Garry's Mod

Garry's Mod

Stand/Crouch/Prone UI: Expanded
13 Comments
denzien 15 Sep @ 7:02pm 
Hello could you add support for this prone mod? It does not show the prone icon when prone.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3564334195&searchtext=prone
PÖIЙ† βLΛЙK 9 Sep @ 2:56pm 
Reminds me of the PS2 version of Half-Life, minus movement and jumping indicators. I think a noclip indicator would make it perfect.
renkrenk1 7 Jul @ 7:13am 
can you make a running icon too pleeeeease? :steamsad:
ZackG13 24 Jun @ 2:09pm 
thanks :)
Lombaxtard  [author] 24 Jun @ 12:37am 
Pretty sure it's ET:QW Inspired HUD
ZackG13 23 Jun @ 9:34pm 
What's the hud in the third image?
Lombaxtard  [author] 25 Mar @ 2:47am 
Never planned that, no. I was thinking of refactoring this addon's code someday, maybe then I'd attempt to add some sliders... Truth is, it's always been more convenient and precise for me to use cvars, as well as needing tidy options&utilities menus to quickly access important addons. While this mod here is like "set it and forget it". Anyway, not in the nearest future I definitely won't, have a bunch of stuff going on.
DeV MerruM (Leon) 19 Mar @ 6:01pm 
could you add a sliders menu?
Sevka Slav 21 Jan @ 5:50pm 
apologies if I sounded mocking
I realised in the regular it's also pixelated, hope you do include higher res ones, sorry once again
Lombaxtard  [author] 21 Jan @ 5:43pm 
"proper scaling" as in "actual on-screen size of the thing stays the same no matter what resolution you're on"
Source material is rasterized 140x100, of course It's gonna look pixelated when you make it bigger than that. I wanted to include some higher resolution variants but couldn't find any (excluding EFT) assets online
Sevka Slav 21 Jan @ 4:44pm 
proper scaling... yet it looks very pixelated at 1440p
Lombaxtard  [author] 9 Jul, 2024 @ 10:32am 
nlsnn9 9 Jul, 2024 @ 8:25am 
is there an addon for crawling?