author] 2 Jan @ 4:33pm 
The problem may probably be the hosting itself
NoOdLe MaN 2 Jan @ 8:30am 
shutting down when it finds an update for a mod but never restarting, I always still have to manually restart
NoOdLe MaN 2 Jan @ 8:29am 
Hi, I'm having issues with the mod shutting down the server but some weird errors are saying

"Steamnetworkingsockets: trying to close socket support, but we still have sockets open!"

and then a Threadtools error saying

"Assertion Failed: Illegal termination of worker thread"

with two different thread names, is this something I did wrong on my end or is there something wrong with my server maybe?
Deathhead 30 Dec, 2024 @ 3:39am 
Would it be alright if I add some of your mods to a modpack for a server I'm making?
SigmaQ 28 Dec, 2024 @ 8:53am 
Love you Kaofan works awesome ! Excelent Work!
Vorshim 20 Dec, 2024 @ 2:04pm 
Hi Kaofan! can you add me on discord? vorshim92
Kaofan  [author] 20 Dec, 2024 @ 1:52pm 
@SigmaQ

Yes, you can do it without any problem
SigmaQ 20 Dec, 2024 @ 10:41am 
This mod sounds like a dream to me, a question before testing it :It's safe to add or remove this mod on a server already running for a while
秦殇野鹿 18 Nov, 2024 @ 4:37pm 
I don't know why, my server just automatically stop and not automatically start
Tannoy 18 Nov, 2024 @ 4:53am 
Works like a charm!! :steamthumbsup:
Tannoy 18 Nov, 2024 @ 3:21am 
@Kaofan Thanks!!
Kaofan  [author] 18 Nov, 2024 @ 2:06am 
@Tannoy

You are wrong, I use it myself, it does not delay the server in any way
Tannoy 18 Nov, 2024 @ 1:59am 
This sounds like a dream. But I'm worried this might cause instability or some lags every time the server checks for updates.
IronLungs 8 Jul, 2024 @ 6:52am 
Thanks
Kaofan  [author] 1 Jul, 2024 @ 9:30pm 
@IronLungs

When it finds an update then it displays a message on the Server. Before restarting the Server it forces a save. As for how long it takes to restart the Server, it really depends on the Server.
IronLungs 1 Jul, 2024 @ 9:23pm 
after an update how long till it saves? and restarts?
Kaofan  [author] 20 Jun, 2024 @ 12:47pm 
@Ben_OnAir

Exactly, this Mod updates other mods when the Server is active. Of course it is a safe mod, it is not a mod that will change entire PZ Servers hehe. Yes, it refreshes Lua, or does the Server hang? Honestly, I did not feel it on my Server.
Ben_OnAir 20 Jun, 2024 @ 10:22am 
Hello! I'm a server owner and the mod update mismatch has been a horrible situation we have to deal with. So if I have understood correctly, your mod updates the server while still live?
How does it work and how is it safe for the server?
Is it a lua refresh where the server will freeze for a few seconds? I'm genuinely curious