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The mod here works. The mouseover does not work, no. Read previous comments please.
However the press to disable button does not seem to be working. By default the game seems to have quite a few things bound to LCtrl, so I cleared the settings for Architect->Cancel and set the button to the now free 'C' key. But when I press it nothing seems to happen.
Only camera mod I am using is SimpleCameraSetting
Also disable the "optimization" setting in the 3rd tab to be able to see pawn names with camera mods
Not sure if this can be fixed in the mod settings (when I open the settings, the text is using some weird font making it difficult to read the options).
Though the mod options have weird names, i can still mostly tell what they do (toggleableoverlays.Settings.HideItem hides item overlays, what a shocker!)
as long as useoptimizedlister option is disabled, mod works as expected.
Thank you for updating to 1.6 @FerrisCG this is one of my favorite mods along with toggleable readouts
Creatoy pointed out how to temporary fix it.
Red Phalcon made a detailed screenshot pointing you to this temporary fix.
I can't see the stack quantity and quality, also pawn's names. They just don't show as I applied.
https://ibb.co/G4yVzyDR
it's ok tho take your time
Root level exception in OnGUI(): System.MissingFieldException: Field 'Verse.FogGrid.fogGrid' not found.
[Ref 36DF86C1]
at Verse.ThingOverlays.ThingOverlaysOnGUI () [0x0006a] in <69945a8ed6c540cf90b578de735e0605>:0
- TRANSPILER Owlchemist.ToggleableOverlays: IEnumerable1 ToggleableOverlays.Patch_ThingOverlays_ThingOverlaysOnGUI:Transpiler(IEnumerable1 instructions, ILGenerator generator)
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00017] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0001f] in <69945a8ed6c540cf90b578de735e0605>:0
- POSTFIX Krkr.RocketMan: Void RocketMan.KeyBinder:OnGUI()
at Verse.Root.OnGUI () [0x00046] in <69945a8ed6c540cf90b578de735e0605>:0
This mod is everything a quality of life mod should be.
Thank you!