Barotrauma

Barotrauma

Aliens. Colonial marines equipment [1.0 Updated]
11 Comments
Battle Engineer  [author] 9 Oct @ 1:02pm 
the lights have that issue? ill look into it and stats too
Hell Inc. Actual Satan 9 Oct @ 10:36am 
not sure if your still updating this. but i love this mod, and am glad you fixed it. i did however notice that the pulse rifle's flash light (at least in my game) only seems to cast right. if i turn left the flashlight is still pointing right... and would be awsome if we could see the armors stats.
Battle Engineer  [author] 25 Nov, 2024 @ 11:00pm 
so i did check this, its being worked on but due to work i dont always have time
Battle Engineer  [author] 7 Nov, 2024 @ 8:03am 
ill check that out
Mayhem Man 7 Nov, 2024 @ 2:19am 
The grenade launcher on the m41a explodes on my face when i try to use it, it could be a bug?
Revy106 28 Oct, 2024 @ 4:19am 
AWESOME!!!!
HowAddiction 22 Jun, 2024 @ 5:30pm 
thx,already found at outposts.weapon fire sound really like that in alien film,great experience
Battle Engineer  [author] 22 Jun, 2024 @ 11:05am 
its for station RP stuff, but you can buy them at outposts but they arent balanced at all towards actual gameplay
HowAddiction 22 Jun, 2024 @ 8:02am 
but can't find way to fabricate them,only find armor can be made.where can I fabricate weapons?
Battle Engineer  [author] 21 Jun, 2024 @ 10:33pm 
no?
HowAddiction 21 Jun, 2024 @ 9:23pm 
all weapons and magazine only gain from wreck ship?