Garry's Mod

Garry's Mod

[LVS] Star Wars ~ TX210 'Tyrant'
26 Comments
EliteDoughSmasher 3 May @ 12:24pm 
I just wish there is a speed configuration while you're riding it so it can look like a patrol or propaganda display
EliteDoughSmasher 3 May @ 11:29am 
seeing this shit in super serious star wars first person imperial occupied roleplays will be terrifying
gm_Redlerman16 24 Apr @ 12:51am 
found this error, fix?

[[LVS] Star Wars ~ TX210 'Tyrant'] Couldn't include file 'sh_turret.lua' - File not found or is empty (@lua/entities/tx211/init.lua (line 6))
1. unknown - lua/entities/tx211/init.lua:6
MAXOMO 14 Nov, 2024 @ 3:12pm 
Hello the TX-210 ISTr Stalwart is creating a script error when spawned. [LVS] 'tx225/fire1.wav' not found. Soundfile will not be played and is filtered for this game session to avoid fps issues.
Failed to load sound "tx225\fire1.wav", file probably missing from disk/repository
] kill
Bad SetLocalOrigin(-14345.498047,-23571.718750,-6.396088) on gmod_hands
maxomo suicided!

[ERROR] lua/entities/tx210ist/init.lua:96: attempt to index global 'elf' (a nil value)

It also produces script errors when starting a game without one being spawned so if you could look into it and fix it sweet!
WeeWoo  [author] 1 Sep, 2024 @ 5:15pm 
In answer to your first question, the Stalwart is like a Bradley (Faster firing, lighter rounds that do less damage) and the Tyrant is like an Abrams, a MBT if you will, so slower firing, more damage)

As for hit boxes, it really depends on what your firing at it, the vehicles should now all be outfitted with the LVS Armour plating system, so if your weapon can't pen it's armour value it's going to do bare minimum damage.

If it's something a fair amount of people don't want, I can always create alternate versions of each vehicles without the armour system. equally feel free to add me on my steam or discord and I can work with you/ your community to figure out what's best.
brit76 1 Sep, 2024 @ 7:20am 
Yo, whats the difference between the Stalwart & the Tyrant? Our server plans to use these for some of our regiments but are confused as to what makes these two different besides a classification change.

One other issue im noticing, and it may be how it was implemented on our server, the hitboxes of the vehicles seem to be centered around the Driver/3rd Seat Turret, it makes these things actual beasts but for balancing sakes, would that be a bug or an intended feature?
WeeWoo  [author] 23 Aug, 2024 @ 7:51am 
You can safely ignore the error, it's just some lua code that I hadn't removed when copying over some bits from the 210
Xainoxy 22 Aug, 2024 @ 9:24am 
Hello i got this error from your addon :

[[LVS] Star Wars ~ TX210 'Tyrant'] AddCSLuaFile: Couldn't find 'sh_turret.lua'
1. unknown - lua/entities/tx211/init.lua:4

[[LVS] Star Wars ~ TX210 'Tyrant'] Couldn't include file 'sh_turret.lua' - File not found or is empty (@lua/entities/tx211/init.lua (line 6))
1. unknown - lua/entities/tx211/init.lua:6

(@lua/entities/tx211/init.lua (line 6))
[[LVS] Star Wars ~ TX210 'Tyrant'] AddCSLuaFile: Couldn't find 'sh_turret.lua'
1. unknown - lua/entities/tx212/init.lua:4

[Erreur Lua] Error already logged recently, ignored: AddCSLuaFile: Couldn't find 'sh_turret.lua'
[[LVS] Star Wars ~ TX210 'Tyrant'] Couldn't include file 'sh_turret.lua' - File not found or is empty (@lua/entities/tx212/init.lua (line 6))
1. unknown - lua/entities/tx212/init.lua:6
WeeWoo  [author] 3 Aug, 2024 @ 2:02pm 
UPDATE: Fixed DLT-19 Texture paths, added Armour to the 3 vehicles and upped the penetration values of the weapons, I'm still working out what's best for them so let me know your thoughts.
WeeWoo  [author] 19 Jul, 2024 @ 11:54am 
I'm gunna cry, this damn blaster. :AOEKnight:
Uh try downloading a BF2 weapon pack, that's where's it's from.
MS-06 Zaku II 19 Jul, 2024 @ 11:22am 
Auxiliary MG blaster missing textures
WeeWoo  [author] 4 Jul, 2024 @ 9:09am 
updated - Hover height has been fixed, so it can now scale props easier, DLT-18 Model and textures added directly.
horus lupercal 4 Jul, 2024 @ 8:23am 
the dlt is not loading
WeeWoo  [author] 4 Jul, 2024 @ 6:16am 
Updated - Corrected some texture paths that were missing.
Grizzly#USA 4 Jul, 2024 @ 5:28am 
i have downloaded this and the blaster is missing it's texture. thankfully nothing is wrong with the vehicle
WeeWoo  [author] 3 Jul, 2024 @ 3:15am 
Updated - I believe it was missing a BF2019 model which I've now directly added, should be working now.
zko 2 Jul, 2024 @ 7:34pm 
error above the tank for some reason even though i have all the required content
WeeWoo  [author] 20 Jun, 2024 @ 6:15pm 
It should just need LVS and LVS Star Wars
Товарищ Котов 20 Jun, 2024 @ 6:34am 
Hello! I really liked your mod, but it doesn't work very well. There is an error in the place, as I understand it, of the machine gun. Can you please fix it or is there some other addon required besides this and LVS. Thank you.
WeeWoo  [author] 17 Jun, 2024 @ 8:21am 
UPDATED - Added 2 new main guns for the driver, that represent the side turrets and front turrets, Added a bipod DLT-19 on 3rd seat, Fixed and added new sounds to the weapons. attempted a fix on the top turret shine and changed up some weapon damages.
Rutas_Vadec 31 May, 2024 @ 12:33pm 
@Kazzukii would be weird since it's an imperial tank and was never made during the republic era
Kazzukii 30 May, 2024 @ 5:02am 
Hello dude, I really like your addon and I wanna know if I can make it into Republic version?
XxPlumpratxX 28 May, 2024 @ 3:51pm 
someone needs to make an imperial reskin of the LAAT/I to go with all the imperial vehicles on the workshop
serg 27 May, 2024 @ 11:54pm 
Good:steamthumbsup:
XxPlumpratxX 27 May, 2024 @ 3:09pm 
Super cool, bravo!