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I've been mired for months in other things.
SCS has been pushing out new content so fast; my other mods are breaking :(
This mod, though incomplete, still works; so it waits . . .
Have a good day.
SCS's map is designed for their trains (short). About four places exist in the map where long trains block crossings; you found one;)
workarounds include:
- teleporting past the crossing,
- setting [g_traffic 0] then [g_traffic 1] in developers console,
- disable the mod :(
sometime this I hope.
This is not working for 1.52 update could you update it please?
thanks
Heres what it looks like in the files: https://i.postimg.cc/jdYq5CSh/Screenshot-2024-10-13-131229.png
and ingame: https://i.postimg.cc/rmvV5wCM/20241013125902-1.jpg
for future reference (irrelevant to dds files), when SCS includes hex color strings in their sii and sui files, the strings are reversed:
HEX RGB e6abcc = SCS BGR ccabe6
SCS uses 8-digit BGR, where the first two character represent color opacity:
hex 00 = decimal 0% (100% transparent),
7F=50%,
FF=100% (opaque)
(https://www.rapidtables.com/convert/number/index.html)
To obtain real-world logos and colors, the web has tons of information.
example searches:
https://en.wikipedia.org/wiki/List_of_largest_container_shipping_companies
https://brandfetch.com/msc.com
1.50 update has been a nightmare for my mods, but I'm slowly making progress :)
"Improved Trains" by POWE®FULL™
388353[dot]e-junkie[dot]com[front-slash]product[front-slash]1745609