RimWorld

RimWorld

Star Wars - KoTOR to Outer Rim Intergration Patch
46 kommentarer
Lee  [ophavsmand] For 3 timer siden 
the recipes that use it change
Jaster Ghent For 5 timer siden 
Thank you for your hard work. How does this Mod change Tibanna? I only know Outer Rime - Core, where you need to find it underground and then put a refinery on it.
Lee  [ophavsmand] 5. okt. kl. 17:53 
It has a setting?
Do you mean the tibanna tanks? Those are hardcoded
ScHyMeMe 5. okt. kl. 17:49 
Tibanna is not integrated *sad face*
Otherwise awesome job, many thanks !!
Apostatis 13. sep. kl. 4:16 
No worries! I don't want to be that guy and get all uppity over it. It's a huge QOL mod for me is all, and I'd love to be able to keep using it.

No rush though, just glad you're still around to do so. :)
Lee  [ophavsmand] 12. sep. kl. 16:48 
I'll find some time
Lee  [ophavsmand] 12. sep. kl. 16:47 
I haven't even thought about it sorry
Apostatis 12. sep. kl. 5:45 
Hey Lee, sorry to bother, any word on the update? Is it close to completion yet? Or is there still a lot to get done.
Nostalgia critic 5. sep. kl. 6:13 
PLES UPDT :( JUST NOTICED THIS PROBLEM
Lee  [ophavsmand] 18. aug. kl. 13:00 
Not yet. The values for pawnkinds have changed some so i am still trying to figure out the best way to adjust
⚡ÆLP⚡ 18. aug. kl. 12:57 
work with 1.6?
Reaper25 2. aug. kl. 12:52 
Update please!
Shaackle 1. aug. kl. 6:58 
Now that KoTOR is all 1.6 could we get this up to 1.6? :)
Lee  [ophavsmand] 9. juli kl. 10:41 
Yes
Big Cheese 7. juli kl. 18:44 
will the overlapped items still exist in the files and take up storage?
Lee  [ophavsmand] 28. juni kl. 14:14 
Yes
Big Cheese 28. juni kl. 13:21 
So I can use this mod to stop the resources from KOTOR and Outer Rim from overlapping?
Lee  [ophavsmand] 20. apr. kl. 5:57 
Definitely a conflict. I haven't updated this mod in a while so nothing has changed on my end
holyteej 20. apr. kl. 5:20 
Just throwing this up here incase anyone else has the same problem but this patch stops my game from working.

With it enabled loading rimworld never makes it past "initializing interface" the text box disappears and I'm left looking at the standard intro screen no matter how long it is left to load. When removed from load order it works fine.

Must be a conflict but no idea where as running a 315 modlist, but thought this might be helpful if anyone else was having the same issue.
Iconking 18. apr. kl. 15:35 
Looks like the Plasma Furnace uses the Kotor Tibanna as Fuel even when everything else uses Outer Rim Tibanna. Cheers.
Dreamwell 16. apr. kl. 9:48 
It wouldn't work for me even if I restart the game. I wonder what's the issue there, hm.
VulcanPrime45 30. mar. kl. 10:40 
hey! No idea what happened but it just started working! Dunno if you did something or my game just needed several restarts for it to just kick in
VulcanPrime45 28. mar. kl. 16:56 
NP, It also seems like it isn't working for me at all as I can't use KotOr Durasteel to build a OR turret.
Lee  [ophavsmand] 28. mar. kl. 16:52 
I'll check it out when i get a chance
VulcanPrime45 28. mar. kl. 16:52 
Working on trying it out with the OR turrets
VulcanPrime45 28. mar. kl. 16:50 
Noting in the Hypertech workbench that I've seen so far
Lee  [ophavsmand] 28. mar. kl. 16:36 
Can other Outer Rim stuff use the KoTOR tibanna?
VulcanPrime45 28. mar. kl. 16:32 
Yes I did the restart. As far I can tell it's all the Outer Rim blasters not allowing it. To be specific it's the Tibanna Gas from KotOr straight from the deep drill, I know in the KotOr mod they want you to refine it into plasma cartridges, but as I am actively in a playthrough I can't be for certain
Lee  [ophavsmand] 28. mar. kl. 16:20 
Weird. Is it all of the blasters? And did you change the settings and restart?
VulcanPrime45 28. mar. kl. 16:18 
Yes, The whole checklist is set to use KotOr materials.
Lee  [ophavsmand] 28. mar. kl. 16:13 
Did you set the outer rim recipes to use kotor in the mod settings?
VulcanPrime45 28. mar. kl. 15:28 
I extracted some KotOr Tibanna via a deep drill, but I can't use it in Outer Rim blaster recipes. Am i missing something?
Lee  [ophavsmand] 13. feb. kl. 13:54 
Sadly no. Thats hardcoded
Imma Cylon 13. feb. kl. 6:41 
Does this patch merge the two tibanna pipelines?
Guarwo 22. dec. 2024 kl. 6:52 
thanks for making this
oscygamming 13. juli 2024 kl. 15:17 
Ok thanks :steamthumbsup:
Lee  [ophavsmand] 13. juli 2024 kl. 14:56 
The mineral miner is hardcoded, so it isn't possible to change within the scope of this mod.
oscygamming 13. juli 2024 kl. 14:46 
Can you change the material in mineral miner because i really want some dura steel from kotor
Lee  [ophavsmand] 23. juni 2024 kl. 13:02 
No because the KoTOR resource doesn't have a 1.4 mod
@ 23. juni 2024 kl. 12:52 
Is there a 1.4 version?
Lee  [ophavsmand] 17. juni 2024 kl. 5:20 
When you go into the options. there should be a plus next to the mod options button. Click that and it should pop up
OddsBodskins 16. juni 2024 kl. 23:23 
I'm not sure if i am doing something wrong, but I can't find the mod options so i can't choose which material.
Rivven 15. juni 2024 kl. 10:22 
You are the best!
Chuman 11. juni 2024 kl. 0:37 
Cannot thank you enough for this!! So thanks.... :-)
Rachel L 10. juni 2024 kl. 21:04 
Oh hey! Good stuff!
Aranador 10. juni 2024 kl. 20:22 
This is good stuff - thank you !